<tocitem text="Projects and Assets" target="sdk.development.projects_assets"/>
<tocitem text="Accessing the Scene" target="sdk.development.scene"/>
<tocitem text="Extending the SceneExplorer" target="sdk.development.sceneexplorer"/>
-<!-- <tocitem text="Recipes" expand="false">-->
- <tocitem text="Creating a library plugin from a jar file" target="sdk.development.extension_library"/>
- <tocitem text="Integrate a new model filetype and loader" target="sdk.development.model_loader"/>
-<!-- </tocitem>-->
+ <tocitem text="jMP Log Files" target="sdk.log_files"/>
+ <!-- <tocitem text="Recipes" expand="false">-->
+ <tocitem text="Creating a library plugin from a jar file" target="sdk.development.extension_library"/>
+ <tocitem text="Integrate a new model filetype and loader" target="sdk.development.model_loader"/>
+<!-- </tocitem>-->
</tocitem>
<tocitem text="Updating jMP" target="com.jme3.gde.core.updating"/>
</tocitem>
<tocitem text="Hello Effects" target="jme3.beginner.hello_effects"/>
<tocitem text="Hello Physics" target="jme3.beginner.hello_physics"/>
</tocitem>
- <tocitem text="Basics" expand="false">
+ <tocitem text="Best Practices" expand="false">
<tocitem text="Best Practices" target="jme3.intermediate.best_practices"/>
- <tocitem text="Knowing SimpleApplication" target="jme3.intermediate.simpleapplication"/>
+ <tocitem text="FAQ" target="jme3.faq"/>
+ <tocitem text="SimpleApplication" target="jme3.intermediate.simpleapplication"/>
<tocitem text="Application Settings" target="jme3.intermediate.appsettings"/>
<tocitem text="File Types" target="jme3.intermediate.file_types"/>
- <tocitem text="Math in jME3" target="jme3.intermediate.math"/>
+ <tocitem text="Math in jME3" target="jme3.math"/>
+ <tocitem text="Math Formulas" target="jme3.intermediate.math"/>
<tocitem text="Optimization" target="jme3.intermediate.optimization"/>
- <tocitem text="FAQ" target="jme3.faq"/>
</tocitem>
<!-- <tocitem text="Advanced" expand="false">-->
<tocitem text="Controlling Game Logic" expand="false">
<tocitem text="Multithreading" target="jme3.advanced.multithreading"/>
</tocitem>
<tocitem text="Managing and Moving Objects" expand="false">
- <tocitem text="Spatial types" target="jme3.advanced.spatial"/>
+ <tocitem text="Spatial: Node vs Geometry" target="jme3.advanced.spatial"/>
<tocitem text="Meshes" target="jme3.advanced.mesh"/>
+ <tocitem text="Shape" target="jme3.advanced.shape"/>
<tocitem text="3D Models" target="jme3.advanced.3d_models"/>
<tocitem text="Custom Meshes" target="jme3.advanced.custom_meshes"/>
<tocitem text="Asset Manager" target="jme3.advanced.asset_manager"/>
<tocitem text="Collision and Intersection" target="jme3.advanced.collision_and_intersection"/>
+ <tocitem text="Mouse Picking" target="jme3.advanced.mouse_picking"/>
<tocitem text="Animation" target="jme3.advanced.animation"/>
<tocitem text="Cinematics" target="jme3.advanced.cinematics"/>
</tocitem>
</tocitem>
<tocitem text="Physics Integration" expand="false">
<tocitem text="Physics Overview" target="jme3.advanced.physics"/>
- <tocitem text="Multithreading" target="jme3.bullet_multithreading"/>
+ <tocitem text="Multithreading" target="jme3.advanced.bullet_multithreading"/>
<tocitem text="Hinges and Joints" target="jme3.advanced.hinges_and_joints"/>
<tocitem text="Walking Character Example" target="jme3.advanced.walking_character"/>
<tocitem text="Ragdoll Example" target="jme3.advanced.ragdoll"/>
- <tocitem text="Using Vehicles" target="jme3.advanced.vehicles"/>
+ <tocitem text="Vehicle Example" target="jme3.advanced.vehicles"/>
</tocitem>
<tocitem text="Audio" expand="false">
<tocitem text="Audio" target="jme3.advanced.audio"/>
+ <tocitem text="Audio Environment Presets" target="jme3.advanced.audio_environment_presets"/>
<!--tocitem text="Video" target="jme3.advanced.video"/-->
</tocitem>
<tocitem text="Effects" expand="false">
<tocitem text="Landscapes" expand="false">
<tocitem text="Sky" target="jme3.advanced.sky"/>
<tocitem text="Terrain" target="jme3.advanced.terrain"/>
+ <tocitem text="Terrain Collision" target="jme3.advanced.terrain_collision"/>
<tocitem text="Grid Terrain" target="jme3.advanced.endless_terraingrid"/>
