+++ /dev/null
-//===-- AArch64ConstantIslandPass.cpp - AArch64 constant islands ----------===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file contains a pass that splits the constant pool up into 'islands'
-// which are scattered through-out the function. This is required due to the
-// limited pc-relative displacements that AArch64 has.
-//
-//===----------------------------------------------------------------------===//
-
-#define DEBUG_TYPE "aarch64-cp-islands"
-#include "AArch64.h"
-#include "AArch64InstrInfo.h"
-#include "AArch64MachineFunctionInfo.h"
-#include "AArch64Subtarget.h"
-#include "AArch64MachineFunctionInfo.h"
-#include "Utils/AArch64BaseInfo.h"
-#include "llvm/CodeGen/MachineConstantPool.h"
-#include "llvm/CodeGen/MachineFunctionPass.h"
-#include "llvm/CodeGen/MachineInstrBuilder.h"
-#include "llvm/CodeGen/MachineJumpTableInfo.h"
-#include "llvm/CodeGen/MachineRegisterInfo.h"
-#include "llvm/IR/DataLayout.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Support/Debug.h"
-#include "llvm/Support/ErrorHandling.h"
-#include "llvm/Support/Format.h"
-#include "llvm/Support/raw_ostream.h"
-#include "llvm/ADT/SmallSet.h"
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/ADT/STLExtras.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/Support/CommandLine.h"
-#include <algorithm>
-using namespace llvm;
-
-STATISTIC(NumCPEs, "Number of constpool entries");
-STATISTIC(NumSplit, "Number of uncond branches inserted");
-STATISTIC(NumCBrFixed, "Number of cond branches fixed");
-
-// FIXME: This option should be removed once it has received sufficient testing.
-static cl::opt<bool>
-AlignConstantIslands("aarch64-align-constant-islands", cl::Hidden,
- cl::init(true),
- cl::desc("Align constant islands in code"));
-
-/// Return the worst case padding that could result from unknown offset bits.
-/// This does not include alignment padding caused by known offset bits.
-///
-/// @param LogAlign log2(alignment)
-/// @param KnownBits Number of known low offset bits.
-static inline unsigned UnknownPadding(unsigned LogAlign, unsigned KnownBits) {
- if (KnownBits < LogAlign)
- return (1u << LogAlign) - (1u << KnownBits);
- return 0;
-}
-
-namespace {
- /// Due to limited PC-relative displacements, AArch64 requires constant pool
- /// entries to be scattered among the instructions inside a function. To do
- /// this, it completely ignores the normal LLVM constant pool; instead, it
- /// places constants wherever it feels like with special instructions.
- ///
- /// The terminology used in this pass includes:
- /// Islands - Clumps of constants placed in the function.
- /// Water - Potential places where an island could be formed.
- /// CPE - A constant pool entry that has been placed somewhere, which
- /// tracks a list of users.
- class AArch64ConstantIslands : public MachineFunctionPass {
- /// Information about the offset and size of a single basic block.
- struct BasicBlockInfo {
- /// Distance from the beginning of the function to the beginning of this
- /// basic block.
- ///
- /// Offsets are computed assuming worst case padding before an aligned
- /// block. This means that subtracting basic block offsets always gives a
- /// conservative estimate of the real distance which may be smaller.
- ///
- /// Because worst case padding is used, the computed offset of an aligned
- /// block may not actually be aligned.
- unsigned Offset;
-
- /// Size of the basic block in bytes. If the block contains inline
- /// assembly, this is a worst case estimate.
- ///
- /// The size does not include any alignment padding whether from the
- /// beginning of the block, or from an aligned jump table at the end.
- unsigned Size;
-
- /// The number of low bits in Offset that are known to be exact. The
- /// remaining bits of Offset are an upper bound.
- uint8_t KnownBits;
-
- /// When non-zero, the block contains instructions (inline asm) of unknown
- /// size. The real size may be smaller than Size bytes by a multiple of 1
- /// << Unalign.
- uint8_t Unalign;
-
- BasicBlockInfo() : Offset(0), Size(0), KnownBits(0), Unalign(0) {}
-
- /// Compute the number of known offset bits internally to this block.
- /// This number should be used to predict worst case padding when
- /// splitting the block.
- unsigned internalKnownBits() const {
- unsigned Bits = Unalign ? Unalign : KnownBits;
- // If the block size isn't a multiple of the known bits, assume the
- // worst case padding.
- if (Size & ((1u << Bits) - 1))
- Bits = CountTrailingZeros_32(Size);
- return Bits;
- }
-
- /// Compute the offset immediately following this block. If LogAlign is
- /// specified, return the offset the successor block will get if it has
- /// this alignment.
- unsigned postOffset(unsigned LogAlign = 0) const {
- unsigned PO = Offset + Size;
- if (!LogAlign)
- return PO;
- // Add alignment padding from the terminator.
- return PO + UnknownPadding(LogAlign, internalKnownBits());
- }
-
- /// Compute the number of known low bits of postOffset. If this block
- /// contains inline asm, the number of known bits drops to the
- /// instruction alignment. An aligned terminator may increase the number
- /// of know bits.
- /// If LogAlign is given, also consider the alignment of the next block.
- unsigned postKnownBits(unsigned LogAlign = 0) const {
- return std::max(LogAlign, internalKnownBits());
- }
- };
-
- std::vector<BasicBlockInfo> BBInfo;
-
- /// A sorted list of basic blocks where islands could be placed (i.e. blocks
- /// that don't fall through to the following block, due to a return,
- /// unreachable, or unconditional branch).
- std::vector<MachineBasicBlock*> WaterList;
-
- /// The subset of WaterList that was created since the previous iteration by
- /// inserting unconditional branches.
- SmallSet<MachineBasicBlock*, 4> NewWaterList;
-
- typedef std::vector<MachineBasicBlock*>::iterator water_iterator;
-
- /// One user of a constant pool, keeping the machine instruction pointer,
- /// the constant pool being referenced, and the number of bits used by the
- /// instruction for displacement. The HighWaterMark records the highest
- /// basic block where a new CPEntry can be placed. To ensure this pass
- /// terminates, the CP entries are initially placed at the end of the
- /// function and then move monotonically to lower addresses. The exception
- /// to this rule is when the current CP entry for a particular CPUser is out
- /// of range, but there is another CP entry for the same constant value in
- /// range. We want to use the existing in-range CP entry, but if it later
- /// moves out of range, the search for new water should resume where it left
- /// off. The HighWaterMark is used to record that point.
- struct CPUser {
- MachineInstr *MI;
- MachineInstr *CPEMI;
- MachineBasicBlock *HighWaterMark;
- private:
- unsigned OffsetBits;
- public:
- CPUser(MachineInstr *mi, MachineInstr *cpemi, unsigned offsetbits)
- : MI(mi), CPEMI(cpemi), OffsetBits(offsetbits) {
- HighWaterMark = CPEMI->getParent();
- }
- /// Returns the number of bits used to specify the offset.
- unsigned getOffsetBits() const {
- return OffsetBits;
- }
-
- /// Returns the maximum positive displacement possible from this CPUser
- /// (essentially INT<N>_MAX * 4).
- unsigned getMaxPosDisp() const {
- return (1 << (OffsetBits - 1)) - 1;
- }
- };
-
- /// Keep track of all of the machine instructions that use various constant
- /// pools and their max displacement.
- std::vector<CPUser> CPUsers;
-
- /// One per constant pool entry, keeping the machine instruction pointer,
- /// the constpool index, and the number of CPUser's which reference this
- /// entry.
