sles.c \
sles_to_android.cpp \
android_SfPlayer.cpp \
+ android_Effect.cpp \
sync.c \
IID_to_MPH.c \
ThreadPool.c \
{
CEngine *this = (CEngine *) self;
this->mEngine.mShutdown = SL_BOOLEAN_TRUE;
+#ifdef ANDROID
+ // free effect data
+ // free EQ data
+ if ((0 < this->mEngine.mEqNumPresets) && (NULL != this->mEngine.mEqPresetNames)) {
+ for(uint32_t i = 0 ; i < this->mEngine.mEqNumPresets ; i++) {
+ if (NULL != this->mEngine.mEqPresetNames[i]) {
+ delete [] this->mEngine.mEqPresetNames[i];
+ }
+ }
+ delete [] this->mEngine.mEqPresetNames;
+ }
+#endif
while (!this->mEngine.mShutdownAck)
pthread_cond_wait(&this->mEngine.mShutdownCond, &this->mObject.mMutex);
object_unlock_exclusive(&this->mObject);
(void) pthread_join(this->mSyncThread, (void **) NULL);
ThreadPool_deinit(&this->mEngine.mThreadPool);
+
}
int ok;
ok = pthread_cond_init(&this->mShutdownCond, (const pthread_condattr_t *) NULL);
assert(0 == ok);
+#ifdef ANDROID
+ this->mEqNumPresets = 0;
+ this->mEqPresetNames = NULL;
+#endif
}
#define MAX_EQ_PRESETS 3
+#ifndef ANDROID
+// FIXME needs to be defined in a platform-dependent manner
static const struct EqualizerBand EqualizerBands[MAX_EQ_BANDS] = {
{1000, 1500, 2000},
{2000, 3000, 4000},
{"Bass", {500, 200, 100, 0}},
{"Treble", {0, 100, 200, 500}}
};
+#endif
static SLresult IEqualizer_SetEnabled(SLEqualizerItf self, SLboolean enabled)
SL_ENTER_INTERFACE
IEqualizer *this = (IEqualizer *) self;
- interface_lock_poke(this);
+ interface_lock_exclusive(this);
this->mEnabled = SL_BOOLEAN_FALSE != enabled; // normalize
- interface_unlock_poke(this);
+#ifndef ANDROID
result = SL_RESULT_SUCCESS;
+#else
+ bool fxEnabled = this->mEqEffect->getEnabled();
+ // the audio effect framework will return an error if you set the same "enabled" state as
+ // the one the effect is currently in, so we only act on state changes
+ if (fxEnabled != (enabled == SL_BOOLEAN_TRUE)) {
+ // state change
+ android::status_t status = this->mEqEffect->setEnabled(this->mEnabled == SL_BOOLEAN_TRUE);
+ result = android_fx_statusToResult(status);
+ } else {
+ result = SL_RESULT_SUCCESS;
+ }
+#endif
+ interface_unlock_exclusive(this);
SL_LEAVE_INTERFACE
}
result = SL_RESULT_PARAMETER_INVALID;
} else {
IEqualizer *this = (IEqualizer *) self;
- interface_lock_peek(this);
+ interface_lock_shared(this);
SLboolean enabled = this->mEnabled;
- interface_unlock_peek(this);
+ interface_unlock_shared(this);
+#ifndef ANDROID
*pEnabled = enabled;
result = SL_RESULT_SUCCESS;
+#else
+ bool fxEnabled = this->mEqEffect->getEnabled();
+ *pEnabled = fxEnabled ? SL_BOOLEAN_TRUE : SL_BOOLEAN_FALSE;
+ result = SL_RESULT_SUCCESS;
+#endif
}
SL_LEAVE_INTERFACE
IEqualizer *this = (IEqualizer *) self;
if (!(this->mBandLevelRangeMin <= level && level <= this->mBandLevelRangeMax) ||
- (band >= this->mNumBands)) {
