if (value & EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID) {
usage |= GRALLOC_USAGE_HW_TEXTURE;
}
- // The buffer must be used for either a texture or a
- // renderbuffer.
- if ((value & EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID) &&
- (value & EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID)) {
- return setError(EGL_BAD_PARAMETER, (EGLClientBuffer)0);
- }
break;
default:
return setError(EGL_BAD_PARAMETER, (EGLClientBuffer)0);
desirable) do not route the entire composition to the external sink.
EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID: The buffer will be
- used to create a renderbuffer. This flag must not be set if
- EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID is set.
+ used to create a color-renderable texture.
EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID: The buffer will be used to
- create a texture. This flag must not be set if
- EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID is set.
+ create a filterable texture.
Errors
with the value of EGL_FORMAT, the error EGL_BAD_PARAMETER is
Generated.
- * If both the EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID and
- EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID are set in the value of
- EGL_NATIVE_BUFFER_USAGE_ANDROID, the error EGL_BAD_PARAMETER is
- Generated."
-
Issues
1. Should this extension define what combinations of formats and usage flags