- struct CPEntry {
- MachineInstr *CPEMI;
- unsigned CPI;
- unsigned RefCount;
- CPEntry(MachineInstr *cpemi, unsigned cpi, unsigned rc = 0)
- : CPEMI(cpemi), CPI(cpi), RefCount(rc) {}
- };
-
- /// Keep track of all of the constant pool entry machine instructions. For
- /// each original constpool index (i.e. those that existed upon entry to
- /// this pass), it keeps a vector of entries. Original elements are cloned
- /// as we go along; the clones are put in the vector of the original
- /// element, but have distinct CPIs.
- std::vector<std::vector<CPEntry> > CPEntries;
-
- /// One per immediate branch, keeping the machine instruction pointer,
- /// conditional or unconditional, the max displacement, and (if IsCond is
- /// true) the corresponding inverted branch opcode.
- struct ImmBranch {
- MachineInstr *MI;
- unsigned OffsetBits : 31;
- bool IsCond : 1;
- ImmBranch(MachineInstr *mi, unsigned offsetbits, bool cond)
- : MI(mi), OffsetBits(offsetbits), IsCond(cond) {}
- };
-
- /// Keep track of all the immediate branch instructions.
- ///
- std::vector<ImmBranch> ImmBranches;
-
- MachineFunction *MF;
- MachineConstantPool *MCP;
- const AArch64InstrInfo *TII;
- const AArch64Subtarget *STI;
- AArch64MachineFunctionInfo *AFI;
- public:
- static char ID;
- AArch64ConstantIslands() : MachineFunctionPass(ID) {}
-
- virtual bool runOnMachineFunction(MachineFunction &MF);
-
- virtual const char *getPassName() const {
- return "AArch64 constant island placement pass";
- }
-
- private:
- void doInitialPlacement(std::vector<MachineInstr*> &CPEMIs);
- CPEntry *findConstPoolEntry(unsigned CPI, const MachineInstr *CPEMI);
- unsigned getCPELogAlign(const MachineInstr *CPEMI);
- void scanFunctionJumpTables();
- void initializeFunctionInfo(const std::vector<MachineInstr*> &CPEMIs);
- MachineBasicBlock *splitBlockBeforeInstr(MachineInstr *MI);
- void updateForInsertedWaterBlock(MachineBasicBlock *NewBB);
- void adjustBBOffsetsAfter(MachineBasicBlock *BB);
- bool decrementCPEReferenceCount(unsigned CPI, MachineInstr* CPEMI);
- int findInRangeCPEntry(CPUser& U, unsigned UserOffset);
- bool findAvailableWater(CPUser&U, unsigned UserOffset,
- water_iterator &WaterIter);
- void createNewWater(unsigned CPUserIndex, unsigned UserOffset,
- MachineBasicBlock *&NewMBB);
- bool handleConstantPoolUser(unsigned CPUserIndex);
- void removeDeadCPEMI(MachineInstr *CPEMI);
- bool removeUnusedCPEntries();
- bool isCPEntryInRange(MachineInstr *MI, unsigned UserOffset,
- MachineInstr *CPEMI, unsigned OffsetBits,
- bool DoDump = false);
- bool isWaterInRange(unsigned UserOffset, MachineBasicBlock *Water,
- CPUser &U, unsigned &Growth);
- bool isBBInRange(MachineInstr *MI, MachineBasicBlock *BB,
- unsigned OffsetBits);
- bool fixupImmediateBr(ImmBranch &Br);
- bool fixupConditionalBr(ImmBranch &Br);
-
- void computeBlockSize(MachineBasicBlock *MBB);
- unsigned getOffsetOf(MachineInstr *MI) const;
- unsigned getUserOffset(CPUser&) const;
- void dumpBBs();
- void verify();
-
- bool isOffsetInRange(unsigned UserOffset, unsigned TrialOffset,
- unsigned BitsAvailable);
- bool isOffsetInRange(unsigned UserOffset, unsigned TrialOffset,
- const CPUser &U) {
- return isOffsetInRange(UserOffset, TrialOffset, U.getOffsetBits());
- }
- };
- char AArch64ConstantIslands::ID = 0;
-}
-
-/// check BBOffsets, BBSizes, alignment of islands
-void AArch64ConstantIslands::verify() {
-#ifndef NDEBUG
- for (MachineFunction::iterator MBBI = MF->begin(), E = MF->end();
- MBBI != E; ++MBBI) {
- MachineBasicBlock *MBB = MBBI;
- unsigned MBBId = MBB->getNumber();
- assert(!MBBId || BBInfo[MBBId - 1].postOffset() <= BBInfo[MBBId].Offset);
- }
- DEBUG(dbgs() << "Verifying " << CPUsers.size() << " CP users.\n");
- for (unsigned i = 0, e = CPUsers.size(); i != e; ++i) {
- CPUser &U = CPUsers[i];
- unsigned UserOffset = getUserOffset(U);
- // Verify offset using the real max displacement without the safety
- // adjustment.
- if (isCPEntryInRange(U.MI, UserOffset, U.CPEMI, U.getOffsetBits(),
- /* DoDump = */ true)) {
- DEBUG(dbgs() << "OK\n");
- continue;
- }
- DEBUG(dbgs() << "Out of range.\n");
- dumpBBs();
- DEBUG(MF->dump());
- llvm_unreachable("Constant pool entry out of range!");
- }
-#endif
-}
-
-/// print block size and offset information - debugging
-void AArch64ConstantIslands::dumpBBs() {
- DEBUG({
- for (unsigned J = 0, E = BBInfo.size(); J !=E; ++J) {
- const BasicBlockInfo &BBI = BBInfo[J];
- dbgs() << format("%08x BB#%u\t", BBI.Offset, J)
- << " kb=" << unsigned(BBI.KnownBits)
- << " ua=" << unsigned(BBI.Unalign)
- << format(" size=%#x\n", BBInfo[J].Size);
- }
- });
-}
-
-/// Returns an instance of the constpool island pass.
-FunctionPass *llvm::createAArch64ConstantIslandPass() {
- return new AArch64ConstantIslands();
-}
-
-bool AArch64ConstantIslands::runOnMachineFunction(MachineFunction &mf) {
- MF = &mf;
- MCP = mf.getConstantPool();
-
- DEBUG(dbgs() << "***** AArch64ConstantIslands: "
- << MCP->getConstants().size() << " CP entries, aligned to "
- << MCP->getConstantPoolAlignment() << " bytes *****\n");
-
- TII = (const AArch64InstrInfo*)MF->getTarget().getInstrInfo();
- AFI = MF->getInfo<AArch64MachineFunctionInfo>();
- STI = &MF->getTarget().getSubtarget<AArch64Subtarget>();
-
- // This pass invalidates liveness information when it splits basic blocks.
- MF->getRegInfo().invalidateLiveness();
-
- // Renumber all of the machine basic blocks in the function, guaranteeing that
- // the numbers agree with the position of the block in the function.
- MF->RenumberBlocks();
-
- // Perform the initial placement of the constant pool entries. To start with,
- // we put them all at the end of the function.
- std::vector<MachineInstr*> CPEMIs;
- if (!MCP->isEmpty())
- doInitialPlacement(CPEMIs);
-
- /// The next UID to take is the first unused one.
- AFI->initPICLabelUId(CPEMIs.size());
-
- // Do the initial scan of the function, building up information about the
- // sizes of each block, the location of all the water, and finding all of the
- // constant pool users.
- initializeFunctionInfo(CPEMIs);
- CPEMIs.clear();
- DEBUG(dumpBBs());
-
-
- /// Remove dead constant pool entries.
- bool MadeChange = removeUnusedCPEntries();
-
- // Iteratively place constant pool entries and fix up branches until there
- // is no change.