+ (band >= this->mNumBands)) {
result = SL_RESULT_PARAMETER_INVALID;
} else {
interface_lock_exclusive(this);
+#ifndef ANDROID
this->mLevels[band] = level;
this->mPreset = SL_EQUALIZER_UNDEFINED;
- interface_unlock_exclusive(this);
result = SL_RESULT_SUCCESS;
+#else
+ android::status_t status =
+ android_eq_setParam(this->mEqEffect, EQ_PARAM_BAND_LEVEL, band, &level);
+ result = android_fx_statusToResult(status);
+#endif
+ interface_unlock_exclusive(this);
}
SL_LEAVE_INTERFACE
if (band >= this->mNumBands) {
result = SL_RESULT_PARAMETER_INVALID;
} else {
- interface_lock_peek(this);
- SLmillibel level = this->mLevels[band];
- interface_unlock_peek(this);
- *pLevel = level;
+ SLmillibel level;
+ interface_lock_shared(this);
+#ifndef ANDROID
+ level = this->mLevels[band];
result = SL_RESULT_SUCCESS;
+#else
+ android::status_t status =
+ android_eq_getParam(this->mEqEffect, EQ_PARAM_BAND_LEVEL, band, &level);
+ result = android_fx_statusToResult(status);
+#endif
+ interface_unlock_shared(this);
+ *pLevel = level;
}
}
if (band >= this->mNumBands) {
result = SL_RESULT_PARAMETER_INVALID;
} else {
+#ifndef ANDROID
// Note: no lock, but OK because it is const
*pCenter = this->mBands[band].mCenter;
result = SL_RESULT_SUCCESS;
+#else
+ SLmilliHertz center;
+ interface_lock_shared(this);
+ android::status_t status =
+ android_eq_getParam(this->mEqEffect, EQ_PARAM_CENTER_FREQ, band, ¢er);
+ interface_unlock_shared(this);
+ result = android_fx_statusToResult(status);
+ *pCenter = center;
+#endif
}
}
if (band >= this->mNumBands) {
result = SL_RESULT_PARAMETER_INVALID;
} else {
+#ifndef ANDROID
// Note: no lock, but OK because it is const
if (NULL != pMin)
*pMin = this->mBands[band].mMin;
if (NULL != pMax)
*pMax = this->mBands[band].mMax;
result = SL_RESULT_SUCCESS;
+#else
+ SLmilliHertz range[2]; // SLmilliHertz is SLuint32
+ interface_lock_shared(this);
+ android::status_t status =
+ android_eq_getParam(this->mEqEffect, EQ_PARAM_BAND_FREQ_RANGE, band, range);
+ interface_unlock_shared(this);
+ result = android_fx_statusToResult(status);
+ if (NULL != pMin) {
+ *pMin = range[0];
+ }
+ if (NULL != pMax) {
+ *pMax = range[1];
+ }
+#endif
}
}
result = SL_RESULT_PARAMETER_INVALID;
} else {
IEqualizer *this = (IEqualizer *) self;
+#ifndef ANDROID
// search for band whose center frequency has the closest ratio to 1.0
// assumes bands are unsorted (a pessimistic assumption)
// assumes bands can overlap (a pessimistic assumption)
}
*pBand = band - this->mBands;
result = SL_RESULT_SUCCESS;
+#else
+ uint32_t band;
+ interface_lock_shared(this);
+ android::status_t status =
+ android_eq_getParam(this->mEqEffect, EQ_PARAM_GET_BAND, frequency, &band);
+ interface_unlock_shared(this);
+ result = android_fx_statusToResult(status);
+ *pBand = (SLuint16)band;
+#endif
}
