<target name="clean"/>
<target name="postcompile"/>
</ant>
+
<ant antfile="build-ios32.xml" dir="gdx/jni"/>
<ant antfile="convert-ikvm.xml" dir=".">
<property name="IN" value="-srcpath:gdx/src/ dist/gdx.jar"/>
<!-- Call this to fetch all the natives from the build server -->\r
<project name="fetch-natives" default="all">\r
<property name="domain" value="http://libgdx.badlogicgames.com/nightlies/dist"/>\r
+ <property name="robovm" value="http://libgdx.badlogicgames.com/robovm/robovm/lib/">\r
<target name="fetch"> \r
<!-- create a temporary directory for all android and ios natives, to be distributed\r
across demos and tests. The xxx-natives.jar files are put into the respective \r
<!-- ios backend -->\r
<mkdir dir="backends/gdx-backend-iosmonotouch/libs/ios32"/>\r
<get src="${domain}/ios/gdx-backend-ios.dll" dest="backends/gdx-backend-iosmonotouch/libs/ios32"/>\r
- <get src="${domain}/ios/gdx-backend-ios.dll.mdb" dest="backends/gdx-backend-iosmonotouch/libs/ios32"/> \r
+ <get src="${domain}/ios/gdx-backend-ios.dll.mdb" dest="backends/gdx-backend-iosmonotouch/libs/ios32"/>\r
+ \r
+ <!-- robovm snapshot jars for robovm backend -->\r
+ <get src="${robovm}/robovm-cacerts-full.jar" dest="backends/backends/gdx-backend-robovm/libs/"/>\r
+ <get src="${robovm}/robovm-cocoatouch.jar" dest="backends/backends/gdx-backend-robovm/libs/"/>\r
+ <get src="${robovm}/robovm-objc.jar" dest="backends/backends/gdx-backend-robovm/libs/"/>\r
+ <get src="${robovm}/robovm-rt.jar" dest="backends/backends/gdx-backend-robovm/libs/"/>\r
\r
<!-- audio natives -->\r
<mkdir dir="extensions/gdx-audio/libs/ios32"/>\r