* @param view the current view, {x, y, width, height}
* @param viewOffset the offset into the view array where the view vector
* data starts.
- * @param obj the output vector {objX, objY, objZ}, that returns the
- * computed object coordinates.
+ * @param obj the output vector {objX, objY, objZ, objW}, that returns the
+ * computed homogeneous object coordinates.
* @param objOffset the offset into the obj array where the obj vector data
* starts.
* @return A return value of GL10.GL_TRUE indicates success, a return value