static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
const uint8_t *buf, int silence, int data_size)
{
- int bytes_decoded = 0;
int i;
// if (silence)
// av_log(s->avctx, AV_LOG_INFO, "silent block!\n");
- if (s->channels == 2) {
- /* stereo handling */
if (silence) {
memset(data, 0, data_size * 2);
} else {
if (s->bits == 16)
- vmdaudio_decode_audio(s, data, buf, data_size, 1);
+ vmdaudio_decode_audio(s, data, buf, data_size, s->channels == 2);
else {
/* copy the data but convert it to signed */
for (i = 0; i < data_size; i++){
}
}
}
- } else {
- bytes_decoded = data_size * 2;
-
- /* mono handling */
- if (silence) {
- memset(data, 0, data_size * 2);
- } else {
- if (s->bits == 16) {
- vmdaudio_decode_audio(s, data, buf, data_size, 0);
- } else {
- /* copy the data but convert it to signed */
- for (i = 0; i < data_size; i++){
- *data++ = buf[i] + 0x80;
- *data++ = buf[i] + 0x80;
- }
- }
- }
- }
return data_size * 2;
}