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Added new wiki help pages to help toc, removed old ones, updated some.
authorrootli <rootli@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Mon, 26 Sep 2011 12:20:13 +0000 (12:20 +0000)
committerrootli <rootli@75d07b2b-3a1a-0410-a2c5-0572b91ccdca>
Mon, 26 Sep 2011 12:20:13 +0000 (12:20 +0000)
git-svn-id: http://jmonkeyengine.googlecode.com/svn/trunk@8309 75d07b2b-3a1a-0410-a2c5-0572b91ccdca

sdk/jme3-core/javahelp/com/jme3/gde/core/docs/core-toc.xml
sdk/jme3-core/javahelp/com/jme3/gde/core/docs/wiki-map.xml
sdk/jme3-core/javahelp/wiki_help.properties

index 3723a8e..f74212f 100644 (file)
             <tocitem text="Projects and Assets" target="sdk.development.projects_assets"/>
             <tocitem text="Accessing the Scene" target="sdk.development.scene"/>
             <tocitem text="Extending the SceneExplorer" target="sdk.development.sceneexplorer"/>
-<!--            <tocitem text="Recipes" expand="false">-->
-                <tocitem text="Creating a library plugin from a jar file" target="sdk.development.extension_library"/>
-                <tocitem text="Integrate a new model filetype and loader" target="sdk.development.model_loader"/>
-<!--            </tocitem>-->
+            <tocitem text="jMP Log Files" target="sdk.log_files"/>
+            <!--        <tocitem text="Recipes" expand="false">-->
+            <tocitem text="Creating a library plugin from a jar file" target="sdk.development.extension_library"/>
+            <tocitem text="Integrate a new model filetype and loader" target="sdk.development.model_loader"/>
+<!--        </tocitem>-->
         </tocitem>
         <tocitem text="Updating jMP" target="com.jme3.gde.core.updating"/>
     </tocitem>
             <tocitem text="Hello Effects" target="jme3.beginner.hello_effects"/>
             <tocitem text="Hello Physics" target="jme3.beginner.hello_physics"/>
         </tocitem>
-        <tocitem text="Basics" expand="false">
+        <tocitem text="Best Practices" expand="false">
             <tocitem text="Best Practices" target="jme3.intermediate.best_practices"/>
-            <tocitem text="Knowing SimpleApplication" target="jme3.intermediate.simpleapplication"/>
+            <tocitem text="FAQ" target="jme3.faq"/>
+            <tocitem text="SimpleApplication" target="jme3.intermediate.simpleapplication"/>
             <tocitem text="Application Settings" target="jme3.intermediate.appsettings"/>
             <tocitem text="File Types" target="jme3.intermediate.file_types"/>
-            <tocitem text="Math in jME3" target="jme3.intermediate.math"/>
+            <tocitem text="Math in jME3" target="jme3.math"/>
+            <tocitem text="Math Formulas" target="jme3.intermediate.math"/>
             <tocitem text="Optimization" target="jme3.intermediate.optimization"/>
-            <tocitem text="FAQ" target="jme3.faq"/>
         </tocitem>
 <!--        <tocitem text="Advanced" expand="false">-->
             <tocitem text="Controlling Game Logic" expand="false">
                 <tocitem text="Multithreading" target="jme3.advanced.multithreading"/>
             </tocitem>
             <tocitem text="Managing and Moving Objects" expand="false">
-                <tocitem text="Spatial types" target="jme3.advanced.spatial"/>
+                <tocitem text="Spatial: Node vs Geometry" target="jme3.advanced.spatial"/>
