}
}
+ /**
+ * Creates a {@link android.graphics.Bitmap.Config#HARDWARE} bitmap from the given
+ * RenderNode. Note that the RenderNode should be created as a root node (so x/y of 0,0), and
+ * not the RenderNode from a View.
+ **/
+ public static Bitmap createHardwareBitmap(RenderNode node, int width, int height) {
+ return nCreateHardwareBitmap(node.getNativeDisplayList(), width, height);
+ }
+
@Override
protected void finalize() throws Throwable {
try {
private static native int nCopySurfaceInto(Surface surface,
int srcLeft, int srcTop, int srcRight, int srcBottom, Bitmap bitmap);
+
+ private static native Bitmap nCreateHardwareBitmap(long renderNode, int width, int height);
}
#include <GraphicsJNI.h>
#include <ScopedPrimitiveArray.h>
+#include <gui/BufferItemConsumer.h>
+#include <gui/BufferQueue.h>
+#include <gui/Surface.h>
+
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <private/EGL/cache.h>
return RenderProxy::copySurfaceInto(surface, left, top, right, bottom, &bitmap);
}
+class ContextFactory : public IContextFactory {
+public:
+ virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) {
+ return new AnimationContext(clock);
+ }
+};
+
+static jobject android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode(JNIEnv* env,
+ jobject clazz, jlong renderNodePtr, jint jwidth, jint jheight) {
+ RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
+ if (jwidth <= 0 || jheight <= 0) {
+ ALOGW("Invalid width %d or height %d", jwidth, jheight);
+ return nullptr;
+ }
+
+ uint32_t width = jwidth;
+ uint32_t height = jheight;
+
+ // Create a Surface wired up to a BufferItemConsumer
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> rawConsumer;
+ BufferQueue::createBufferQueue(&producer, &rawConsumer);
+ rawConsumer->setMaxBufferCount(1);
+ sp<BufferItemConsumer> consumer = new BufferItemConsumer(rawConsumer,
+ GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_NEVER);
+ consumer->setDefaultBufferSize(width, height);
+ sp<Surface> surface = new Surface(producer);
+
+ // Render into the surface
+ {
+ ContextFactory factory;
+ RenderProxy proxy{false, renderNode, &factory};
+ proxy.loadSystemProperties();
+ proxy.setSwapBehavior(SwapBehavior::kSwap_discardBuffer);
+ proxy.initialize(surface);
+ // Shadows can't be used via this interface, so just set the light source
+ // to all 0s.
+ proxy.setup(0, 0, 0);
+ proxy.setLightCenter((Vector3){0, 0, 0});
+ nsecs_t vsync = systemTime(CLOCK_MONOTONIC);
+ UiFrameInfoBuilder(proxy.frameInfo())
+ .setVsync(vsync, vsync)
+ .addFlag(FrameInfoFlags::SurfaceCanvas);
+ proxy.syncAndDrawFrame();
+ }
+
+ // Yank out the GraphicBuffer
+ BufferItem bufferItem;
+ status_t err;
+ if ((err = consumer->acquireBuffer(&bufferItem, 0, true)) != OK) {
+ ALOGW("Failed to acquireBuffer, error %d (%s)", err, strerror(-err));
+ return nullptr;
+ }
+ sp<GraphicBuffer> buffer = bufferItem.mGraphicBuffer;
+ // We don't really care if this fails or not since we're just going to destroy this anyway
+ consumer->releaseBuffer(bufferItem);
+ if (!buffer.get()) {
+ ALOGW("GraphicBuffer is null?");
+ return nullptr;
+ }
+ if (buffer->getWidth() != width || buffer->getHeight() != height) {
+ ALOGW("GraphicBuffer size mismatch, got %dx%d expected %dx%d",
+ buffer->getWidth(), buffer->getHeight(), width, height);
+ // Continue I guess?
+ }
+ sk_sp<Bitmap> bitmap = Bitmap::createFrom(buffer);
+ return createBitmap(env, bitmap.release(), android::bitmap::kBitmapCreateFlag_Mutable);
+}
+
// ----------------------------------------------------------------------------
// FrameMetricsObserver
// ----------------------------------------------------------------------------
(void*)android_view_ThreadedRenderer_removeFrameMetricsObserver },
{ "nCopySurfaceInto", "(Landroid/view/Surface;IIIILandroid/graphics/Bitmap;)I",
(void*)android_view_ThreadedRenderer_copySurfaceInto },
+ { "nCreateHardwareBitmap", "(JII)Landroid/graphics/Bitmap;",
+ (void*)android_view_ThreadedRenderer_createHardwareBitmapFromRenderNode },
};
int register_android_view_ThreadedRenderer(JNIEnv* env) {
--- /dev/null
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.test.hwui;
+
+import static android.graphics.GraphicBuffer.USAGE_HW_TEXTURE;
+import static android.graphics.GraphicBuffer.USAGE_SW_READ_NEVER;
+import static android.graphics.GraphicBuffer.USAGE_SW_WRITE_NEVER;
+import static android.graphics.GraphicBuffer.USAGE_SW_WRITE_RARELY;
+
+import android.app.Activity;
+import android.graphics.Bitmap;
+import android.graphics.Canvas;
+import android.graphics.Color;
+import android.graphics.GraphicBuffer;
+import android.graphics.Paint;
+import android.graphics.PixelFormat;
+import android.graphics.SurfaceTexture;
+import android.os.Bundle;
+import android.view.DisplayListCanvas;
+import android.view.RenderNode;
+import android.view.Surface;
+import android.view.ThreadedRenderer;
+import android.widget.ImageView;
+
+public class DrawIntoHwBitmapActivity extends Activity {
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ ImageView view = new ImageView(this);
+ view.setScaleType(ImageView.ScaleType.CENTER_INSIDE);
+ setContentView(view);
+ view.setImageBitmap(createBitmap());
+ }
+
+ Bitmap createBitmap() {
+ RenderNode node = RenderNode.create("HwuiCanvas", null);
+ node.setLeftTopRightBottom(0, 0, 500, 500);
+ node.setClipToBounds(false);
+ DisplayListCanvas canvas = node.start(500, 500);
+ Paint p = new Paint();
+ p.setColor(Color.BLACK);
+ p.setTextSize(20 * getResources().getDisplayMetrics().density);
+ canvas.drawColor(0xFF2196F3);
+ p.setColor(0xFFBBDEFB);
+ canvas.drawRect(0, 0, 500, 100, p);
+ p.setColor(Color.BLACK);
+ canvas.drawText("Hello, World!", 0, 90, p);
+ node.end(canvas);
+ return ThreadedRenderer.createHardwareBitmap(node, 500, 500);
+ }
+}