rd_s16b(&creature_ptr->mane_num);
}
+static void set_timed_effects(player_type *creature_ptr)
+{
+ rd_s16b(&creature_ptr->tim_esp);
+ rd_s16b(&creature_ptr->wraith_form);
+ rd_s16b(&creature_ptr->resist_magic);
+ rd_s16b(&creature_ptr->tim_regen);
+ rd_s16b(&creature_ptr->tim_pass_wall);
+ rd_s16b(&creature_ptr->tim_stealth);
+ rd_s16b(&creature_ptr->tim_levitation);
+ rd_s16b(&creature_ptr->tim_sh_touki);
+ rd_s16b(&creature_ptr->lightspeed);
+ rd_s16b(&creature_ptr->tsubureru);
+ if (z_older_than(10, 4, 7))
+ creature_ptr->magicdef = 0;
+ else
+ rd_s16b(&creature_ptr->magicdef);
+
+ rd_s16b(&creature_ptr->tim_res_nether);
+ if (z_older_than(10, 4, 11))
+ set_zangband_mimic(creature_ptr);
+ else {
+ rd_s16b(&creature_ptr->tim_res_time);
+
+ byte tmp8u;
+ rd_byte(&tmp8u);
+ creature_ptr->mimic_form = (IDX)tmp8u;
+ rd_s16b(&creature_ptr->tim_mimic);
+ rd_s16b(&creature_ptr->tim_sh_fire);
+ }
+
+ if (z_older_than(11, 0, 99))
+ set_zangband_holy_aura(creature_ptr);
+ else {
+ rd_s16b(&creature_ptr->tim_sh_holy);
+ rd_s16b(&creature_ptr->tim_eyeeye);
+ }
+
+ if (z_older_than(11, 0, 3))
+ set_zangband_reflection(creature_ptr);
+ else {
+ rd_s16b(&creature_ptr->tim_reflect);
+ rd_s16b(&creature_ptr->multishadow);
+ rd_s16b(&creature_ptr->dustrobe);
+ }
+
+ rd_s16b(&creature_ptr->chaos_patron);
+ rd_u32b(&creature_ptr->muta1);
+ rd_u32b(&creature_ptr->muta2);
+ rd_u32b(&creature_ptr->muta3);
+
+ for (int i = 0; i < 8; i++)
+ rd_s16b(&creature_ptr->virtues[i]);
+
+ for (int i = 0; i < 8; i++)
+ rd_s16b(&creature_ptr->vir_types[i]);
+}
+
/*!
* @brief その他の情報を読み込む / Read the "extra" information
* @param creature_ptr プレーヤーへの参照ポインタ
if ((current_world_ptr->z_major == 2) && (current_world_ptr->z_minor == 0) && (current_world_ptr->z_patch == 6))
set_zangband_timed_effects(creature_ptr);
else {
- rd_s16b(&creature_ptr->tim_esp);
- rd_s16b(&creature_ptr->wraith_form);
- rd_s16b(&creature_ptr->resist_magic);
- rd_s16b(&creature_ptr->tim_regen);
- rd_s16b(&creature_ptr->tim_pass_wall);
- rd_s16b(&creature_ptr->tim_stealth);
- rd_s16b(&creature_ptr->tim_levitation);
- rd_s16b(&creature_ptr->tim_sh_touki);
- rd_s16b(&creature_ptr->lightspeed);
- rd_s16b(&creature_ptr->tsubureru);
- if (z_older_than(10, 4, 7))
- creature_ptr->magicdef = 0;
- else
- rd_s16b(&creature_ptr->magicdef);
-
- rd_s16b(&creature_ptr->tim_res_nether);
- if (z_older_than(10, 4, 11))
- set_zangband_mimic(creature_ptr);
- else {
- rd_s16b(&creature_ptr->tim_res_time);
- rd_byte(&tmp8u);
- creature_ptr->mimic_form = (IDX)tmp8u;
- rd_s16b(&creature_ptr->tim_mimic);
- rd_s16b(&creature_ptr->tim_sh_fire);
- }
-
- if (z_older_than(11, 0, 99))
- set_zangband_holy_aura(creature_ptr);
- else {
- rd_s16b(&creature_ptr->tim_sh_holy);
- rd_s16b(&creature_ptr->tim_eyeeye);
- }
-
- if (z_older_than(11, 0, 3))
- set_zangband_reflection(creature_ptr);
- else {
- rd_s16b(&creature_ptr->tim_reflect);
- rd_s16b(&creature_ptr->multishadow);
- rd_s16b(&creature_ptr->dustrobe);
- }
-
- rd_s16b(&creature_ptr->chaos_patron);
- rd_u32b(&creature_ptr->muta1);
- rd_u32b(&creature_ptr->muta2);
- rd_u32b(&creature_ptr->muta3);
-
- for (int i = 0; i < 8; i++)
- rd_s16b(&creature_ptr->virtues[i]);
-
- for (int i = 0; i < 8; i++)
- rd_s16b(&creature_ptr->vir_types[i]);
+ set_timed_effects(creature_ptr);
}
creature_ptr->mutant_regenerate_mod = calc_mutant_regenerate_mod(creature_ptr);