                 <tocitem text="Meshes" target="jme3.advanced.mesh"/>
+                <tocitem text="Shape" target="jme3.advanced.shape"/>
                 <tocitem text="3D Models" target="jme3.advanced.3d_models"/>
                 <tocitem text="Custom Meshes" target="jme3.advanced.custom_meshes"/>
                 <tocitem text="Asset Manager" target="jme3.advanced.asset_manager"/>
                 <tocitem text="Collision and Intersection" target="jme3.advanced.collision_and_intersection"/>
+                <tocitem text="Mouse Picking" target="jme3.advanced.mouse_picking"/>
                 <tocitem text="Animation" target="jme3.advanced.animation"/>
                 <tocitem text="Cinematics" target="jme3.advanced.cinematics"/>
             </tocitem>
             </tocitem>
             <tocitem text="Physics Integration" expand="false">
                 <tocitem text="Physics Overview" target="jme3.advanced.physics"/>
-                <tocitem text="Multithreading" target="jme3.bullet_multithreading"/>
+                <tocitem text="Multithreading" target="jme3.advanced.bullet_multithreading"/>
                 <tocitem text="Hinges and Joints" target="jme3.advanced.hinges_and_joints"/>
                 <tocitem text="Walking Character Example" target="jme3.advanced.walking_character"/>
                 <tocitem text="Ragdoll Example" target="jme3.advanced.ragdoll"/>
-                <tocitem text="Using Vehicles" target="jme3.advanced.vehicles"/>
+                <tocitem text="Vehicle Example" target="jme3.advanced.vehicles"/>
             </tocitem>
             <tocitem text="Audio" expand="false">
                 <tocitem text="Audio" target="jme3.advanced.audio"/>
+                <tocitem text="Audio Environment Presets" target="jme3.advanced.audio_environment_presets"/>
                 <!--tocitem text="Video" target="jme3.advanced.video"/-->
             </tocitem>
             <tocitem text="Effects" expand="false">
             <tocitem text="Landscapes" expand="false">
                 <tocitem text="Sky" target="jme3.advanced.sky"/>
                 <tocitem text="Terrain" target="jme3.advanced.terrain"/>
+                <tocitem text="Terrain Collision" target="jme3.advanced.terrain_collision"/>
                 <tocitem text="Grid Terrain" target="jme3.advanced.endless_terraingrid"/>
                 <tocitem text="Simple Water" target="jme3.advanced.water"/>
-                <tocitem text="Post Process Water" target="jme3.advanced.post-processor_water"/>
+                <tocitem text="Post-Processor Water" target="jme3.advanced.post-processor_water"/>
             </tocitem>
             <tocitem text="Networking" expand="false">
                 <tocitem text="Networking" target="jme3.advanced.networking"/>
-                <tocitem text="Headless server" target="jme3.intermediate.headlessserver"/>
+                <tocitem text="Headless Server" target="jme3.advanced.headless_server"/>
+                <tocitem text="Open Game Finder" target="jme3.advanced.open_game_finder"/>
+                <tocitem text="MonkeyZone demo" target="jme3.advanced.monkey_zone"/>
             </tocitem>
             <tocitem text="Camera" expand="false">
                 <tocitem text="Camera" target="jme3.advanced.camera"/>
                 <tocitem text="Multiple Cameras" target="jme3.advanced.multiple_camera_views"/>