SL_LEAVE_INTERFACE
} else {
IEqualizer *this = (IEqualizer *) self;
interface_lock_shared(this);
+#ifndef ANDROID
SLuint16 preset = this->mPreset;
interface_unlock_shared(this);
*pPreset = preset;
result = SL_RESULT_SUCCESS;
+#else
+ int32_t preset;
+ android::status_t status =
+ android_eq_getParam(this->mEqEffect, EQ_PARAM_CUR_PRESET, 0, &preset);
+ interface_unlock_shared(this);
+ result = android_fx_statusToResult(status);
+ if (preset < 0) {
+ *pPreset = SL_EQUALIZER_UNDEFINED;
+ } else {
+ *pPreset = (SLuint16) preset;
+ }
+#endif
+
}
SL_LEAVE_INTERFACE
result = SL_RESULT_PARAMETER_INVALID;
} else {
interface_lock_exclusive(this);
+#ifndef ANDROID
SLuint16 band;
for (band = 0; band < this->mNumBands; ++band)
this->mLevels[band] = EqualizerPresets[index].mLevels[band];
this->mPreset = index;
interface_unlock_exclusive(this);
result = SL_RESULT_SUCCESS;
+#else
+ int32_t preset = index;
+ android::status_t status =
+ android_eq_setParam(this->mEqEffect, EQ_PARAM_CUR_PRESET, 0, &preset);
+ interface_unlock_shared(this);
+ result = android_fx_statusToResult(status);
+#endif
}
SL_LEAVE_INTERFACE
} else {
IEqualizer *this = (IEqualizer *) self;
// Note: no lock, but OK because it is const
+#ifndef ANDROID
*pNumPresets = this->mNumPresets;
+#else
+ *pNumPresets = this->mThis->mEngine->mEqNumPresets;
+#endif
result = SL_RESULT_SUCCESS;
}
result = SL_RESULT_PARAMETER_INVALID;
} else {
IEqualizer *this = (IEqualizer *) self;
+#ifndef ANDROID
if (index >= this->mNumPresets) {
result = SL_RESULT_PARAMETER_INVALID;
} else {
*ppName = (SLchar *) this->mPresets[index].mName;
result = SL_RESULT_SUCCESS;
}
+#else
+ if (index >= this->mThis->mEngine->mEqNumPresets) {
+ result = SL_RESULT_PARAMETER_INVALID;
+ } else {
+ // FIXME This gives the application access to the library memory space and is
+ // identified as a security issue. This is being addressed by the OpenSL ES WG
+ *ppName = (SLchar *) this->mThis->mEngine->mEqPresetNames[index];
+ result = SL_RESULT_SUCCESS;
+ }
+#endif
}
SL_LEAVE_INTERFACE
for (band = 0; band < MAX_EQ_BANDS; ++band)
this->mLevels[band] = 0;
// const fields
- this->mNumPresets = MAX_EQ_PRESETS;
- this->mNumBands = MAX_EQ_BANDS;
+ this->mNumPresets = 0;
+ this->mNumBands = 0;
+#ifndef ANDROID
this->mBands = EqualizerBands;
this->mPresets = EqualizerPresets;
+#endif
+ this->mBandLevelRangeMin = 0;
+ this->mBandLevelRangeMax = 0;
+
+#ifdef ANDROID
+ // Initialize the EQ settings based on the platform effect, if available
+ uint32_t numEffects = 0;
+ effect_descriptor_t descriptor;
+ bool foundEq = false;
+ // any effects?
+ android::status_t res = android::AudioEffect::queryNumberEffects(&numEffects);
+ if (android::NO_ERROR != res) {
+ SL_LOGE("IEqualizer_init: unable to find any effects.");
+ goto effectError;
+ }
+ // EQ in the effects?