- unsigned NoCPIters = 0, NoBRIters = 0;
- while (true) {
- DEBUG(dbgs() << "Beginning CP iteration #" << NoCPIters << '\n');
- bool CPChange = false;
- for (unsigned i = 0, e = CPUsers.size(); i != e; ++i)
- CPChange |= handleConstantPoolUser(i);
- if (CPChange && ++NoCPIters > 30)
- report_fatal_error("Constant Island pass failed to converge!");
- DEBUG(dumpBBs());
-
- // Clear NewWaterList now. If we split a block for branches, it should
- // appear as "new water" for the next iteration of constant pool placement.
- NewWaterList.clear();
-
- DEBUG(dbgs() << "Beginning BR iteration #" << NoBRIters << '\n');
- bool BRChange = false;
- for (unsigned i = 0, e = ImmBranches.size(); i != e; ++i)
- BRChange |= fixupImmediateBr(ImmBranches[i]);
- if (BRChange && ++NoBRIters > 30)
- report_fatal_error("Branch Fix Up pass failed to converge!");
- DEBUG(dumpBBs());
-
- if (!CPChange && !BRChange)
- break;
- MadeChange = true;
- }
-
- // After a while, this might be made debug-only, but it is not expensive.
- verify();
-
- DEBUG(dbgs() << '\n'; dumpBBs());
-
- BBInfo.clear();
- WaterList.clear();
- CPUsers.clear();
- CPEntries.clear();
- ImmBranches.clear();
-
- return MadeChange;
-}
-
-/// Perform the initial placement of the constant pool entries. To start with,
-/// we put them all at the end of the function.
-void
-AArch64ConstantIslands::doInitialPlacement(std::vector<MachineInstr*> &CPEMIs) {
- // Create the basic block to hold the CPE's.
- MachineBasicBlock *BB = MF->CreateMachineBasicBlock();
- MF->push_back(BB);
-
- // MachineConstantPool measures alignment in bytes. We measure in log2(bytes).
- unsigned MaxAlign = Log2_32(MCP->getConstantPoolAlignment());
-
- // Mark the basic block as required by the const-pool.
- // If AlignConstantIslands isn't set, use 4-byte alignment for everything.
- BB->setAlignment(AlignConstantIslands ? MaxAlign : 2);
-
- // The function needs to be as aligned as the basic blocks. The linker may
- // move functions around based on their alignment.
- MF->ensureAlignment(BB->getAlignment());
-
- // Order the entries in BB by descending alignment. That ensures correct
- // alignment of all entries as long as BB is sufficiently aligned. Keep
- // track of the insertion point for each alignment. We are going to bucket
- // sort the entries as they are created.
- SmallVector<MachineBasicBlock::iterator, 8> InsPoint(MaxAlign + 1, BB->end());
-
- // Add all of the constants from the constant pool to the end block, use an
- // identity mapping of CPI's to CPE's.
- const std::vector<MachineConstantPoolEntry> &CPs = MCP->getConstants();
-
- const DataLayout &TD = *MF->getTarget().getDataLayout();
- for (unsigned i = 0, e = CPs.size(); i != e; ++i) {
- unsigned Size = TD.getTypeAllocSize(CPs[i].getType());
- assert(Size >= 4 && "Too small constant pool entry");
- unsigned Align = CPs[i].getAlignment();
- assert(isPowerOf2_32(Align) && "Invalid alignment");
- // Verify that all constant pool entries are a multiple of their alignment.
- // If not, we would have to pad them out so that instructions stay aligned.
- assert((Size % Align) == 0 && "CP Entry not multiple of 4 bytes!");
-
- // Insert CONSTPOOL_ENTRY before entries with a smaller alignment.
- unsigned LogAlign = Log2_32(Align);
- MachineBasicBlock::iterator InsAt = InsPoint[LogAlign];
- MachineInstr *CPEMI =
- BuildMI(*BB, InsAt, DebugLoc(), TII->get(AArch64::CONSTPOOL_ENTRY))
- .addImm(i).addConstantPoolIndex(i).addImm(Size);
- CPEMIs.push_back(CPEMI);
-
- // Ensure that future entries with higher alignment get inserted before
- // CPEMI. This is bucket sort with iterators.
- for (unsigned a = LogAlign + 1; a <= MaxAlign; ++a)
- if (InsPoint[a] == InsAt)
- InsPoint[a] = CPEMI;
-
- // Add a new CPEntry, but no corresponding CPUser yet.
- std::vector<CPEntry> CPEs;
- CPEs.push_back(CPEntry(CPEMI, i));
- CPEntries.push_back(CPEs);
- ++NumCPEs;
- DEBUG(dbgs() << "Moved CPI#" << i << " to end of function, size = "
- << Size << ", align = " << Align <<'\n');
- }
- DEBUG(BB->dump());
-}
-
-/// Return true if the specified basic block can fallthrough into the block
-/// immediately after it.
-static bool BBHasFallthrough(MachineBasicBlock *MBB) {
- // Get the next machine basic block in the function.
- MachineFunction::iterator MBBI = MBB;
- // Can't fall off end of function.
- if (llvm::next(MBBI) == MBB->getParent()->end())
- return false;
-
- MachineBasicBlock *NextBB = llvm::next(MBBI);
- for (MachineBasicBlock::succ_iterator I = MBB->succ_begin(),
- E = MBB->succ_end(); I != E; ++I)
- if (*I == NextBB)
- return true;
-
- return false;
-}
-
-/// Given the constpool index and CONSTPOOL_ENTRY MI, look up the corresponding
-/// CPEntry.
-AArch64ConstantIslands::CPEntry
-*AArch64ConstantIslands::findConstPoolEntry(unsigned CPI,
- const MachineInstr *CPEMI) {
- std::vector<CPEntry> &CPEs = CPEntries[CPI];
- // Number of entries per constpool index should be small, just do a
- // linear search.
- for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
- if (CPEs[i].CPEMI == CPEMI)
- return &CPEs[i];
- }
- return NULL;
-}
-
-/// Returns the required alignment of the constant pool entry represented by
-/// CPEMI. Alignment is measured in log2(bytes) units.
-unsigned AArch64ConstantIslands::getCPELogAlign(const MachineInstr *CPEMI) {
- assert(CPEMI && CPEMI->getOpcode() == AArch64::CONSTPOOL_ENTRY);
-
- // Everything is 4-byte aligned unless AlignConstantIslands is set.
- if (!AlignConstantIslands)
- return 2;
-
- unsigned CPI = CPEMI->getOperand(1).getIndex();
- assert(CPI < MCP->getConstants().size() && "Invalid constant pool index.");
- unsigned Align = MCP->getConstants()[CPI].getAlignment();
- assert(isPowerOf2_32(Align) && "Invalid CPE alignment");
- return Log2_32(Align);
-}
-
-/// Do the initial scan of the function, building up information about the sizes
-/// of each block, the location of all the water, and finding all of the
-/// constant pool users.
-void AArch64ConstantIslands::
-initializeFunctionInfo(const std::vector<MachineInstr*> &CPEMIs) {
- BBInfo.clear();
- BBInfo.resize(MF->getNumBlockIDs());
-
- // First thing, compute the size of all basic blocks, and see if the function
- // has any inline assembly in it. If so, we have to be conservative about
- // alignment assumptions, as we don't know for sure the size of any
- // instructions in the inline assembly.
- for (MachineFunction::iterator I = MF->begin(), E = MF->end(); I != E; ++I)
- computeBlockSize(I);
-
- // The known bits of the entry block offset are determined by the function
- // alignment.
- BBInfo.front().KnownBits = MF->getAlignment();
-
- // Compute block offsets and known bits.