-                <tocitem text="Camera following Character" target="jme3.advanced.making_the_camera_follow_a_character"/>
-                
+                <tocitem text="Camera Follows Character" target="jme3.advanced.making_the_camera_follow_a_character"/>
+                <tocitem text="Remote-Control Camera" target="jme3.advanced.remote-controlling_the_camera"/>
+                <tocitem text="Screen Capture" target="jme3.advanced.screen_capture"/>
             </tocitem>
             <tocitem text="User Interaction" expand="false">
                 <tocitem text="Input Handling" target="jme3.advanced.input_handling"/>
                 <tocitem text="Combo Moves" target="jme3.advanced.combo_moves"/>
                 <tocitem text="NiftyGUI" target="jme3.advanced.nifty_gui"/>
-                <tocitem text="Creating a HUD" target="jme3.advanced.hud"/>
-                <tocitem text="Creating a Swing Canvas" target="jme3.advanced.swing_canvas"/>
+                <tocitem text="Head-Up Display (HUD)" target="jme3.advanced.hud"/>
+                <tocitem text="Swing Canvas" target="jme3.advanced.swing_canvas"/>
                 <tocitem text="Game Localization" target="jme3.advanced.localization"/>
             </tocitem>
             <tocitem text="Debugging / Logging" expand="false">
                 <tocitem text="Logging" target="jme3.advanced.logging"/>
                 <tocitem text="Debugging" target="jme3.advanced.debugging"/>
+                <tocitem text="Graphic Card Capabilities" target="jme3.advanced.read_graphic_card_capabilites"/>
             </tocitem>
 <!--        </tocitem>-->
     </tocitem>
index 52281b8..d0d2a30 100644 (file)
@@ -1 +1 @@
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\ No newline at end of file
+<!DOCTYPE map PUBLIC "-//Sun Microsystems Inc.//DTD JavaHelp Map Version 2.0//EN" "http://java.sun.com/products/javahelp/map_2_0.dtd">\r<map version="2.0">\r<mapID target="sdk.project_creation" url="sdk/project_creation.html"/>\r<mapID target="sdk.application_deployment" url="sdk/application_deployment.html"/>\r<mapID target="sdk.asset_packs" url="sdk/asset_packs.html"/>\r<mapID target="sdk.code_editor" url="sdk/code_editor.html"/>\r<mapID target="sdk.debugging_profiling_testing" url="sdk/debugging_profiling_testing.html"/>\r<mapID target="sdk.default_build_script" url="sdk/default_build_script.html"/>\r<mapID target="sdk.log_files" url="sdk/log_files.html"/>\r<mapID target="sdk.material_editing" url="sdk/material_editing.html"/>\r<mapID target="sdk.model_loader_and_viewer" url="sdk/model_loader_and_viewer.html"/>\r<mapID target="sdk.project_creation" url="sdk/project_creation.html"/>\r<mapID target="sdk.scene_composer" url="sdk/scene_composer.html"/>\r<mapID target="sdk.scene_explorer" url="sdk/scene_explorer.html"/>\r<mapID target="sdk.terrain_editor" url="sdk/terrain_editor.html"/>\r<mapID target="sdk.troubleshooting" url="sdk/troubleshooting.html"/>\r<mapID target="sdk.use_own_jme" url="sdk/use_own_jme.html"/>\r<mapID target="sdk.vehicle_creator" url="sdk/vehicle_creator.html"/>\r<mapID target="sdk.version_control" url="sdk/version_control.html"/>\r<mapID target="sdk.development" url="sdk/development.html"/>\r<mapID target="sdk.development.extension_library" url="sdk/development/extension_library.html"/>\r<mapID target="sdk.development.general" url="sdk/development/general.html"/>\r<mapID target="sdk.development.model_loader" url="sdk/development/model_loader.html"/>\r<mapID