{ &easy_disarm, TRUE, OPT_PAGE_INPUT, 5, 8, "easy_disarm", _("自動的に罠を解除する", "Automatically disarm traps") },
- { &easy_floor, FALSE, OPT_PAGE_INPUT, 5, 9, "easy_floor", _("床上で重なったアイテムをリストする", "Display floor stacks in a list") },
+ { &easy_floor, TRUE, OPT_PAGE_INPUT, 5, 9, "easy_floor", _("床上で重なったアイテムをリストする", "Display floor stacks in a list") },
{ &use_command, FALSE, OPT_PAGE_INPUT, 5, 10, "use_command", _("「使う(a)」コマンドでアイテムを何でも使える", "Allow unified use command") },
{ &view_torch_grids, FALSE, OPT_PAGE_MAPSCREEN, 1, 7, "view_torch_grids", _("明かりで照らした場所はそのままにする", "Map remembers all torch-lit grids") },
- { &view_unsafe_grids, FALSE, OPT_PAGE_MAPSCREEN, 1, 8, "view_unsafe_grids", _("トラップ感知済みでない場所を表示する", "Map marked by detect traps") },
+ { &view_unsafe_grids, TRUE, OPT_PAGE_MAPSCREEN, 1, 8, "view_unsafe_grids", _("トラップ感知済みでない場所を表示する", "Map marked by detect traps") },
- { &view_hidden_walls, FALSE, OPT_PAGE_MAPSCREEN, 1, 2, "view_hidden_walls", _("壁の中に囲まれた壁を表示する", "Map walls hidden in other walls") },
+ { &view_hidden_walls, TRUE, OPT_PAGE_MAPSCREEN, 1, 2, "view_hidden_walls", _("壁の中に囲まれた壁を表示する", "Map walls hidden in other walls") },
- { &view_unsafe_walls, TRUE, OPT_PAGE_MAPSCREEN, 1, 1, "view_unsafe_walls", _("トラップ未感知の壁の中に囲まれた壁を表示する", "Map hidden walls not marked by detect traps") },
+ { &view_unsafe_walls, FALSE, OPT_PAGE_MAPSCREEN, 1, 1, "view_unsafe_walls", _("トラップ未感知の壁の中に囲まれた壁を表示する", "Map hidden walls not marked by detect traps") },
{ &view_reduce_view, FALSE, OPT_PAGE_MAPSCREEN, 1, 17, "view_reduce_view", _("街では視野を狭くする", "Reduce view-radius in town") },
{ &hilite_player, FALSE, OPT_PAGE_MAPSCREEN, 1, 27, "hilite_player", _("プレイヤーにカーソルを合わせる", "Highlight the player with the cursor") },
- { &display_path, FALSE, OPT_PAGE_MAPSCREEN, 2, 8, "display_path", _("魔法や矢の軌跡を表示する", "Display actual path before shooting") },
+ { &display_path, TRUE, OPT_PAGE_MAPSCREEN, 2, 8, "display_path", _("魔法や矢の軌跡を表示する", "Display actual path before shooting") },
/*** Text Display Options ***/
{ &plain_descriptions, TRUE, OPT_PAGE_TEXT, 5, 1, "plain_descriptions", _("アイテムの記述を簡略にする", "Plain object descriptions") },
{ &abbrev_extra, FALSE, OPT_PAGE_TEXT, 2, 10, "abbrev_extra",
_("アイテムに追加耐性/能力の略称を刻む", "Describe obj's extra resistances by abbreviation") },
- { &abbrev_all, FALSE, OPT_PAGE_TEXT, 2, 11, "abbrev_all", _("アイテムに全ての耐性/能力の略称を刻む", "Describe obj's all resistances by abbreviation") },
+ { &abbrev_all, TRUE, OPT_PAGE_TEXT, 2, 11, "abbrev_all", _("アイテムに全ての耐性/能力の略称を刻む", "Describe obj's all resistances by abbreviation") },
{ &exp_need, FALSE, OPT_PAGE_TEXT, 2, 12, "exp_need", _("次のレベルに必要な経験値を表示する", "Show the experience needed for next level") },
{ &show_ammo_crit_ratio, FALSE, OPT_PAGE_TEXT, 2, 16, "show_ammo_crit_ratio", _("矢弾の会心発生率を表示する", "Show critical ratio of ammo") },
- { &show_actual_value, FALSE, OPT_PAGE_TEXT, 2, 17, "show_actual_value", _("技能値等に実値を並記する", "Show actual values of skills or etc.") },
+ { &show_actual_value, TRUE, OPT_PAGE_TEXT, 2, 17, "show_actual_value", _("技能値等に実値を並記する", "Show actual values of skills or etc.") },
/*** Game-Play ***/
{ &stack_force_notes, TRUE, OPT_PAGE_GAMEPLAY, 0, 8, "stack_force_notes", _("異なる銘のアイテムをまとめる", "Merge inscriptions when stacking") },
{ &empty_levels, TRUE, OPT_PAGE_GAMEPLAY, 0, 31, "empty_levels", _("空っぽの「アリーナ」レベルの生成を可能にする", "Allow empty 'arena' levels") },
- { &bound_walls_perm, FALSE, OPT_PAGE_GAMEPLAY, 2, 1, "bound_walls_perm", _("ダンジョンの外壁を永久岩にする", "Boundary walls become 'permanent wall'") },
+ { &bound_walls_perm, TRUE, OPT_PAGE_GAMEPLAY, 2, 1, "bound_walls_perm", _("ダンジョンの外壁を永久岩にする", "Boundary walls become 'permanent wall'") },
{ &last_words, TRUE, OPT_PAGE_GAMEPLAY, 0, 28, "last_words", _("キャラクターが死んだ時遺言をのこす", "Leave last words when your character dies") },
{ &disturb_trap_detect, TRUE, OPT_PAGE_DISTURBANCE, 0, 27, "disturb_trap_detect",
_("トラップ感知範囲外に出る直前に行動を中止する", "Disturb when leaving trap detected area") },
- { &alert_trap_detect, FALSE, OPT_PAGE_DISTURBANCE, 0, 25, "alert_trap_detect",
+ { &alert_trap_detect, TRUE, OPT_PAGE_DISTURBANCE, 0, 25, "alert_trap_detect",
_("トラップ感知範囲外に出る直前に警告する", "Alert when leaving trap detected area") },
/*** Birth Options ***/