allocSurf.version = NV_ENC_CREATE_INPUT_BUFFER_VER;
allocSurf.width = (avctx->width + 31) & ~31;
allocSurf.height = (avctx->height + 31) & ~31;
- allocSurf.memoryHeap = NV_ENC_MEMORY_HEAP_SYSMEM_CACHED;
allocSurf.bufferFmt = ctx->surfaces[idx].format;
nv_status = p_nvenc->nvEncCreateInputBuffer(ctx->nvencoder, &allocSurf);
ctx->surfaces[idx].height = allocSurf.height;
}
- /* 1MB is large enough to hold most output frames.
- * NVENC increases this automaticaly if it is not enough. */
- allocOut.size = 1024 * 1024;
-
- allocOut.memoryHeap = NV_ENC_MEMORY_HEAP_SYSMEM_CACHED;
-
nv_status = p_nvenc->nvEncCreateBitstreamBuffer(ctx->nvencoder, &allocOut);
if (nv_status != NV_ENC_SUCCESS) {
int err = nvenc_print_error(avctx, nv_status, "CreateBitstreamBuffer failed");