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submit vertex weights to make World of Warcraft maybe happy (bug 8250)
authorRoland Scheidegger <sroland@tungstengraphics.com>
Wed, 13 Dec 2006 23:34:44 +0000 (00:34 +0100)
committerRoland Scheidegger <sroland@tungstengraphics.com>
Wed, 13 Dec 2006 23:34:44 +0000 (00:34 +0100)
submit the vertex weights to hw, which will enable broken vertex programs
errorneously using them to work. Note however that this will only work
if glWeight is used, there is no code in mesa at all to deal with weight
vertex array (glWeightPointerARB).

src/mesa/drivers/dri/r200/r200_context.h
src/mesa/drivers/dri/r200/r200_maos_arrays.c
src/mesa/drivers/dri/r200/r200_vertprog.c

index fa38a78..44c67b6 100644 (file)
@@ -735,6 +735,7 @@ struct r200_tcl_info {
    GLuint *Elts;
 
    struct r200_dma_region indexed_verts;
+   struct r200_dma_region weight;
    struct r200_dma_region obj;
    struct r200_dma_region rgba;
    struct r200_dma_region spec;
index 39c1f68..270dc35 100644 (file)
@@ -423,7 +423,21 @@ void r200EmitArrays( GLcontext *ctx, GLuint inputs )
                      count );
       }
       component[nr++] = &rmesa->tcl.generic[geninput];
-      vfmt0 |=  R200_VTX_W0 | R200_VTX_Z0;
+      vfmt0 |= R200_VTX_W0 | R200_VTX_Z0;
+   }
+
+   if (inputs & VERT_BIT_WEIGHT) {
+      if (!rmesa->tcl.weight.buf)
+        emit_vector( ctx, 
+                     &rmesa->tcl.weight, 
+                     (char *)VB->AttribPtr[VERT_ATTRIB_WEIGHT]->data,
+                     VB->AttribPtr[VERT_ATTRIB_WEIGHT]->size,
+                     VB->AttribPtr[VERT_ATTRIB_WEIGHT]->stride,
+                     count);
+
+      assert(VB->AttribPtr[VERT_ATTRIB_WEIGHT]->size <= 4);
+      vfmt0 |= VB->AttribPtr[VERT_ATTRIB_WEIGHT]->size << R200_VTX_WEIGHT_COUNT_SHIFT;
+      component[nr++] = &rmesa->tcl.weight;
    }
 
    if (inputs & VERT_BIT_NORMAL) {
@@ -672,6 +686,9 @@ void r200ReleaseArrays( GLcontext *ctx, GLuint newinputs )
    if (newinputs & VERT_BIT_POS) 
      r200ReleaseDmaRegion( rmesa, &rmesa->tcl.obj, __FUNCTION__ );
 
+   if (newinputs & VERT_BIT_WEIGHT) 
+     r200ReleaseDmaRegion( rmesa, &rmesa->tcl.weight, __FUNCTION__ );
+
    if (newinputs & VERT_BIT_NORMAL) 
       r200ReleaseDmaRegion( rmesa, &rmesa->tcl.norm, __FUNCTION__ );
 
index 899e84c..491701b 100644 (file)
@@ -503,7 +503,6 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
       array_count++;
    }
    if (mesa_vp->Base.InputsRead & VERT_BIT_WEIGHT) {
-   /* we don't actually handle that later. Then again, we don't have to... */
       vp->inputs[VERT_ATTRIB_WEIGHT] = 12;
       array_count++;
    }