- adjustBBOffsetsAfter(MF->begin());
-
- // Now go back through the instructions and build up our data structures.
- for (MachineFunction::iterator MBBI = MF->begin(), E = MF->end();
- MBBI != E; ++MBBI) {
- MachineBasicBlock &MBB = *MBBI;
-
- // If this block doesn't fall through into the next MBB, then this is
- // 'water' that a constant pool island could be placed.
- if (!BBHasFallthrough(&MBB))
- WaterList.push_back(&MBB);
-
- for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
- I != E; ++I) {
- if (I->isDebugValue())
- continue;
-
- int Opc = I->getOpcode();
- if (I->isBranch()) {
- bool IsCond = false;
-
- // The offsets encoded in instructions here scale by the instruction
- // size (4 bytes), effectively increasing their range by 2 bits.
- unsigned Bits = 0;
- switch (Opc) {
- default:
- continue; // Ignore other JT branches
- case AArch64::TBZxii:
- case AArch64::TBZwii:
- case AArch64::TBNZxii:
- case AArch64::TBNZwii:
- IsCond = true;
- Bits = 14 + 2;
- break;
- case AArch64::Bcc:
- case AArch64::CBZx:
- case AArch64::CBZw:
- case AArch64::CBNZx:
- case AArch64::CBNZw:
- IsCond = true;
- Bits = 19 + 2;
- break;
- case AArch64::Bimm:
- Bits = 26 + 2;
- break;
- }
-
- // Record this immediate branch.
- ImmBranches.push_back(ImmBranch(I, Bits, IsCond));
- }
-
- if (Opc == AArch64::CONSTPOOL_ENTRY)
- continue;
-
- // Scan the instructions for constant pool operands.
- for (unsigned op = 0, e = I->getNumOperands(); op != e; ++op)
- if (I->getOperand(op).isCPI()) {
- // We found one. The addressing mode tells us the max displacement
- // from the PC that this instruction permits.
-
- // The offsets encoded in instructions here scale by the instruction
- // size (4 bytes), effectively increasing their range by 2 bits.
- unsigned Bits = 0;
-
- switch (Opc) {
- default:
- llvm_unreachable("Unknown addressing mode for CP reference!");
-
- case AArch64::LDRw_lit:
- case AArch64::LDRx_lit:
- case AArch64::LDRs_lit:
- case AArch64::LDRd_lit:
- case AArch64::LDRq_lit:
- case AArch64::LDRSWx_lit:
- case AArch64::PRFM_lit:
- Bits = 19 + 2;
- }
-
- // Remember that this is a user of a CP entry.
- unsigned CPI = I->getOperand(op).getIndex();
- MachineInstr *CPEMI = CPEMIs[CPI];
- CPUsers.push_back(CPUser(I, CPEMI, Bits));
-
- // Increment corresponding CPEntry reference count.
- CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
- assert(CPE && "Cannot find a corresponding CPEntry!");
- CPE->RefCount++;
-
- // Instructions can only use one CP entry, don't bother scanning the
- // rest of the operands.
- break;
- }
- }
- }
-}
-
-/// Compute the size and some alignment information for MBB. This function
-/// updates BBInfo directly.
-void AArch64ConstantIslands::computeBlockSize(MachineBasicBlock *MBB) {
- BasicBlockInfo &BBI = BBInfo[MBB->getNumber()];
- BBI.Size = 0;
- BBI.Unalign = 0;
-
- for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E;
- ++I) {
- BBI.Size += TII->getInstSizeInBytes(*I);
- // For inline asm, GetInstSizeInBytes returns a conservative estimate.
- // The actual size may be smaller, but still a multiple of the instr size.
- if (I->isInlineAsm())
- BBI.Unalign = 2;
- }
-}
-
-/// Return the current offset of the specified machine instruction from the
-/// start of the function. This offset changes as stuff is moved around inside
-/// the function.
-unsigned AArch64ConstantIslands::getOffsetOf(MachineInstr *MI) const {
- MachineBasicBlock *MBB = MI->getParent();
-
- // The offset is composed of two things: the sum of the sizes of all MBB's
- // before this instruction's block, and the offset from the start of the block
- // it is in.
- unsigned Offset = BBInfo[MBB->getNumber()].Offset;
-
- // Sum instructions before MI in MBB.
- for (MachineBasicBlock::iterator I = MBB->begin(); &*I != MI; ++I) {
- assert(I != MBB->end() && "Didn't find MI in its own basic block?");
- Offset += TII->getInstSizeInBytes(*I);
- }
- return Offset;
-}
-
-/// Little predicate function to sort the WaterList by MBB ID.
-static bool CompareMBBNumbers(const MachineBasicBlock *LHS,
- const MachineBasicBlock *RHS) {
- return LHS->getNumber() < RHS->getNumber();
-}
-
-/// When a block is newly inserted into the machine function, it upsets all of
-/// the block numbers. Renumber the blocks and update the arrays that parallel
-/// this numbering.
-void AArch64ConstantIslands::
-updateForInsertedWaterBlock(MachineBasicBlock *NewBB) {
- // Renumber the MBB's to keep them consecutive.
- NewBB->getParent()->RenumberBlocks(NewBB);
-
- // Insert an entry into BBInfo to align it properly with the (newly
- // renumbered) block numbers.
- BBInfo.insert(BBInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
-
- // Next, update WaterList. Specifically, we need to add NewMBB as having
- // available water after it.
- water_iterator IP =
- std::lower_bound(WaterList.begin(), WaterList.end(), NewBB,
- CompareMBBNumbers);
- WaterList.insert(IP, NewBB);
-}
-
-
-/// Split the basic block containing MI into two blocks, which are joined by
-/// an unconditional branch. Update data structures and renumber blocks to
-/// account for this change and returns the newly created block.
-MachineBasicBlock *
-AArch64ConstantIslands::splitBlockBeforeInstr(MachineInstr *MI) {
- MachineBasicBlock *OrigBB = MI->getParent();
-
- // Create a new MBB for the code after the OrigBB.
- MachineBasicBlock *NewBB =
- MF->CreateMachineBasicBlock(OrigBB->getBasicBlock());
- MachineFunction::iterator MBBI = OrigBB; ++MBBI;
- MF->insert(MBBI, NewBB);
-
- // Splice the instructions starting with MI over to NewBB.
- NewBB->splice(NewBB->end(), OrigBB, MI, OrigBB->end());
-
- // Add an unconditional branch from OrigBB to NewBB.
- // Note the new unconditional branch is not being recorded.
- // There doesn't seem to be meaningful DebugInfo available; this doesn't
- // correspond to anything in the source.
- BuildMI(OrigBB, DebugLoc(), TII->get(AArch64::Bimm)).addMBB(NewBB);
- ++NumSplit;
-
- // Update the CFG. All succs of OrigBB are now succs of NewBB.
- NewBB->transferSuccessors(OrigBB);
-
- // OrigBB branches to NewBB.
- OrigBB->addSuccessor(NewBB);
-
- // Update internal data structures to account for the newly inserted MBB.
- // This is almost the same as updateForInsertedWaterBlock, except that
- // the Water goes after OrigBB, not NewBB.
- MF->RenumberBlocks(NewBB);
-
- // Insert an entry into BBInfo to align it properly with the (newly
- // renumbered) block numbers.
- BBInfo.insert(BBInfo.begin() + NewBB->getNumber(), BasicBlockInfo());
-
- // Next, update WaterList. Specifically, we need to add OrigMBB as having
- // available water after it (but not if it's already there, which happens
- // when splitting before a conditional branch that is followed by an
- // unconditional branch - in that case we want to insert NewBB).