target="sdk.development.projects_assets" url="sdk/development/projects_assets.html"/>\r<mapID target="sdk.development.scene" url="sdk/development/scene.html"/>\r<mapID target="sdk.development.sceneexplorer" url="sdk/development/sceneexplorer.html"/>\r<mapID target="sdk.development.setup" url="sdk/development/setup.html"/>\r<mapID target="jme3.android" url="jme3/android.html"/>\r<mapID target="jme3.build_jme3_sources_with_netbeans" url="jme3/build_jme3_sources_with_netbeans.html"/>\r<mapID target="jme3:build_from_sources" url="jme3/build_from_sources.html"/>\r<mapID target="jme3:simpleapplication_from_the_commandline" url="jme3/simpleapplication_from_the_commandline.html"/>\r<mapID target="jme3.faq" url="jme3/faq.html"/>\r<mapID target="jme3.math" url="jme3/math.html"/>\r<mapID target="jme3.terminology" url="jme3/terminology.html"/>\r<mapID target="jme3.the_scene_graph" url="jme3/the_scene_graph.html"/>\r<mapID target="jme3.webstart" url="jme3/webstart.html"/>\r<mapID target="jme3.intermediate.appsettings" url="jme3/intermediate/appsettings.html"/>\r<mapID target="jme3.intermediate.best_practices" url="jme3/intermediate/best_practices.html"/>\r<mapID target="jme3.intermediate.file_types" url="jme3/intermediate/file_types.html"/>\r<mapID target="jme3.intermediate.math" url="jme3/intermediate/math.html"/>\r<mapID target="jme3.intermediate.my_first_game" url="jme3/intermediate/my_first_game.html"/>\r<mapID target="jme3.intermediate.optimization" url="jme3/intermediate/optimization.html"/>\r<mapID target="jme3.intermediate.simpleapplication" url="jme3/intermediate/simpleapplication.html"/>\r<mapID target="jme3.advanced.3d_models" url="jme3/advanced/3d_models.html"/>\r<mapID target="jme3.advanced.animation" url="jme3/advanced/animation.html"/>\r<mapID target="jme3.advanced.application_states" url="jme3/advanced/application_states.html"/>\r<mapID target="jme3.advanced.asset_manager" url="jme3/advanced/asset_manager.html"/>\r<mapID target="jme3.advanced.audio" url="jme3/advanced/audio.html"/>\r<mapID target="jme3.advanced.audio_environment_presets" url="jme3/advanced/audio_environment_presets"/>\r<mapID target="jme3.advanced.bloom_and_glow" url="jme3/advanced/bloom_and_glow.html"/>\r<mapID target="jme3.advanced.bullet_multithreading" url="jme3/advanced/bullet_multithreading.html"/>\r<mapID target="jme3.advanced.camera" url="jme3/advanced/camera.html"/>\r<mapID target="jme3.advanced.cinematics" url="jme3/advanced/cinematics.html"/>\r<mapID target="jme3.advanced.collision_and_intersection" url="jme3/advanced/collision_and_intersection.html"/>\r<mapID target="jme3.advanced.combo_moves" url="jme3/advanced/combo_moves.html"/>\r<mapID target="jme3.advanced.custom_controls" url="jme3/advanced/custom_controls.html"/>\r<mapID target="jme3.advanced.custom_meshes" url="jme3/advanced/custom_meshes.html"/>\r<mapID target="jme3.advanced.debugging" url="jme3/advanced/debugging.html"/>\r<mapID target="jme3.advanced.effects_overview" url="jme3/advanced/effects_overview.html"/>\r<mapID target="jme3.advanced.endless_terraingrid" url="jme3/advanced/endless_terraingrid.html"/>\r<mapID target="jme3.advanced.headless_server" url="jme3/advanced/headless_server.html"/>\r<mapID target="jme3.advanced.hinges_and_joints" url="jme3/advanced/hinges_and_joints.html"/>\r<mapID target="jme3.advanced.hud" url="jme3/advanced/hud.html"/>\r<mapID target="jme3.advanced.input_handling" url="jme3/advanced/input_handling.html"/>\r<mapID