Someone fixed these in the generated code, so re-generating even with
no other changes caused diffs. Better to just fix it at the source.
Bug:
15028495
Change-Id: I248f9796d4e3d904c4c0dc15be5f8de231df7285
public class GLES10Ext {
native private static void _nativeClassInit();
static {
- _nativeClassInit();
+ _nativeClassInit();
}
\ No newline at end of file
native private static void _nativeClassInit();
static {
- _nativeClassInit();
+ _nativeClassInit();
}
private static Buffer _colorPointer;
native private static void _nativeClassInit();
static {
- _nativeClassInit();
+ _nativeClassInit();
}
private static final int GL_BYTE = GLES10.GL_BYTE;
native private static void _nativeClassInit();
static {
- _nativeClassInit();
+ _nativeClassInit();
}
private static Buffer _pointSizePointerOES;
- // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
+ // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
- public static native void glGetUniformIndices(
+ public static native void glGetUniformIndices(
int program,
String[] uniformNames,
int[] uniformIndices,
int uniformIndicesOffset
- );
+ );
// C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices )
- // C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
+ // C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
- public static native void glTransformFeedbackVaryings(
+ public static native void glTransformFeedbackVaryings(
int program,
String[] varyings,
int bufferMode
- );
+ );
native private static void _nativeClassInit();
static {
- _nativeClassInit();
+ _nativeClassInit();
}
Buffer _colorPointer = null;