+ for (uint32_t i=0 ; i < numEffects ; i++) {
+ res = android::AudioEffect::queryEffect(i, &descriptor);
+ if ((android::NO_ERROR == res) &&
+ (0 == memcmp(SL_IID_EQUALIZER, &descriptor.type, sizeof(effect_uuid_t)))) {
+ SL_LOGV("found effect %d %s", i, descriptor.name);
+ foundEq = true;
+ break;
+ }
+ }
+ if (foundEq) {
+ memcpy(&this->mEqDescriptor, &descriptor, sizeof(effect_descriptor_t));
+ } else {
+ SL_LOGE("IEqualizer_init: unable to find an EQ implementation.");
+ goto effectError;
+ }
+
+ return;
+
+effectError:
+ this->mNumPresets = 0;
+ this->mNumBands = 0;
this->mBandLevelRangeMin = 0;
- this->mBandLevelRangeMax = 1000;
+ this->mBandLevelRangeMax = 0;
+ memset(&this->mEqDescriptor, 0, sizeof(effect_descriptor_t));
+#endif
}
--- /dev/null
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#include "sles_allinclusive.h"
+#include "math.h"
+#include "utils/RefBase.h"
+
+
+static const int EQUALIZER_PARAM_SIZE_MAX = sizeof(effect_param_t) + 2 * sizeof(int32_t)
+ + EFFECT_STRING_LEN_MAX;
+
+
+//-----------------------------------------------------------------------------
+uint32_t eq_paramSize(int32_t param)
+{
+ uint32_t size;
+
+ switch (param) {
+ case EQ_PARAM_NUM_BANDS:
+ case EQ_PARAM_LEVEL_RANGE:
+ case EQ_PARAM_CUR_PRESET:
+ case EQ_PARAM_GET_NUM_OF_PRESETS:
+ size = sizeof(int32_t);
+ break;
+ case EQ_PARAM_BAND_LEVEL:
+ case EQ_PARAM_CENTER_FREQ:
+ case EQ_PARAM_BAND_FREQ_RANGE:
+ case EQ_PARAM_GET_BAND:
+ case EQ_PARAM_GET_PRESET_NAME:
+ size = 2 * sizeof(int32_t);
+ break;
+ default:
+ size = 2 * sizeof(int32_t);
+ SL_LOGE("Trying to use an unknown EQ parameter %d", param);
+ break;
+ }
+ return size;
+}
+
+uint32_t eq_valueSize(int32_t param)
+{
+ uint32_t size;
+
+ switch (param) {
+ case EQ_PARAM_NUM_BANDS:
+ case EQ_PARAM_CUR_PRESET:
+ case EQ_PARAM_GET_NUM_OF_PRESETS:
+ size = sizeof(int16_t);
+ break;
+ case EQ_PARAM_BAND_LEVEL:
+ case EQ_PARAM_GET_BAND:
+ case EQ_PARAM_CENTER_FREQ:
+ size = sizeof(int32_t);
+ break;
+ case EQ_PARAM_LEVEL_RANGE:
+ case EQ_PARAM_BAND_FREQ_RANGE:
+ size = 2 * sizeof(int32_t);
+ break;
+ case EQ_PARAM_GET_PRESET_NAME:
+ size = EFFECT_STRING_LEN_MAX;
+ break;
+ default:
+ size = sizeof(int32_t);
+ SL_LOGE("Trying to access an unknown EQ parameter %d", param);
+ break;
+ }
+ return size;
+}
+
+
+//-----------------------------------------------------------------------------
+android::status_t android_eq_getParam(android::sp<android::AudioEffect> pFx,
+ int32_t param, int32_t param2, void *pValue)
+{
+ android::status_t status;
+ uint32_t buf32[(EQUALIZER_PARAM_SIZE_MAX - 1) / sizeof(uint32_t) + 1];
+ effect_param_t *p = (effect_param_t *)buf32;
+
+ p->psize = eq_paramSize(param);
+ *(int32_t *)p->data = param;
+ if (p->psize == 2 * sizeof(int32_t)) {
+ *((int32_t *)p->data + 1) = param2;
+ }
+ p->vsize = eq_valueSize(param);
+ status = pFx->getParameter(p);
+ if (android::NO_ERROR == status) {
+ status = p->status;
+ if (android::NO_ERROR == status) {
+ memcpy(pValue, p->data + p->psize, p->vsize);
+ }
+ }
+
+ return status;
+ }
+
+
+//-----------------------------------------------------------------------------
+android::status_t android_eq_setParam(android::sp<android::AudioEffect> pFx,
+ int32_t param, int32_t param2, void *pValue)
+{
+ android::status_t status;