target="jme3.advanced.j3m_material_files" url="jme3/advanced/j3m_material_files.html"/>\r<mapID target="jme3.advanced.jme3_shaders" url="jme3/advanced/jme3_shaders.html"/>\r<mapID target="jme3.advanced.light_and_shadow" url="jme3/advanced/light_and_shadow.html"/>\r<mapID target="jme3.advanced.localization" url="jme3/advanced/localization.html"/>\r<mapID target="jme3.advanced.logging" url="jme3/advanced/logging.html"/>\r<mapID target="jme3.advanced.material_definitions" url="jme3/advanced/material_definitions.html"/>\r<mapID target="jme3.advanced.materials_overview" url="jme3/advanced/materials_overview.html"/>\r<mapID target="jme3.advanced.mesh" url="jme3/advanced/mesh.html"/>\r<mapID target="jme3.advanced.monkey_zone" url="jme3/advanced/monkey_zone.html"/>\r<mapID target="jme3.advanced.mouse_picking" url="jme3/advanced/mouse_picking.html"/>\r<mapID target="jme3.advanced.multiple_camera_views" url="jme3/advanced/multiple_camera_views.html"/>\r<mapID target="jme3.advanced.multithreading" url="jme3/advanced/multithreading.html"/>\r<mapID target="jme3.advanced.networking" url="jme3/advanced/networking.html"/>\r<mapID target="jme3.advanced.nifty_gui" url="jme3/advanced/nifty_gui.html"/>\r<mapID target="jme3.advanced.nifty_gui_java_interaction" url="jme3/advanced/nifty_gui_java_interaction.html"/>\r<mapID target="jme3.advanced.nifty_gui_java_layout" url="jme3/advanced/nifty_gui_java_layout.html"/>\r<mapID target="jme3.advanced.nifty_gui_overlay" url="jme3/advanced/nifty_gui_overlay.html"/>\r<mapID target="jme3.advanced.nifty_gui_projection" url="jme3/advanced/nifty_gui_projection.html"/>\r<mapID target="jme3.advanced.nifty_gui_xml_layout" url="jme3/advanced/nifty_gui_xml_layout.html"/>\r<mapID target="jme3.advanced.open_game_finder" url="jme3/advanced/open_game_finder.html"/>\r<mapID target="jme3.advanced.particle_emitters" url="jme3/advanced/particle_emitters.html"/>\r<mapID target="jme3.advanced.physics" url="jme3/advanced/physics.html"/>\r<mapID target="jme3.advanced.physics_listeners" url="jme3/advanced/physics_listeners.html"/>\r<mapID target="jme3.advanced.post-processor_water" url="jme3/advanced/post-processor_water.html"/>\r<mapID target="jme3.advanced.ragdoll" url="jme3/advanced/ragdoll.html"/>\r<mapID target="jme3.advanced.read_graphic_card_capabilites" url="jme3/advanced/read_graphic_card_capabilites.html"/>\r<mapID target="jme3.advanced.remote-controlling_the_camera" url="jme3/advanced/remote-controlling_the_camera"/>\r<mapID target="jme3.advanced.screen_capture" url="jme3/advanced/screen_capture"/>\r<mapID target="jme3.advanced.shape" url="jme3/advanced/shape.html"/>\r<mapID target="jme3.advanced.sky" url="jme3/advanced/sky.html"/>\r<mapID target="jme3.advanced.spatial" url="jme3/advanced/spatial.html"/>\r<mapID target="jme3.advanced.swing_canvas" url="jme3/advanced/swing_canvas.html"/>\r<mapID target="jme3.advanced.terrain" url="jme3/advanced/terrain.html"/>\r<mapID target="jme3.advanced.terrain_collision" url="jme3/advanced/terrain_collision.html"/>\r<mapID target="jme3.advanced.update_loop" url="jme3/advanced/update_loop.html"/>\r<mapID target="jme3.advanced.vehicles" url="jme3/advanced/vehicles.html"/>\r<mapID target="jme3.advanced.walking_character" url="jme3/advanced/walking_character.html"/>\r<mapID target="jme3.advanced.water" url="jme3/advanced/water.html"/>\r<mapID target="jme3.beginner.hello_simpleapplication" url="jme3/beginner/hello_simpleapplication.html"/>\r<mapID