Aliasing was forcing s->code_ptr to be re-read after the store.
Keep the pointer in a local variable to help the compiler.
Signed-off-by: Richard Henderson <rth@twiddle.net>
static inline void tcg_out16(TCGContext *s, uint16_t v)
{
- *(uint16_t *)s->code_ptr = v;
- s->code_ptr += 2;
+ uint8_t *p = s->code_ptr;
+ *(uint16_t *)p = v;
+ s->code_ptr = p + 2;
}
static inline void tcg_out32(TCGContext *s, uint32_t v)
{
- *(uint32_t *)s->code_ptr = v;
- s->code_ptr += 4;
+ uint8_t *p = s->code_ptr;
+ *(uint32_t *)p = v;
+ s->code_ptr = p + 4;
}
/* label relocation processing */