void AddPointer(const void *Ptr);
void AddInteger(signed I);
void AddInteger(unsigned I);
- void AddInteger(int64_t I);
- void AddInteger(uint64_t I);
+ void AddInteger(long I);
+ void AddInteger(unsigned long I);
+ void AddInteger(long long I);
+ void AddInteger(unsigned long long I);
void AddFloat(float F);
void AddDouble(double D);
void AddString(const std::string &String);
void FoldingSetNodeID::AddInteger(unsigned I) {
Bits.push_back(I);
}
-void FoldingSetNodeID::AddInteger(int64_t I) {
- AddInteger((uint64_t)I);
+void FoldingSetNodeID::AddInteger(long I) {
+ AddInteger((unsigned long)I);
}
-void FoldingSetNodeID::AddInteger(uint64_t I) {
- Bits.push_back(unsigned(I));
-
- // If the integer is small, encode it just as 32-bits.
+void FoldingSetNodeID::AddInteger(unsigned long I) {
+ if (sizeof(long) == sizeof(int))
+ AddInteger(unsigned(I));
+ else if (sizeof(long) == sizeof(long long)) {
+ AddInteger((unsigned long long)I);
+ } else {
+ assert(0 && "unexpected sizeof(long)");
+ }
+}
+void FoldingSetNodeID::AddInteger(long long I) {
+ AddInteger((unsigned long long)I);
+}
+void FoldingSetNodeID::AddInteger(unsigned long long I) {
+ AddInteger(unsigned(I));
if ((uint64_t)(int)I != I)
Bits.push_back(unsigned(I >> 32));
}