- water_iterator IP =
- std::lower_bound(WaterList.begin(), WaterList.end(), OrigBB,
- CompareMBBNumbers);
- MachineBasicBlock* WaterBB = *IP;
- if (WaterBB == OrigBB)
- WaterList.insert(llvm::next(IP), NewBB);
- else
- WaterList.insert(IP, OrigBB);
- NewWaterList.insert(OrigBB);
-
- // Figure out how large the OrigBB is. As the first half of the original
- // block, it cannot contain a tablejump. The size includes
- // the new jump we added. (It should be possible to do this without
- // recounting everything, but it's very confusing, and this is rarely
- // executed.)
- computeBlockSize(OrigBB);
-
- // Figure out how large the NewMBB is. As the second half of the original
- // block, it may contain a tablejump.
- computeBlockSize(NewBB);
-
- // All BBOffsets following these blocks must be modified.
- adjustBBOffsetsAfter(OrigBB);
-
- return NewBB;
-}
-
-/// Compute the offset of U.MI as seen by the hardware displacement computation.
-unsigned AArch64ConstantIslands::getUserOffset(CPUser &U) const {
- return getOffsetOf(U.MI);
-}
-
-/// Checks whether UserOffset (the location of a constant pool reference) is
-/// within OffsetBits of TrialOffset (a proposed location of a constant pool
-/// entry).
-bool AArch64ConstantIslands::isOffsetInRange(unsigned UserOffset,
- unsigned TrialOffset,
- unsigned OffsetBits) {
- return isIntN(OffsetBits, static_cast<int64_t>(TrialOffset) - UserOffset);
-}
-
-/// Returns true if a CPE placed after the specified Water (a basic block) will
-/// be in range for the specific MI.
-///
-/// Compute how much the function will grow by inserting a CPE after Water.
-bool AArch64ConstantIslands::isWaterInRange(unsigned UserOffset,
- MachineBasicBlock* Water, CPUser &U,
- unsigned &Growth) {
- unsigned CPELogAlign = getCPELogAlign(U.CPEMI);
- unsigned CPEOffset = BBInfo[Water->getNumber()].postOffset(CPELogAlign);
- unsigned NextBlockOffset, NextBlockAlignment;
- MachineFunction::const_iterator NextBlock = Water;
- if (++NextBlock == MF->end()) {
- NextBlockOffset = BBInfo[Water->getNumber()].postOffset();
- NextBlockAlignment = 0;
- } else {
- NextBlockOffset = BBInfo[NextBlock->getNumber()].Offset;
- NextBlockAlignment = NextBlock->getAlignment();
- }
- unsigned Size = U.CPEMI->getOperand(2).getImm();
- unsigned CPEEnd = CPEOffset + Size;
-
- // The CPE may be able to hide in the alignment padding before the next
- // block. It may also cause more padding to be required if it is more aligned
- // that the next block.
- if (CPEEnd > NextBlockOffset) {
- Growth = CPEEnd - NextBlockOffset;
- // Compute the padding that would go at the end of the CPE to align the next
- // block.
- Growth += OffsetToAlignment(CPEEnd, 1u << NextBlockAlignment);
-
- // If the CPE is to be inserted before the instruction, that will raise
- // the offset of the instruction. Also account for unknown alignment padding
- // in blocks between CPE and the user.
- if (CPEOffset < UserOffset)
- UserOffset += Growth + UnknownPadding(MF->getAlignment(), CPELogAlign);
- } else
- // CPE fits in existing padding.
- Growth = 0;
-
- return isOffsetInRange(UserOffset, CPEOffset, U);
-}
-
-/// Returns true if the distance between specific MI and specific ConstPool
-/// entry instruction can fit in MI's displacement field.
-bool AArch64ConstantIslands::isCPEntryInRange(MachineInstr *MI,
- unsigned UserOffset,
- MachineInstr *CPEMI,
- unsigned OffsetBits,
- bool DoDump) {
- unsigned CPEOffset = getOffsetOf(CPEMI);
-
- if (DoDump) {
- DEBUG({
- unsigned Block = MI->getParent()->getNumber();
- const BasicBlockInfo &BBI = BBInfo[Block];
- dbgs() << "User of CPE#" << CPEMI->getOperand(0).getImm()
- << " bits available=" << OffsetBits
- << format(" insn address=%#x", UserOffset)
- << " in BB#" << Block << ": "
- << format("%#x-%x\t", BBI.Offset, BBI.postOffset()) << *MI
- << format("CPE address=%#x offset=%+d: ", CPEOffset,
- int(CPEOffset-UserOffset));
- });
- }
-
- return isOffsetInRange(UserOffset, CPEOffset, OffsetBits);
-}
-
-#ifndef NDEBUG
-/// Return true of the specified basic block's only predecessor unconditionally
-/// branches to its only successor.
-static bool BBIsJumpedOver(MachineBasicBlock *MBB) {
- if (MBB->pred_size() != 1 || MBB->succ_size() != 1)
- return false;
-
- MachineBasicBlock *Succ = *MBB->succ_begin();
- MachineBasicBlock *Pred = *MBB->pred_begin();
- MachineInstr *PredMI = &Pred->back();
- if (PredMI->getOpcode() == AArch64::Bimm)
- return PredMI->getOperand(0).getMBB() == Succ;
- return false;
-}
-#endif // NDEBUG
-
-void AArch64ConstantIslands::adjustBBOffsetsAfter(MachineBasicBlock *BB) {
- unsigned BBNum = BB->getNumber();
- for(unsigned i = BBNum + 1, e = MF->getNumBlockIDs(); i < e; ++i) {
- // Get the offset and known bits at the end of the layout predecessor.
- // Include the alignment of the current block.
- unsigned LogAlign = MF->getBlockNumbered(i)->getAlignment();
- unsigned Offset = BBInfo[i - 1].postOffset(LogAlign);
- unsigned KnownBits = BBInfo[i - 1].postKnownBits(LogAlign);
-
- // This is where block i begins. Stop if the offset is already correct,
- // and we have updated 2 blocks. This is the maximum number of blocks
- // changed before calling this function.
- if (i > BBNum + 2 &&
- BBInfo[i].Offset == Offset &&
- BBInfo[i].KnownBits == KnownBits)
- break;
-
- BBInfo[i].Offset = Offset;
- BBInfo[i].KnownBits = KnownBits;
- }
-}
-
-/// Find the constant pool entry with index CPI and instruction CPEMI, and
-/// decrement its refcount. If the refcount becomes 0 remove the entry and
-/// instruction. Returns true if we removed the entry, false if we didn't.
-bool AArch64ConstantIslands::decrementCPEReferenceCount(unsigned CPI,
- MachineInstr *CPEMI) {
- // Find the old entry. Eliminate it if it is no longer used.
- CPEntry *CPE = findConstPoolEntry(CPI, CPEMI);
- assert(CPE && "Unexpected!");
- if (--CPE->RefCount == 0) {
- removeDeadCPEMI(CPEMI);
- CPE->CPEMI = NULL;
- --NumCPEs;
- return true;
- }
- return false;
-}
-
-/// See if the currently referenced CPE is in range; if not, see if an in-range
-/// clone of the CPE is in range, and if so, change the data structures so the
-/// user references the clone. Returns:
-/// 0 = no existing entry found
-/// 1 = entry found, and there were no code insertions or deletions
-/// 2 = entry found, and there were code insertions or deletions
-int AArch64ConstantIslands::findInRangeCPEntry(CPUser& U, unsigned UserOffset)
-{
- MachineInstr *UserMI = U.MI;
- MachineInstr *CPEMI = U.CPEMI;
-
- // Check to see if the CPE is already in-range.
