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drm/v3d: Don't bother flushing L1TD at job start.
authorEric Anholt <eric@anholt.net>
Mon, 3 Dec 2018 22:24:35 +0000 (14:24 -0800)
committerEric Anholt <eric@anholt.net>
Fri, 7 Dec 2018 18:56:01 +0000 (10:56 -0800)
This is the write combiner for TMU writes.  You're supposed to flush
that at job end if you had dirtied any cachelines.  Flushing it at job
start then doesn't make any sense.

Signed-off-by: Eric Anholt <eric@anholt.net>
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
Reviewed-by: Dave Emett <david.emett@broadcom.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20181203222438.25417-3-eric@anholt.net
drivers/gpu/drm/v3d/v3d_gem.c

index dec94dc..f82c1cc 100644 (file)
@@ -139,22 +139,10 @@ v3d_invalidate_l2(struct v3d_dev *v3d, int core)
                       V3D_L2CACTL_L2CENA);
 }
 
-static void
-v3d_invalidate_l1td(struct v3d_dev *v3d, int core)
-{
-       V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, V3D_L2TCACTL_TMUWCF);
-       if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
-                      V3D_L2TCACTL_L2TFLS), 100)) {
-               DRM_ERROR("Timeout waiting for L1T write combiner flush\n");
-       }
-}
-
 /* Invalidates texture L2 cachelines */
 static void
 v3d_flush_l2t(struct v3d_dev *v3d, int core)
 {
-       v3d_invalidate_l1td(v3d, core);
-
        V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL,
                       V3D_L2TCACTL_L2TFLS |
                       V3D_SET_FIELD(V3D_L2TCACTL_FLM_FLUSH, V3D_L2TCACTL_FLM));