virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
- virtual int connect(int api, const sp<IProducerListener>& listener);
virtual int connect(int api);
virtual int disconnect(int api);
virtual int setBufferCount(int bufferCount);
virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
virtual int unlockAndPost();
+ virtual int connect(int api, const sp<IProducerListener>& listener);
+ virtual int detachNextBuffer(ANativeWindowBuffer** outBuffer,
+ sp<Fence>* outFence);
+ virtual int attachBuffer(ANativeWindowBuffer*);
+
protected:
enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS };
enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
return err;
}
+int Surface::detachNextBuffer(ANativeWindowBuffer** outBuffer,
+ sp<Fence>* outFence) {
+ ATRACE_CALL();
+ ALOGV("Surface::detachNextBuffer");
+
+ if (outBuffer == NULL || outFence == NULL) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mMutex);
+
+ sp<GraphicBuffer> buffer(NULL);
+ sp<Fence> fence(NULL);
+ status_t result = mGraphicBufferProducer->detachNextBuffer(
+ &buffer, &fence);
+ if (result != NO_ERROR) {
+ return result;
+ }
+
+ *outBuffer = buffer.get();
+ if (fence != NULL && fence->isValid()) {
+ *outFence = fence;
+ } else {
+ *outFence = Fence::NO_FENCE;
+ }
+
+ return NO_ERROR;
+}
+
+int Surface::attachBuffer(ANativeWindowBuffer* buffer)
+{
+ ATRACE_CALL();
+ ALOGV("Surface::attachBuffer");
+
+ Mutex::Autolock lock(mMutex);
+
+ sp<GraphicBuffer> graphicBuffer(static_cast<GraphicBuffer*>(buffer));
+ int32_t attachedSlot = -1;
+ status_t result = mGraphicBufferProducer->attachBuffer(
+ &attachedSlot, graphicBuffer);
+ if (result != NO_ERROR) {
+ ALOGE("attachBuffer: IGraphicBufferProducer call failed (%d)", result);
+ return result;
+ }
+ mSlots[attachedSlot].buffer = graphicBuffer;
+
+ return NO_ERROR;
+}
+
int Surface::setUsage(uint32_t reqUsage)
{
ALOGV("Surface::setUsage");