- if (isCPEntryInRange(UserMI, UserOffset, CPEMI, U.getOffsetBits(), true)) {
- DEBUG(dbgs() << "In range\n");
- return 1;
- }
-
- // No. Look for previously created clones of the CPE that are in range.
- unsigned CPI = CPEMI->getOperand(1).getIndex();
- std::vector<CPEntry> &CPEs = CPEntries[CPI];
- for (unsigned i = 0, e = CPEs.size(); i != e; ++i) {
- // We already tried this one
- if (CPEs[i].CPEMI == CPEMI)
- continue;
- // Removing CPEs can leave empty entries, skip
- if (CPEs[i].CPEMI == NULL)
- continue;
- if (isCPEntryInRange(UserMI, UserOffset, CPEs[i].CPEMI,
- U.getOffsetBits())) {
- DEBUG(dbgs() << "Replacing CPE#" << CPI << " with CPE#"
- << CPEs[i].CPI << "\n");
- // Point the CPUser node to the replacement
- U.CPEMI = CPEs[i].CPEMI;
- // Change the CPI in the instruction operand to refer to the clone.
- for (unsigned j = 0, e = UserMI->getNumOperands(); j != e; ++j)
- if (UserMI->getOperand(j).isCPI()) {
- UserMI->getOperand(j).setIndex(CPEs[i].CPI);
- break;
- }
- // Adjust the refcount of the clone...
- CPEs[i].RefCount++;
- // ...and the original. If we didn't remove the old entry, none of the
- // addresses changed, so we don't need another pass.
- return decrementCPEReferenceCount(CPI, CPEMI) ? 2 : 1;
- }
- }
- return 0;
-}
-
-/// Look for an existing entry in the WaterList in which we can place the CPE
-/// referenced from U so it's within range of U's MI. Returns true if found,
-/// false if not. If it returns true, WaterIter is set to the WaterList
-/// entry. To ensure that this pass terminates, the CPE location for a
-/// particular CPUser is only allowed to move to a lower address, so search
-/// backward from the end of the list and prefer the first water that is in
-/// range.
-bool AArch64ConstantIslands::findAvailableWater(CPUser &U, unsigned UserOffset,
- water_iterator &WaterIter) {
- if (WaterList.empty())
- return false;
-
- unsigned BestGrowth = ~0u;
- for (water_iterator IP = prior(WaterList.end()), B = WaterList.begin();;
- --IP) {
- MachineBasicBlock* WaterBB = *IP;
- // Check if water is in range and is either at a lower address than the
- // current "high water mark" or a new water block that was created since
- // the previous iteration by inserting an unconditional branch. In the
- // latter case, we want to allow resetting the high water mark back to
- // this new water since we haven't seen it before. Inserting branches
- // should be relatively uncommon and when it does happen, we want to be
- // sure to take advantage of it for all the CPEs near that block, so that
- // we don't insert more branches than necessary.
- unsigned Growth;
- if (isWaterInRange(UserOffset, WaterBB, U, Growth) &&
- (WaterBB->getNumber() < U.HighWaterMark->getNumber() ||
- NewWaterList.count(WaterBB)) && Growth < BestGrowth) {
- // This is the least amount of required padding seen so far.
- BestGrowth = Growth;
- WaterIter = IP;
- DEBUG(dbgs() << "Found water after BB#" << WaterBB->getNumber()
- << " Growth=" << Growth << '\n');
-
- // Keep looking unless it is perfect.
- if (BestGrowth == 0)
- return true;
- }
- if (IP == B)
- break;
- }
- return BestGrowth != ~0u;
-}
-
-/// No existing WaterList entry will work for CPUsers[CPUserIndex], so create a
-/// place to put the CPE. The end of the block is used if in range, and the
-/// conditional branch munged so control flow is correct. Otherwise the block
-/// is split to create a hole with an unconditional branch around it. In either
-/// case NewMBB is set to a block following which the new island can be inserted
-/// (the WaterList is not adjusted).
-void AArch64ConstantIslands::createNewWater(unsigned CPUserIndex,
- unsigned UserOffset,
- MachineBasicBlock *&NewMBB) {
- CPUser &U = CPUsers[CPUserIndex];
- MachineInstr *UserMI = U.MI;
- MachineInstr *CPEMI = U.CPEMI;
- unsigned CPELogAlign = getCPELogAlign(CPEMI);
- MachineBasicBlock *UserMBB = UserMI->getParent();
- const BasicBlockInfo &UserBBI = BBInfo[UserMBB->getNumber()];
-
- // If the block does not end in an unconditional branch already, and if the
- // end of the block is within range, make new water there.
- if (BBHasFallthrough(UserMBB)) {
- // Size of branch to insert.
- unsigned InstrSize = 4;
- // Compute the offset where the CPE will begin.
- unsigned CPEOffset = UserBBI.postOffset(CPELogAlign) + InstrSize;
-
- if (isOffsetInRange(UserOffset, CPEOffset, U)) {
- DEBUG(dbgs() << "Split at end of BB#" << UserMBB->getNumber()
- << format(", expected CPE offset %#x\n", CPEOffset));
- NewMBB = llvm::next(MachineFunction::iterator(UserMBB));
- // Add an unconditional branch from UserMBB to fallthrough block. Record
- // it for branch lengthening; this new branch will not get out of range,
- // but if the preceding conditional branch is out of range, the targets
- // will be exchanged, and the altered branch may be out of range, so the
- // machinery has to know about it.
- BuildMI(UserMBB, DebugLoc(), TII->get(AArch64::Bimm)).addMBB(NewMBB);
-
- // 26 bits written down, specifying a multiple of 4.
- unsigned OffsetBits = 26 + 2;
- ImmBranches.push_back(ImmBranch(&UserMBB->back(), OffsetBits, false));
- BBInfo[UserMBB->getNumber()].Size += InstrSize;
- adjustBBOffsetsAfter(UserMBB);
- return;
- }
- }
-
- // What a big block. Find a place within the block to split it. We make a
- // first guess, then walk through the instructions between the one currently
- // being looked at and the possible insertion point, and make sure any other
- // instructions that reference CPEs will be able to use the same island area;
- // if not, we back up the insertion point.
-
- // Try to split the block so it's fully aligned. Compute the latest split
- // point where we can add a 4-byte branch instruction, and then align to
- // LogAlign which is the largest possible alignment in the function.
- unsigned LogAlign = MF->getAlignment();
- assert(LogAlign >= CPELogAlign && "Over-aligned constant pool entry");
- unsigned KnownBits = UserBBI.internalKnownBits();
- unsigned UPad = UnknownPadding(LogAlign, KnownBits);
- unsigned BaseInsertOffset = UserOffset + U.getMaxPosDisp() - UPad;
- DEBUG(dbgs() << format("Split in middle of big block before %#x",
- BaseInsertOffset));
-
- // The 4 in the following is for the unconditional branch we'll be inserting
- // Alignment of the island is handled inside isOffsetInRange.
- BaseInsertOffset -= 4;
-
- DEBUG(dbgs() << format(", adjusted to %#x", BaseInsertOffset)
- << " la=" << LogAlign
- << " kb=" << KnownBits
- << " up=" << UPad << '\n');
-
- // This could point off the end of the block if we've already got constant
- // pool entries following this block; only the last one is in the water list.
- // Back past any possible branches (allow for a conditional and a maximally
- // long unconditional).
