-var MainCharacterClass_Frog = function(stage, args){
- MainCharacterClass_Frog.base.apply(this, arguments);
+var EnemyCharacterClass_Frog = function(stage, args){
+ EnemyCharacterClass_Frog.base.apply(this, arguments);
}.extend(EnemyCharacterClass, {
- className: "MainCharacterClass_Frog",
+ className: "EnemyCharacterClass_Frog",
});
-var MainCharacterClass_PanTank = function(stage, args){
- MainCharacterClass_PanTank.base.apply(this, [stage, [["pantank1.png","pantank2.png","pantank3.png","pantankaim.png","pantankfire.png","pantankcooldown.png",]]]);
+var EnemyCharacterClass_PanTank = function(stage, args){
+ EnemyCharacterClass_PanTank.base.apply(this, [stage, [["pantank1.png","pantank2.png","pantank3.png","pantankaim.png","pantankfire.png","pantankcooldown.png",]]]);
this.size.x = 128;
this.size.y = 128;
stage.addStageObject(this);
}.extend(EnemyCharacterClass, {
- className: "MainCharacterClass_PanTank",
+ className: "EnemyCharacterClass_PanTank",
fire: function()
{
if(this.lastFireTick < this.ownerStage.manager.tickCount - this.fireTickInterval){
{
TextWidgetClass.base.apply(this, arguments);
- this.message = args[0];
+ this.message = args[0].toString();
this.origin = new Point2D(10,240);
this.size = new Point2D(620, 230);