+ uint32_t buf32[(EQUALIZER_PARAM_SIZE_MAX - 1) / sizeof(uint32_t) + 1];
+ effect_param_t *p = (effect_param_t *)buf32;
+
+ p->psize = eq_paramSize(param);
+ *(int32_t *)p->data = param;
+ if (p->psize == 2 * sizeof(int32_t)) {
+ *((int32_t *)p->data + 1) = param2;
+ }
+ p->vsize = eq_valueSize(param);
+ memcpy(p->data + p->psize, pValue, p->vsize);
+ status = pFx->setParameter(p);
+ if (android::NO_ERROR == status) {
+ status = p->status;
+ }
+
+ return status;
+}
+
+
+//-----------------------------------------------------------------------------
+void android_eq_init(int sessionId, CAudioPlayer* ap) {
+ SL_LOGV("android_initEq on session %d", sessionId);
+
+ ap->mEqualizer.mEqEffect = new android::AudioEffect(
+ &ap->mEqualizer.mEqDescriptor.type,//(const effect_uuid_t*)SL_IID_EQUALIZER,//
+ &ap->mEqualizer.mEqDescriptor.uuid,
+ 0,// priority
+ 0,// effect callback
+ 0,// callback data
+ sessionId,// session ID
+ 0 );// output
+ android::status_t status = ap->mEqualizer.mEqEffect->initCheck();
+ if (android::NO_ERROR != status) {
+ SL_LOGE("EQ initCheck() returned %d", status);
+ return;
+ }
+
+ // initialize number of bands, band level range
+ uint32_t num = 0;
+ if (android::NO_ERROR == android_eq_getParam(ap->mEqualizer.mEqEffect,
+ EQ_PARAM_NUM_BANDS, 0, &num)) {
+ ap->mEqualizer.mNumBands = num;
+ }
+ int32_t range[2] = {0, 0};
+ if (android::NO_ERROR == android_eq_getParam(ap->mEqualizer.mEqEffect,
+ EQ_PARAM_LEVEL_RANGE, 0, range)) {
+ ap->mEqualizer.mBandLevelRangeMin = range[0];
+ ap->mEqualizer.mBandLevelRangeMax = range[1];
+ }
+
+ SL_LOGV(" EQ init: num presets = %u, band range=[%d %d]mB", num, range[0], range[1]);
+
+ // initialize preset number and names, store in IEngine
+ uint32_t numPresets = 0;
+ if (android::NO_ERROR == android_eq_getParam(ap->mEqualizer.mEqEffect,
+ EQ_PARAM_GET_NUM_OF_PRESETS, 0, &numPresets)) {
+ ap->mObject.mEngine->mEqNumPresets = numPresets;
+ }
+ char name[EFFECT_STRING_LEN_MAX];
+ if ((0 < numPresets) && (NULL == ap->mObject.mEngine->mEqPresetNames)) {
+ ap->mObject.mEngine->mEqPresetNames = (char **)new char *[numPresets];
+ for(uint32_t i = 0 ; i < numPresets ; i++) {
+ if (android::NO_ERROR == android_eq_getParam(ap->mEqualizer.mEqEffect,
+ EQ_PARAM_GET_PRESET_NAME, i, name)) {
+ ap->mObject.mEngine->mEqPresetNames[i] = new char[strlen(name) + 1];
+ strcpy(ap->mObject.mEngine->mEqPresetNames[i], name);
+ SL_LOGV(" EQ init: presets = %u is %s", i, ap->mObject.mEngine->mEqPresetNames[i]);
+ }
+
+ }
+ }
+#if 0
+ // configure the EQ so it can easily be heard, for test only
+ uint32_t freq = 1977;
+ uint32_t frange[2];
+ int32_t value = ap->mEqualizer.mBandLevelRangeMin;
+ for(int32_t i=0 ; i< ap->mEqualizer.mNumBands ; i++) {
+ android_eq_setParam(ap->mEqualizer.mEqEffect, EQ_PARAM_BAND_LEVEL, i, &value);
+ // display EQ characteristics
+ android_eq_getParam(ap->mEqualizer.mEqEffect, EQ_PARAM_CENTER_FREQ, i, &freq);
+ android_eq_getParam(ap->mEqualizer.mEqEffect, EQ_PARAM_BAND_FREQ_RANGE, i, frange);
+ SL_LOGV(" EQ init: band %d = %d - %d - %dHz\n", i, frange[0]/1000, freq/1000,
+ frange[1]/1000);
+ }
+ value = ap->mEqualizer.mBandLevelRangeMax;
+ if (ap->mEqualizer.mNumBands > 2) {
+ android_eq_setParam(ap->mEqualizer.mEqEffect, EQ_PARAM_BAND_LEVEL, 2, &value);
+ }