<tocitem text="Simple Water" target="jme3.advanced.water"/>
- <tocitem text="Post Process Water" target="jme3.advanced.post-processor_water"/>
+ <tocitem text="Post-Processor Water" target="jme3.advanced.post-processor_water"/>
</tocitem>
<tocitem text="Networking" expand="false">
<tocitem text="Networking" target="jme3.advanced.networking"/>
- <tocitem text="Headless server" target="jme3.intermediate.headlessserver"/>
+ <tocitem text="Headless Server" target="jme3.advanced.headless_server"/>
+ <tocitem text="Open Game Finder" target="jme3.advanced.open_game_finder"/>
+ <tocitem text="MonkeyZone demo" target="jme3.advanced.monkey_zone"/>
</tocitem>
<tocitem text="Camera" expand="false">
<tocitem text="Camera" target="jme3.advanced.camera"/>
<tocitem text="Multiple Cameras" target="jme3.advanced.multiple_camera_views"/>
- <tocitem text="Camera following Character" target="jme3.advanced.making_the_camera_follow_a_character"/>
-
+ <tocitem text="Camera Follows Character" target="jme3.advanced.making_the_camera_follow_a_character"/>
+ <tocitem text="Remote-Control Camera" target="jme3.advanced.remote-controlling_the_camera"/>
+ <tocitem text="Screen Capture" target="jme3.advanced.screen_capture"/>
</tocitem>
<tocitem text="User Interaction" expand="false">
<tocitem text="Input Handling" target="jme3.advanced.input_handling"/>
<tocitem text="Combo Moves" target="jme3.advanced.combo_moves"/>
<tocitem text="NiftyGUI" target="jme3.advanced.nifty_gui"/>
- <tocitem text="Creating a HUD" target="jme3.advanced.hud"/>
- <tocitem text="Creating a Swing Canvas" target="jme3.advanced.swing_canvas"/>
+ <tocitem text="Head-Up Display (HUD)" target="jme3.advanced.hud"/>
+ <tocitem text="Swing Canvas" target="jme3.advanced.swing_canvas"/>
<tocitem text="Game Localization" target="jme3.advanced.localization"/>
</tocitem>
<tocitem text="Debugging / Logging" expand="false">
<tocitem text="Logging" target="jme3.advanced.logging"/>
<tocitem text="Debugging" target="jme3.advanced.debugging"/>
+ <tocitem text="Graphic Card Capabilities" target="jme3.advanced.read_graphic_card_capabilites"/>
</tocitem>
<!-- </tocitem>-->
</tocitem>
sdk:development:setup,\
jme3:android,\
jme3:build_jme3_sources_with_netbeans,\
-jme3:bullet_multithreading,\
+jme3:build_from_sources,\
+jme3:simpleapplication_from_the_commandline,\
jme3:faq,\
+jme3:math,\
jme3:terminology,\
jme3:the_scene_graph,\
jme3:webstart,\
jme3:intermediate:math,\
jme3:intermediate:optimization,\
jme3:intermediate:simpleapplication,\
-jme3:intermediate:terrain_collision,\
jme3:advanced:3d_models,\
jme3:advanced:animation,\
jme3:advanced:application_states,\
jme3:advanced:asset_manager,\
jme3:advanced:audio,\
+jme3:advanced:audio_environment_presets,\
jme3:advanced:bloom_and_glow,\
+jme3:advanced:bullet_multithreading,\
jme3:advanced:camera,\
jme3:advanced:cinematics,\
jme3:advanced:collision_and_intersection,\
jme3:advanced:debugging,\
jme3:advanced:effects_overview,\
jme3:advanced:endless_terraingrid,\
-jme3:advanced:fade,\
+jme3:advanced:headless_server,\
jme3:advanced:hinges_and_joints,\
jme3:advanced:hud,\
jme3:advanced:input_handling,\
jme3:advanced:materials_overview,\
jme3:advanced:mesh,\
jme3:advanced:monkey_zone,\
+jme3:advanced:mouse_picking,\
jme3:advanced:multiple_camera_views,\
jme3:advanced:multithreading,\
jme3:advanced:networking,\
jme3:advanced:nifty_gui,\
jme3:advanced:nifty_gui_java_interaction,\
+jme3:advanced:nifty_gui_java_layout,\
jme3:advanced:nifty_gui_overlay,\
jme3:advanced:nifty_gui_projection,\
jme3:advanced:nifty_gui_xml_layout,\
+jme3:advanced:open_game_finder,\
jme3:advanced:particle_emitters,\
jme3:advanced:physics,\
jme3:advanced:physics_listeners,\
jme3:advanced:post-processor_water,\
jme3:advanced:ragdoll,\
+jme3:advanced:read_graphic_card_capabilites,\
+jme3:advanced:remote-controlling_the_camera,\
jme3:advanced:shape,\
jme3:advanced:sky,\
jme3:advanced:spatial,\
jme3:advanced:swing_canvas,\
jme3:advanced:terrain,\
+jme3:advanced:terrain_collision,\
jme3:advanced:update_loop,\
jme3:advanced:vehicles,\
-jme3:advanced:video,\
jme3:advanced:walking_character,\
jme3:advanced:water,\
jme3:beginner:hello_simpleapplication,\