#ifdef JP
if (flags2 & RF2_ELDRITCH_HORROR) hook_c_roff(TERM_VIOLET, "¶¸µ¤¤òͶ¤¦");/*nuke me*/
#else
- if (flags2 & RF2_ELDRITCH_HORROR) hooked_roff(" sanity-blasting");
+ if (flags2 & RF2_ELDRITCH_HORROR) hook_c_roff(TERM_VIOLET, " sanity-blasting");
#endif
#ifdef JP
if (flags3 & RF3_ANIMAL) hook_c_roff(TERM_L_GREEN, "¼«Á³³¦¤Î");
#else
- if (flags3 & RF3_ANIMAL) hooked_roff(" natural");
+ if (flags3 & RF3_ANIMAL) hook_c_roff(TERM_L_GREEN, " natural");
#endif
#ifdef JP
if (flags3 & RF3_EVIL) hook_c_roff(TERM_L_DARK, "¼Ù°¤Ê¤ë");
#else
- if (flags3 & RF3_EVIL) hooked_roff(" evil");
+ if (flags3 & RF3_EVIL) hook_c_roff(TERM_L_DARK, " evil");
#endif
#ifdef JP
if (flags3 & RF3_GOOD) hook_c_roff(TERM_YELLOW, "Á±ÎɤÊ");
#else
- if (flags3 & RF3_GOOD) hooked_roff(" good");
+ if (flags3 & RF3_GOOD) hook_c_roff(TERM_YELLOW, " good");
#endif
#ifdef JP
if (flags3 & RF3_UNDEAD) hook_c_roff(TERM_VIOLET, "¥¢¥ó¥Ç¥Ã¥É¤Î");
#else
- if (flags3 & RF3_UNDEAD) hooked_roff(" undead");
+ if (flags3 & RF3_UNDEAD) hook_c_roff(TERM_VIOLET, " undead");
#endif
#ifdef JP
if (flags3 & RF3_AMBERITE) hook_c_roff(TERM_VIOLET, "¥¢¥ó¥Ð¡¼¤Î²¦Â²¤Î");
#else
- if (flags3 & RF3_AMBERITE) hooked_roff(" Amberite");
+ if (flags3 & RF3_AMBERITE) hook_c_roff(TERM_VIOLET, " Amberite");
#endif
#ifdef JP
if (flags3 & RF3_DRAGON) hook_c_roff(TERM_ORANGE, "¥É¥é¥´¥ó");
#else
- if (flags3 & RF3_DRAGON) hooked_roff(" dragon");
+ if (flags3 & RF3_DRAGON) hook_c_roff(TERM_ORANGE, " dragon");
#endif
#ifdef JP
if (flags3 & RF3_DEMON) hook_c_roff(TERM_VIOLET, "¥Ç¡¼¥â¥ó");
#else
- if (flags3 & RF3_DEMON) hooked_roff(" demon");
+ if (flags3 & RF3_DEMON) hook_c_roff(TERM_VIOLET, " demon");
#endif
#ifdef JP
if (flags3 & RF3_GIANT) hook_c_roff(TERM_L_UMBER, "¥¸¥ã¥¤¥¢¥ó¥È");
#else
- if (flags3 & RF3_GIANT) hooked_roff(" giant");
+ if (flags3 & RF3_GIANT) hook_c_roff(TERM_L_UMBER, " giant");
#endif
#ifdef JP
if (flags3 & RF3_TROLL) hook_c_roff(TERM_BLUE, "¥È¥í¥ë");
#else
- if (flags3 & RF3_TROLL) hooked_roff(" troll");
+ if (flags3 & RF3_TROLL) hook_c_roff(TERM_BLUE, " troll");
#endif
#ifdef JP
if (flags3 & RF3_ORC) hook_c_roff(TERM_UMBER, "¥ª¡¼¥¯");
#else
- if (flags3 & RF3_ORC) hooked_roff(" orc");
+ if (flags3 & RF3_ORC) hook_c_roff(TERM_UMBER, " orc");
#endif
#ifdef JP
if (flags2 & RF2_HUMAN) hook_c_roff(TERM_L_WHITE, "¿Í´Ö");
#else
- if (flags2 & RF2_HUMAN) hooked_roff(" Human");
+ if (flags2 & RF2_HUMAN) hook_c_roff(TERM_L_WHITE, " Human");