+ if (ap->mEqualizer.mNumBands > 3) {
+ android_eq_setParam(ap->mEqualizer.mEqEffect, EQ_PARAM_BAND_LEVEL, 3, &value);
+ }
+
+ ap->mEqualizer.mEqEffect->setEnabled(true);
+#endif
+}
+
+//-----------------------------------------------------------------------------
+SLresult android_fx_statusToResult(android::status_t status) {
+
+ if ((android::INVALID_OPERATION == status) || (android::DEAD_OBJECT == status)) {
+ return SL_RESULT_CONTROL_LOST;
+ } else {
+ return SL_RESULT_SUCCESS;
+ }
+}
+
--- /dev/null
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+extern void android_eq_init(int sessionId, CAudioPlayer* ap);
+
+extern android::status_t android_eq_setParam(android::sp<android::AudioEffect> pFx,
+ int32_t param, int32_t param2, void *pValue);
+
+extern android::status_t android_eq_getParam(android::sp<android::AudioEffect> pFx,
+ int32_t param, int32_t param2, void *pValue);
+
+extern SLresult android_fx_statusToResult(android::status_t status);
#include "media/AudioSystem.h"
#include "media/AudioTrack.h"
#include "media/mediaplayer.h"
+#include "media/AudioEffect.h"
+#include "media/EffectApi.h"
+#include "media/EffectEqualizerApi.h"
#include <utils/String8.h>
#define ANDROID_SL_MILLIBEL_MAX 0
#include <binder/ProcessState.h>
#include "android_SfPlayer.h"
+#include "android_Effect.h"
#endif
#define STEREO_CHANNELS 2
SLboolean mShutdownAck;
pthread_cond_t mShutdownCond;
ThreadPool mThreadPool; // for asynchronous operations
+#ifdef ANDROID
+ SLuint32 mEqNumPresets;
+ char** mEqPresetNames;
+#endif
} IEngine;
typedef struct {
SLmilliHertz mMax;
};
+#ifdef ANDROID
+#define MAX_EQ_BANDS 0
+#else
#define MAX_EQ_BANDS 4 // compile-time limit, runtime limit may be smaller
+#endif
typedef struct {
const struct SLEqualizerItf_ *mItf;
const struct EqualizerPreset *mPresets;
SLmillibel mBandLevelRangeMin;
SLmillibel mBandLevelRangeMax;
+#ifdef ANDROID
+ effect_descriptor_t mEqDescriptor;
+ android::sp<android::AudioEffect> mEqEffect;
+#endif
} IEqualizer;
#define MAX_LED_COUNT 32
result = SL_RESULT_CONTENT_UNSUPPORTED;
}
+ int sessionId = pAudioPlayer->mAudioTrack->getSessionId();
+ // initialize EQ
+ // FIXME use a table of effect descriptors when adding support for more effects
+ if (memcmp(SL_IID_EQUALIZER, &pAudioPlayer->mEqualizer.mEqDescriptor.type,
+ sizeof(effect_uuid_t)) == 0) {
+ android_eq_init(sessionId, pAudioPlayer);
+ }
+ // initialize BassBoost
+ // initialize PresetReverb
+ // initialize EnvironmentalReverb + EffectSend
+ // initialize Virtualizer
+
return result;
}
}
int format = pAudioPlayer->mAudioTrack->format();
+ int sessionId = pAudioPlayer->mAudioTrack->getSessionId();
uint32_t sr = sles_to_android_sampleRate(pAudioPlayer->mSampleRateMilliHz);
pAudioPlayer->mAudioTrack->stop();
pAudioPlayer->mAndroidObjType == MEDIAPLAYER ? // callback
android_uriAudioTrackCallback : android_pullAudioTrackCallback,
(void *) pAudioPlayer, // user
- 0); // FIXME find appropriate frame count // notificationFrame
+ 0, // FIXME find appropriate frame count // notificationFrame
+ sessionId);
if (pAudioPlayer->mAndroidObjType == MEDIAPLAYER) {
pAudioPlayer->mSfPlayer->useAudioTrack(pAudioPlayer->mAudioTrack);
}
pAudioPlayer->mAndroidObjType = INVALID_TYPE;
+ pAudioPlayer->mEqualizer.mEqEffect.clear();
+
return result;
}