- if (BaseInsertOffset + 8 >= UserBBI.postOffset()) {
- BaseInsertOffset = UserBBI.postOffset() - UPad - 8;
- DEBUG(dbgs() << format("Move inside block: %#x\n", BaseInsertOffset));
- }
- unsigned EndInsertOffset = BaseInsertOffset + 4 + UPad +
- CPEMI->getOperand(2).getImm();
- MachineBasicBlock::iterator MI = UserMI;
- ++MI;
- unsigned CPUIndex = CPUserIndex+1;
- unsigned NumCPUsers = CPUsers.size();
- for (unsigned Offset = UserOffset+TII->getInstSizeInBytes(*UserMI);
- Offset < BaseInsertOffset;
- Offset += TII->getInstSizeInBytes(*MI),
- MI = llvm::next(MI)) {
- assert(MI != UserMBB->end() && "Fell off end of block");
- if (CPUIndex < NumCPUsers && CPUsers[CPUIndex].MI == MI) {
- CPUser &U = CPUsers[CPUIndex];
- if (!isOffsetInRange(Offset, EndInsertOffset, U)) {
- // Shift intertion point by one unit of alignment so it is within reach.
- BaseInsertOffset -= 1u << LogAlign;
- EndInsertOffset -= 1u << LogAlign;
- }
- // This is overly conservative, as we don't account for CPEMIs being
- // reused within the block, but it doesn't matter much. Also assume CPEs
- // are added in order with alignment padding. We may eventually be able
- // to pack the aligned CPEs better.
- EndInsertOffset += U.CPEMI->getOperand(2).getImm();
- CPUIndex++;
- }
- }
-
- --MI;
- NewMBB = splitBlockBeforeInstr(MI);
-}
-
-/// Analyze the specified user, checking to see if it is out-of-range. If so,
-/// pick up the constant pool value and move it some place in-range. Return
-/// true if we changed any addresses, false otherwise.
-bool AArch64ConstantIslands::handleConstantPoolUser(unsigned CPUserIndex) {
- CPUser &U = CPUsers[CPUserIndex];
- MachineInstr *UserMI = U.MI;
- MachineInstr *CPEMI = U.CPEMI;
- unsigned CPI = CPEMI->getOperand(1).getIndex();
- unsigned Size = CPEMI->getOperand(2).getImm();
- // Compute this only once, it's expensive.
- unsigned UserOffset = getUserOffset(U);
-
- // See if the current entry is within range, or there is a clone of it
- // in range.
- int result = findInRangeCPEntry(U, UserOffset);
- if (result==1) return false;
- else if (result==2) return true;
-
- // No existing clone of this CPE is within range.
- // We will be generating a new clone. Get a UID for it.
- unsigned ID = AFI->createPICLabelUId();
-
- // Look for water where we can place this CPE.
- MachineBasicBlock *NewIsland = MF->CreateMachineBasicBlock();
- MachineBasicBlock *NewMBB;
- water_iterator IP;
- if (findAvailableWater(U, UserOffset, IP)) {
- DEBUG(dbgs() << "Found water in range\n");
- MachineBasicBlock *WaterBB = *IP;
-
- // If the original WaterList entry was "new water" on this iteration,
- // propagate that to the new island. This is just keeping NewWaterList
- // updated to match the WaterList, which will be updated below.
- if (NewWaterList.count(WaterBB)) {
- NewWaterList.erase(WaterBB);
- NewWaterList.insert(NewIsland);
- }
- // The new CPE goes before the following block (NewMBB).
- NewMBB = llvm::next(MachineFunction::iterator(WaterBB));
-
- } else {
- // No water found.
- DEBUG(dbgs() << "No water found\n");
- createNewWater(CPUserIndex, UserOffset, NewMBB);
-
- // splitBlockBeforeInstr adds to WaterList, which is important when it is
- // called while handling branches so that the water will be seen on the
- // next iteration for constant pools, but in this context, we don't want
- // it. Check for this so it will be removed from the WaterList.
- // Also remove any entry from NewWaterList.
- MachineBasicBlock *WaterBB = prior(MachineFunction::iterator(NewMBB));
- IP = std::find(WaterList.begin(), WaterList.end(), WaterBB);
- if (IP != WaterList.end())
- NewWaterList.erase(WaterBB);
-
- // We are adding new water. Update NewWaterList.
- NewWaterList.insert(NewIsland);
- }
-
- // Remove the original WaterList entry; we want subsequent insertions in
- // this vicinity to go after the one we're about to insert. This
- // considerably reduces the number of times we have to move the same CPE
- // more than once and is also important to ensure the algorithm terminates.
- if (IP != WaterList.end())
- WaterList.erase(IP);
-
- // Okay, we know we can put an island before NewMBB now, do it!
- MF->insert(NewMBB, NewIsland);
-
- // Update internal data structures to account for the newly inserted MBB.
- updateForInsertedWaterBlock(NewIsland);
-
- // Decrement the old entry, and remove it if refcount becomes 0.
- decrementCPEReferenceCount(CPI, CPEMI);
-
- // Now that we have an island to add the CPE to, clone the original CPE and
- // add it to the island.
- U.HighWaterMark = NewIsland;
- U.CPEMI = BuildMI(NewIsland, DebugLoc(), TII->get(AArch64::CONSTPOOL_ENTRY))
- .addImm(ID).addConstantPoolIndex(CPI).addImm(Size);
- CPEntries[CPI].push_back(CPEntry(U.CPEMI, ID, 1));
- ++NumCPEs;
-
- // Mark the basic block as aligned as required by the const-pool entry.
- NewIsland->setAlignment(getCPELogAlign(U.CPEMI));
-
- // Increase the size of the island block to account for the new entry.
- BBInfo[NewIsland->getNumber()].Size += Size;
- adjustBBOffsetsAfter(llvm::prior(MachineFunction::iterator(NewIsland)));
-
- // Finally, change the CPI in the instruction operand to be ID.
- for (unsigned i = 0, e = UserMI->getNumOperands(); i != e; ++i)
- if (UserMI->getOperand(i).isCPI()) {
- UserMI->getOperand(i).setIndex(ID);
- break;
- }
-
- DEBUG(dbgs() << " Moved CPE to #" << ID << " CPI=" << CPI
- << format(" offset=%#x\n", BBInfo[NewIsland->getNumber()].Offset));
-
- return true;
-}
-
-/// Remove a dead constant pool entry instruction. Update sizes and offsets of
-/// impacted basic blocks.
-void AArch64ConstantIslands::removeDeadCPEMI(MachineInstr *CPEMI) {
- MachineBasicBlock *CPEBB = CPEMI->getParent();
- unsigned Size = CPEMI->getOperand(2).getImm();
- CPEMI->eraseFromParent();
- BBInfo[CPEBB->getNumber()].Size -= Size;
- // All succeeding offsets have the current size value added in, fix this.
- if (CPEBB->empty()) {
- BBInfo[CPEBB->getNumber()].Size = 0;
-
- // This block no longer needs to be aligned. <rdar://problem/10534709>.
- CPEBB->setAlignment(0);
- } else
- // Entries are sorted by descending alignment, so realign from the front.
- CPEBB->setAlignment(getCPELogAlign(CPEBB->begin()));
-
- adjustBBOffsetsAfter(CPEBB);
- // An island has only one predecessor BB and one successor BB. Check if
- // this BB's predecessor jumps directly to this BB's successor. This
- // shouldn't happen currently.
- assert(!BBIsJumpedOver(CPEBB) && "How did this happen?");
- // FIXME: remove the empty blocks after all the work is done?
-}
-
-/// Remove constant pool entries whose refcounts are zero.