#endif
#ifdef JP
if (flags2 & RF2_QUANTUM) hook_c_roff(TERM_VIOLET, "ÎÌ»ÒÀ¸Êª");
#else
- if (flags2 & RF2_QUANTUM) hooked_roff(" quantum creature");
+ if (flags2 & RF2_QUANTUM) hook_c_roff(TERM_VIOLET, " quantum creature");
#endif
}
#ifdef JP
hook_c_roff(TERM_VIOLET, format("%^s¤Ï±ê¤Èɹ¤È¥¹¥Ñ¡¼¥¯¤ËÊñ¤Þ¤ì¤Æ¤¤¤ë¡£", wd_he[msex]));
#else
- hooked_roff(format("%^s is surrounded by flames and electricity. ", wd_he[msex]));
+ hook_c_roff(TERM_VIOLET, format("%^s is surrounded by flames and electricity. ", wd_he[msex]));
#endif
}
#ifdef JP
hook_c_roff(TERM_L_RED, format("%^s¤Ï±ê¤È¥¹¥Ñ¡¼¥¯¤ËÊñ¤Þ¤ì¤Æ¤¤¤ë¡£", wd_he[msex]));
#else
- hooked_roff(format("%^s is surrounded by flames and electricity. ", wd_he[msex]));
+ hook_c_roff(TERM_L_RED, format("%^s is surrounded by flames and electricity. ", wd_he[msex]));
#endif
}
#ifdef JP
hook_c_roff(TERM_BLUE, format("%^s¤Ï±ê¤Èɹ¤ËÊñ¤Þ¤ì¤Æ¤¤¤ë¡£", wd_he[msex]));
#else
- hooked_roff(format("%^s is surrounded by flames and electricity. ", wd_he[msex]));
+ hook_c_roff(TERM_BLUE, format("%^s is surrounded by flames and electricity. ", wd_he[msex]));
#endif
}
#ifdef JP
hook_c_roff(TERM_L_GREEN, format("%^s¤Ïɹ¤È¥¹¥Ñ¡¼¥¯¤ËÊñ¤Þ¤ì¤Æ¤¤¤ë¡£", wd_he[msex]));
#else
- hooked_roff(format("%^s is surrounded by ice and electricity. ", wd_he[msex]));
+ hook_c_roff(TERM_L_GREEN, format("%^s is surrounded by ice and electricity. ", wd_he[msex]));
#endif
}
#ifdef JP
hook_c_roff(TERM_RED, format("%^s¤Ï±ê¤ËÊñ¤Þ¤ì¤Æ¤¤¤ë¡£", wd_he[msex]));
#else
- hooked_roff(format("%^s is surrounded by flames. ", wd_he[msex]));
+ hook_c_roff(TERM_RED, format("%^s is surrounded by flames. ", wd_he[msex]));
#endif
}
#ifdef JP
hook_c_roff(TERM_BLUE, format("%^s¤Ïɹ¤ËÊñ¤Þ¤ì¤Æ¤¤¤ë¡£", wd_he[msex]));
#else
- hooked_roff(format("%^s is surrounded by ice. ", wd_he[msex]));
+ hook_c_roff(TERM_BLUE, format("%^s is surrounded by ice. ", wd_he[msex]));
#endif
}
#ifdef JP
hook_c_roff(TERM_L_BLUE, format("%^s¤Ï¥¹¥Ñ¡¼¥¯¤ËÊñ¤Þ¤ì¤Æ¤¤¤ë¡£", wd_he[msex]));
#else
- hooked_roff(format("%^s is surrounded by electricity. ", wd_he[msex]));
+ hook_c_roff(TERM_L_BLUE, format("%^s is surrounded by electricity. ", wd_he[msex]));
#endif
}
else hooked_roff(" or ");
/* Dump */
- hooked_roff(vp[n]);
+ hook_c_roff(color[n], vp[n]);
#endif
}
hooked_roff(" magical, casting spells");
/* Adverb */
- if (flags2 & RF2_SMART) hooked_roff(" intelligently");
+ if (flags2 & RF2_SMART) hook_c_roff(TERM_YELLOW, " intelligently");
#endif