Add some additional commentary about the workings of this module.
Patch contributed by Jeff Cohen. Thanks Jeff!
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16383
91177308-0d34-0410-b5e6-
96231b3b80d8
static std::vector<std::string> *FilesToRemove = NULL;
static std::vector<llvm::sys::Path> *DirectoriesToRemove = NULL;
static bool RegisteredUnhandledExceptionFilter = false;
+
+// Windows creates a new thread to execute the console handler when an event
+// (such as CTRL/C) occurs. This causes concurrency issues with the above
+// globals which this critical section addresses.
static CRITICAL_SECTION CriticalSection;
namespace llvm {
static void RegisterHandler() {
if (RegisteredUnhandledExceptionFilter)
+ {
+ EnterCriticalSection(&CriticalSection);
return;
+ }
// Now's the time to create the critical section. This is the first time
// through here, and there's only one thread.
}
static BOOL WINAPI LLVMConsoleCtrlHandler(DWORD dwCtrlType) {
+ // FIXME: This handler executes on a different thread. The main thread
+ // is still running, potentially creating new files to be cleaned up
+ // in the tiny window between the call to Cleanup() and process termination.
+ // Also, any files currently open cannot be deleted.
Cleanup();
- // Allow normal processing to take place.
+ // Allow normal processing to take place; i.e., the process dies.
return FALSE;
}
static std::vector<std::string> *FilesToRemove = NULL;
static std::vector<llvm::sys::Path> *DirectoriesToRemove = NULL;
static bool RegisteredUnhandledExceptionFilter = false;
+
+// Windows creates a new thread to execute the console handler when an event
+// (such as CTRL/C) occurs. This causes concurrency issues with the above
+// globals which this critical section addresses.
static CRITICAL_SECTION CriticalSection;
namespace llvm {
static void RegisterHandler() {
if (RegisteredUnhandledExceptionFilter)
+ {
+ EnterCriticalSection(&CriticalSection);
return;
+ }
// Now's the time to create the critical section. This is the first time
// through here, and there's only one thread.
}
static BOOL WINAPI LLVMConsoleCtrlHandler(DWORD dwCtrlType) {
+ // FIXME: This handler executes on a different thread. The main thread
+ // is still running, potentially creating new files to be cleaned up
+ // in the tiny window between the call to Cleanup() and process termination.
+ // Also, any files currently open cannot be deleted.
Cleanup();
- // Allow normal processing to take place.
+ // Allow normal processing to take place; i.e., the process dies.
return FALSE;
}