-bool AArch64ConstantIslands::removeUnusedCPEntries() {
- unsigned MadeChange = false;
- for (unsigned i = 0, e = CPEntries.size(); i != e; ++i) {
- std::vector<CPEntry> &CPEs = CPEntries[i];
- for (unsigned j = 0, ee = CPEs.size(); j != ee; ++j) {
- if (CPEs[j].RefCount == 0 && CPEs[j].CPEMI) {
- removeDeadCPEMI(CPEs[j].CPEMI);
- CPEs[j].CPEMI = NULL;
- MadeChange = true;
- }
- }
- }
- return MadeChange;
-}
-
-/// Returns true if the distance between specific MI and specific BB can fit in
-/// MI's displacement field.
-bool AArch64ConstantIslands::isBBInRange(MachineInstr *MI,
- MachineBasicBlock *DestBB,
- unsigned OffsetBits) {
- int64_t BrOffset = getOffsetOf(MI);
- int64_t DestOffset = BBInfo[DestBB->getNumber()].Offset;
-
- DEBUG(dbgs() << "Branch of destination BB#" << DestBB->getNumber()
- << " from BB#" << MI->getParent()->getNumber()
- << " bits available=" << OffsetBits
- << " from " << getOffsetOf(MI) << " to " << DestOffset
- << " offset " << int(DestOffset-BrOffset) << "\t" << *MI);
-
- return isIntN(OffsetBits, DestOffset - BrOffset);
-}
-
-/// Fix up an immediate branch whose destination is too far away to fit in its
-/// displacement field.
-bool AArch64ConstantIslands::fixupImmediateBr(ImmBranch &Br) {
- MachineInstr *MI = Br.MI;
- MachineBasicBlock *DestBB = 0;
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- if (MI->getOperand(i).isMBB()) {
- DestBB = MI->getOperand(i).getMBB();
- break;
- }
- }
- assert(DestBB && "Branch with no destination BB?");
-
- // Check to see if the DestBB is already in-range.
- if (isBBInRange(MI, DestBB, Br.OffsetBits))
- return false;
-
- assert(Br.IsCond && "Only conditional branches should need fixup");
- return fixupConditionalBr(Br);
-}
-
-/// Fix up a conditional branch whose destination is too far away to fit in its
-/// displacement field. It is converted to an inverse conditional branch + an
-/// unconditional branch to the destination.
-bool
-AArch64ConstantIslands::fixupConditionalBr(ImmBranch &Br) {
- MachineInstr *MI = Br.MI;
- MachineBasicBlock *MBB = MI->getParent();
- unsigned CondBrMBBOperand = 0;
-
- // The general idea is to add an unconditional branch to the destination and
- // invert the conditional branch to jump over it. Complications occur around
- // fallthrough and unreachable ends to the block.
- // b.lt L1
- // =>
- // b.ge L2
- // b L1
- // L2:
-
- // First we invert the conditional branch, by creating a replacement if
- // necessary. This if statement contains all the special handling of different
- // branch types.
- if (MI->getOpcode() == AArch64::Bcc) {
- // The basic block is operand number 1 for Bcc
- CondBrMBBOperand = 1;
-
- A64CC::CondCodes CC = (A64CC::CondCodes)MI->getOperand(0).getImm();
- CC = A64InvertCondCode(CC);
- MI->getOperand(0).setImm(CC);
- } else {
- MachineInstrBuilder InvertedMI;
- int InvertedOpcode;
- switch (MI->getOpcode()) {
- default: llvm_unreachable("Unknown branch type");
- case AArch64::TBZxii: InvertedOpcode = AArch64::TBNZxii; break;
- case AArch64::TBZwii: InvertedOpcode = AArch64::TBNZwii; break;
- case AArch64::TBNZxii: InvertedOpcode = AArch64::TBZxii; break;
- case AArch64::TBNZwii: InvertedOpcode = AArch64::TBZwii; break;
- case AArch64::CBZx: InvertedOpcode = AArch64::CBNZx; break;
- case AArch64::CBZw: InvertedOpcode = AArch64::CBNZw; break;
- case AArch64::CBNZx: InvertedOpcode = AArch64::CBZx; break;
- case AArch64::CBNZw: InvertedOpcode = AArch64::CBZw; break;
- }
-
- InvertedMI = BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(InvertedOpcode));
- for (unsigned i = 0, e= MI->getNumOperands(); i != e; ++i) {
- InvertedMI.addOperand(MI->getOperand(i));
- if (MI->getOperand(i).isMBB())
- CondBrMBBOperand = i;
- }
-
- MI->eraseFromParent();
- MI = Br.MI = InvertedMI;
- }
-
- // If the branch is at the end of its MBB and that has a fall-through block,
- // direct the updated conditional branch to the fall-through
- // block. Otherwise, split the MBB before the next instruction.
- MachineInstr *BMI = &MBB->back();
- bool NeedSplit = (BMI != MI) || !BBHasFallthrough(MBB);
-
- ++NumCBrFixed;
- if (BMI != MI) {
- if (llvm::next(MachineBasicBlock::iterator(MI)) == prior(MBB->end()) &&
- BMI->getOpcode() == AArch64::Bimm) {
- // Last MI in the BB is an unconditional branch. We can swap destinations:
- // b.eq L1 (temporarily b.ne L1 after first change)
- // b L2
- // =>
- // b.ne L2
- // b L1
- MachineBasicBlock *NewDest = BMI->getOperand(0).getMBB();
- if (isBBInRange(MI, NewDest, Br.OffsetBits)) {
- DEBUG(dbgs() << " Invert Bcc condition and swap its destination with "
- << *BMI);
- MachineBasicBlock *DestBB = MI->getOperand(CondBrMBBOperand).getMBB();
- BMI->getOperand(0).setMBB(DestBB);
- MI->getOperand(CondBrMBBOperand).setMBB(NewDest);
- return true;
- }
- }
- }
-
- if (NeedSplit) {
- MachineBasicBlock::iterator MBBI = MI; ++MBBI;
- splitBlockBeforeInstr(MBBI);
- // No need for the branch to the next block. We're adding an unconditional
- // branch to the destination.
- int delta = TII->getInstSizeInBytes(MBB->back());
- BBInfo[MBB->getNumber()].Size -= delta;
- MBB->back().eraseFromParent();
- // BBInfo[SplitBB].Offset is wrong temporarily, fixed below
- }
-
- // After splitting and removing the unconditional branch from the original BB,
- // the structure is now:
- // oldbb:
- // [things]
- // b.invertedCC L1
- // splitbb/fallthroughbb:
- // [old b L2/real continuation]
- //
- // We now have to change the conditional branch to point to splitbb and add an
- // unconditional branch after it to L1, giving the final structure:
- // oldbb:
- // [things]
- // b.invertedCC splitbb
- // b L1
- // splitbb/fallthroughbb:
- // [old b L2/real continuation]
- MachineBasicBlock *NextBB = llvm::next(MachineFunction::iterator(MBB));
-
- DEBUG(dbgs() << " Insert B to BB#"
- << MI->getOperand(CondBrMBBOperand).getMBB()->getNumber()
- << " also invert condition and change dest. to BB#"
- << NextBB->getNumber() << "\n");
-
- // Insert a new unconditional branch and fixup the destination of the
- // conditional one. Also update the ImmBranch as well as adding a new entry
- // for the new branch.
- BuildMI(MBB, DebugLoc(), TII->get(AArch64::Bimm))
- .addMBB(MI->getOperand(CondBrMBBOperand).getMBB());
- MI->getOperand(CondBrMBBOperand).setMBB(NextBB);
-
- BBInfo[MBB->getNumber()].Size += TII->getInstSizeInBytes(MBB->back());
-
- // 26 bits written down in Bimm, specifying a multiple of 4.
- unsigned OffsetBits = 26 + 2;
- ImmBranches.push_back(ImmBranch(&MBB->back(), OffsetBits, false));
-
- adjustBBOffsetsAfter(MBB);
- return true;
-}