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ps2: fix scancodes sent for Ctrl+Pause key combination
authorDaniel P. Berrange <berrange@redhat.com>
Thu, 19 Oct 2017 14:28:46 +0000 (15:28 +0100)
committerGerd Hoffmann <kraxel@redhat.com>
Mon, 23 Oct 2017 08:50:02 +0000 (10:50 +0200)
The 'Pause' key is special in the AT set 1 / set 2 scancode definitions.

An unmodified 'Pause' key is supposed to send

 AT Set 1:  e1 1d 45 91 9d c5 (Down)  <nothing> (Up)
 AT Set 2:  e1 14 77 e1 f0 14 f0 77 (Down)  <nothing> (Up)

which QEMU gets right. When combined with Ctrl (both left and right variants),
a different sequence is expected

 AT Set 1:  e0 46 e0 c6 (Down)  <nothing> (Up)
 AT Set 2:  e0 7e e0 f0 73 (Down)  <nothing> (Up)

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Message-id: 20171019142848.572-8-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
hw/input/ps2.c

index 133cc2a..f388a23 100644 (file)
@@ -641,13 +641,22 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
 
     if (s->scancode_set == 1) {
         if (qcode == Q_KEY_CODE_PAUSE) {
-            if (key->down) {
-                ps2_put_keycode(s, 0xe1);
-                ps2_put_keycode(s, 0x1d);
-                ps2_put_keycode(s, 0x45);
-                ps2_put_keycode(s, 0xe1);
-                ps2_put_keycode(s, 0x9d);
-                ps2_put_keycode(s, 0xc5);
+            if (s->modifiers & (MOD_CTRL_L | MOD_CTRL_R)) {
+                if (key->down) {
+                    ps2_put_keycode(s, 0xe0);
+                    ps2_put_keycode(s, 0x46);
+                    ps2_put_keycode(s, 0xe0);
+                    ps2_put_keycode(s, 0xc6);
+                }
+            } else {
+                if (key->down) {
+                    ps2_put_keycode(s, 0xe1);
+                    ps2_put_keycode(s, 0x1d);
+                    ps2_put_keycode(s, 0x45);
+                    ps2_put_keycode(s, 0xe1);
+                    ps2_put_keycode(s, 0x9d);
+                    ps2_put_keycode(s, 0xc5);
+                }
             }
         } else if (qcode == Q_KEY_CODE_PRINT) {
             if (s->modifiers & MOD_ALT_L) {
@@ -713,15 +722,25 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
         }
     } else if (s->scancode_set == 2) {
         if (qcode == Q_KEY_CODE_PAUSE) {
-            if (key->down) {
-                ps2_put_keycode(s, 0xe1);
-                ps2_put_keycode(s, 0x14);
-                ps2_put_keycode(s, 0x77);
-                ps2_put_keycode(s, 0xe1);
-                ps2_put_keycode(s, 0xf0);
-                ps2_put_keycode(s, 0x14);
-                ps2_put_keycode(s, 0xf0);
-                ps2_put_keycode(s, 0x77);
+            if (s->modifiers & (MOD_CTRL_L | MOD_CTRL_R)) {
+                if (key->down) {
+                    ps2_put_keycode(s, 0xe0);
+                    ps2_put_keycode(s, 0x7e);
+                    ps2_put_keycode(s, 0xe0);
+                    ps2_put_keycode(s, 0xf0);
+                    ps2_put_keycode(s, 0x7e);
+                }
+            } else {
+                if (key->down) {
+                    ps2_put_keycode(s, 0xe1);
+                    ps2_put_keycode(s, 0x14);
+                    ps2_put_keycode(s, 0x77);
+                    ps2_put_keycode(s, 0xe1);
+                    ps2_put_keycode(s, 0xf0);
+                    ps2_put_keycode(s, 0x14);
+                    ps2_put_keycode(s, 0xf0);
+                    ps2_put_keycode(s, 0x77);
+                }
             }
         } else if (qcode == Q_KEY_CODE_PRINT) {
             if (s->modifiers & MOD_ALT_L) {