* @}
*/
+#if FF_API_AVCODEC_RESAMPLE
/**
* @defgroup lavc_resample Audio resampling
* @ingroup libavc
+ * @deprecated use libavresample instead
*
* @{
*/
* @param cutoff cutoff frequency, 1.0 corresponds to half the output sampling rate
* @return allocated ReSampleContext, NULL if error occurred
*/
+attribute_deprecated
ReSampleContext *av_audio_resample_init(int output_channels, int input_channels,
int output_rate, int input_rate,
enum AVSampleFormat sample_fmt_out,
int filter_length, int log2_phase_count,
int linear, double cutoff);
+attribute_deprecated
int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples);
/**
* @param s a non-NULL pointer to a resample context previously
* created with av_audio_resample_init()
*/
+attribute_deprecated
void audio_resample_close(ReSampleContext *s);
between the 2 closest, if 0 the closest will be used
* @param cutoff cutoff frequency, 1.0 corresponds to half the output sampling rate
*/
+attribute_deprecated
struct AVResampleContext *av_resample_init(int out_rate, int in_rate, int filter_length, int log2_phase_count, int linear, double cutoff);
/**
* @param update_ctx If this is 0 then the context will not be modified, that way several channels can be resampled with the same context.
* @return the number of samples written in dst or -1 if an error occurred
*/
+attribute_deprecated
int av_resample(struct AVResampleContext *c, short *dst, short *src, int *consumed, int src_size, int dst_size, int update_ctx);
* note, due to rounding the actual compensation might be slightly different,
* especially if the compensation_distance is large and the in_rate used during init is small
*/
+attribute_deprecated
void av_resample_compensate(struct AVResampleContext *c, int sample_delta, int compensation_distance);
+attribute_deprecated
void av_resample_close(struct AVResampleContext *c);
/**
* @}
*/
+#endif
/**
* @addtogroup lavc_picture