target="jme3.beginner.hello_node" url="jme3/beginner/hello_node.html"/>\r<mapID target="jme3.beginner.hello_asset" url="jme3/beginner/hello_asset.html"/>\r<mapID target="jme3.beginner.hello_main_event_loop" url="jme3/beginner/hello_main_event_loop.html"/>\r<mapID target="jme3.beginner.hello_input_system" url="jme3/beginner/hello_input_system.html"/>\r<mapID target="jme3.beginner.hello_material" url="jme3/beginner/hello_material.html"/>\r<mapID target="jme3.beginner.hello_animation" url="jme3/beginner/hello_animation.html"/>\r<mapID target="jme3.beginner.hello_picking" url="jme3/beginner/hello_picking.html"/>\r<mapID target="jme3.beginner.hello_collision" url="jme3/beginner/hello_collision.html"/>\r<mapID target="jme3.beginner.hello_terrain" url="jme3/beginner/hello_terrain.html"/>\r<mapID target="jme3.beginner.hello_audio" url="jme3/beginner/hello_audio.html"/>\r<mapID target="jme3.beginner.hello_effects" url="jme3/beginner/hello_effects.html"/>\r<mapID target="jme3.beginner.hello_physics" url="jme3/beginner/hello_physics.html"/>\r</map>\r
\ No newline at end of file
index b0d7247..2204c08 100644 (file)
@@ -28,8 +28,10 @@ sdk:development:sceneexplorer,\
 sdk:development:setup,\
 jme3:android,\
 jme3:build_jme3_sources_with_netbeans,\
-jme3:bullet_multithreading,\
+jme3:build_from_sources,\
+jme3:simpleapplication_from_the_commandline,\
 jme3:faq,\
+jme3:math,\
 jme3:terminology,\
 jme3:the_scene_graph,\
 jme3:webstart,\
@@ -40,13 +42,14 @@ jme3:intermediate:headlessserver,\
 jme3:intermediate:math,\
 jme3:intermediate:optimization,\
 jme3:intermediate:simpleapplication,\
-jme3:intermediate:terrain_collision,\
 jme3:advanced:3d_models,\
 jme3:advanced:animation,\
 jme3:advanced:application_states,\
 jme3:advanced:asset_manager,\
 jme3:advanced:audio,\
+jme3:advanced:audio_environment_presets,\
 jme3:advanced:bloom_and_glow,\
+jme3:advanced:bullet_multithreading,\
 jme3:advanced:camera,\
 jme3:advanced:cinematics,\
 jme3:advanced:collision_and_intersection,\
@@ -56,7 +59,7 @@ jme3:advanced:custom_meshes,\
 jme3:advanced:debugging,\
 jme3:advanced:effects_overview,\
 jme3:advanced:endless_terraingrid,\
-jme3:advanced:fade,\
+jme3:advanced:headless_server,\
 jme3:advanced:hinges_and_joints,\
 jme3:advanced:hud,\
 jme3:advanced:input_handling,\
@@ -70,27 +73,32 @@ jme3:advanced:material_definitions,\
 jme3:advanced:materials_overview,\
 jme3:advanced:mesh,\
 jme3:advanced:monkey_zone,\
+jme3:advanced:mouse_picking,\
 jme3:advanced:multiple_camera_views,\
 jme3:advanced:multithreading,\
 jme3:advanced:networking,\
 jme3:advanced:nifty_gui,\
 jme3:advanced:nifty_gui_java_interaction,\
+jme3:advanced:nifty_gui_java_layout,\
 jme3:advanced:nifty_gui_overlay,\
 jme3:advanced:nifty_gui_projection,\
 jme3:advanced:nifty_gui_xml_layout,\
+jme3:advanced:open_game_finder,\
 jme3:advanced:particle_emitters,\
 jme3:advanced:physics,\
 jme3:advanced:physics_listeners,\
 jme3:advanced:post-processor_water,\
 jme3:advanced:ragdoll,\
+jme3:advanced:read_graphic_card_capabilites,\
+jme3:advanced:remote-controlling_the_camera,\
 jme3:advanced:shape,\
 jme3:advanced:sky,\
 jme3:advanced:spatial,\
 jme3:advanced:swing_canvas,\
 jme3:advanced:terrain,\
+jme3:advanced:terrain_collision,\
 jme3:advanced:update_loop,\
 jme3:advanced:vehicles,\
-jme3:advanced:video,\
 jme3:advanced:walking_character,\
 jme3:advanced:water,\
 jme3:beginner:hello_simpleapplication,\