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Fix an issue where fast math flags were dropped during scalarization.
authorOwen Anderson <resistor@mac.com>
Tue, 1 Mar 2016 19:35:52 +0000 (19:35 +0000)
committerOwen Anderson <resistor@mac.com>
Tue, 1 Mar 2016 19:35:52 +0000 (19:35 +0000)
Most portions of InstCombine properly propagate fast math flags, but
apparently the vector scalarization section was overlooked.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@262376 91177308-0d34-0410-b5e6-96231b3b80d8

include/llvm/IR/InstrTypes.h
lib/Transforms/InstCombine/InstCombineVectorOps.cpp
test/Transforms/InstCombine/fast-math-scalarization.ll [new file with mode: 0644]

index 5091bb4..ef86eba 100644 (file)
@@ -386,6 +386,15 @@ public:
   }
 #include "llvm/IR/Instruction.def"
 
+  static BinaryOperator *CreateWithCopiedFlags(BinaryOps Opc,
+                                               Value *V1, Value *V2,
+                                               BinaryOperator *CopyBO,
+                                               const Twine &Name = "") {
+    BinaryOperator *BO = Create(Opc, V1, V2, Name);
+    BO->copyIRFlags(CopyBO);
+    return BO;
+  }
+
   static BinaryOperator *CreateNSW(BinaryOps Opc, Value *V1, Value *V2,
                                    const Twine &Name = "") {
     BinaryOperator *BO = Create(Opc, V1, V2, Name);
index 258d7b5..d92806f 100644 (file)
@@ -106,7 +106,8 @@ Instruction *InstCombiner::scalarizePHI(ExtractElementInst &EI, PHINode *PN) {
                                      B0->getOperand(opId)->getName() + ".Elt"),
           *B0);
       Value *newPHIUser = InsertNewInstWith(
-          BinaryOperator::Create(B0->getOpcode(), scalarPHI, Op), *B0);
+          BinaryOperator::CreateWithCopiedFlags(B0->getOpcode(),
+                                                scalarPHI, Op, B0), *B0);
       scalarPHI->addIncoming(newPHIUser, inBB);
     } else {
       // Scalarize PHI input:
@@ -193,7 +194,8 @@ Instruction *InstCombiner::visitExtractElementInst(ExtractElementInst &EI) {
         Value *newEI1 =
           Builder->CreateExtractElement(BO->getOperand(1), EI.getOperand(1),
                                         EI.getName()+".rhs");
-        return BinaryOperator::Create(BO->getOpcode(), newEI0, newEI1);
+        return BinaryOperator::CreateWithCopiedFlags(BO->getOpcode(),
+                                                     newEI0, newEI1, BO);
       }
     } else if (InsertElementInst *IE = dyn_cast<InsertElementInst>(I)) {
       // Extracting the inserted element?
diff --git a/test/Transforms/InstCombine/fast-math-scalarization.ll b/test/Transforms/InstCombine/fast-math-scalarization.ll
new file mode 100644 (file)
index 0000000..406ebeb
--- /dev/null
@@ -0,0 +1,39 @@
+; RUN: opt -instcombine -S < %s | FileCheck %s
+
+; CHECK-LABEL: test_scalarize_phi
+; CHECK: fmul fast float
+define void @test_scalarize_phi(i32 * %n, float * %inout) {
+entry:
+  %0 = load volatile float, float * %inout, align 4
+  %splat.splatinsert = insertelement <4 x float> undef, float %0, i32 0
+  %splat.splat = shufflevector <4 x float> %splat.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
+  %splat.splatinsert1 = insertelement <4 x float> undef, float 3.0, i32 0
+  br label %for.cond
+
+for.cond:
+  %x.0 = phi <4 x float> [ %splat.splat, %entry ], [ %mul, %for.body ]
+  %i.0 = phi i32 [ 0, %entry ], [ %inc, %for.body ]
+  %1 = load i32, i32 * %n, align 4
+  %cmp = icmp ne i32 %i.0, %1
+  br i1 %cmp, label %for.body, label %for.end
+
+for.body:
+  %2 = extractelement <4 x float> %x.0, i32 1
+  store volatile float %2, float * %inout, align 4
+  %mul = fmul fast <4 x float> %x.0, <float 0x4002A3D700000000, float 0x4002A3D700000000, float 0x4002A3D700000000, float 0x4002A3D700000000>
+  %inc = add nsw i32 %i.0, 1
+  br label %for.cond
+
+for.end:
+  ret void
+}
+
+; CHECK-LABEL: test_extract_element_fastmath
+; CHECK: fadd fast float
+define float @test_extract_element_fastmath(<4 x float> %x) #0 {
+entry:
+  %add = fadd fast <4 x float> %x, <float 0x4002A3D700000000, float 0x4002A3D700000000, float 0x4002A3D700000000, float 0x4002A3D700000000>
+  %0 = extractelement <4 x float> %add, i32 2
+  ret float %0
+}
+