#define DEBUG_TYPE "regalloc"
#include "Spiller.h"
+#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/TinyPtrVector.h"
#include "llvm/Analysis/AliasAnalysis.h"
/// propagateSiblingValue - Propagate the value in SVI to dependents if it is
/// known. Otherwise remember the dependency for later.
///
-/// @param SVI SibValues entry to propagate.
+/// @param SVIIter SibValues entry to propagate.
/// @param VNI Dependent value, or NULL to propagate to all saved dependents.
-void InlineSpiller::propagateSiblingValue(SibValueMap::iterator SVI,
+void InlineSpiller::propagateSiblingValue(SibValueMap::iterator SVIIter,
VNInfo *VNI) {
+ SibValueMap::value_type *SVI = &*SVIIter;
+
// When VNI is non-NULL, add it to SVI's deps, and only propagate to that.
TinyPtrVector<VNInfo*> FirstDeps;
if (VNI) {
if (!SVI->second.hasDef())
return;
- // Work list of values to propagate. It would be nice to use a SetVector
- // here, but then we would be forced to use a SmallSet.
- SmallVector<SibValueMap::iterator, 8> WorkList(1, SVI);
- SmallPtrSet<VNInfo*, 8> WorkSet;
+ // Work list of values to propagate.
+ SmallSetVector<SibValueMap::value_type *, 8> WorkList;
+ WorkList.insert(SVI);
do {
SVI = WorkList.pop_back_val();
- WorkSet.erase(SVI->first);
TinyPtrVector<VNInfo*> *Deps = VNI ? &FirstDeps : &SVI->second.Deps;
VNI = 0;
continue;
// Something changed in DepSVI. Propagate to dependents.
- if (WorkSet.insert(DepSVI->first))
- WorkList.push_back(DepSVI);
+ WorkList.insert(&*DepSVI);
DEBUG(dbgs() << " update " << DepSVI->first->id << '@'
<< DepSVI->first->def << " to:\t" << DepSV);