struct xlib_egl_context *context = lookup_context(ctx);
struct xlib_egl_surface *draw_surf = lookup_surface(draw);
struct xlib_egl_surface *read_surf = lookup_surface(read);
- struct st_context *oldctx = st_get_current();
+ struct st_context *oldcontext = NULL;
+ _EGLContext *oldctx;
+
+ oldctx = _eglGetCurrentContext();
+ if (oldctx && _eglIsContextLinked(oldctx))
+ oldcontext = st_get_current();
if (!_eglMakeCurrent(drv, dpy, draw, read, ctx))
return EGL_FALSE;
/* Flush before switching context. Check client API? */
- if (oldctx)
- st_flush(oldctx, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
+ if (oldcontext)
+ st_flush(oldcontext, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL);
st_make_current((context ? context->Context : NULL),
(draw_surf ? draw_surf->Framebuffer : NULL),
(read_surf ? read_surf->Framebuffer : NULL));