* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
-
package com.jme3.scene.plugins.ogre;
import com.jme3.animation.Bone;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.util.xml.SAXUtil;
-import java.io.File;
-import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.ArrayList;
import java.util.HashMap;
+import java.util.Iterator;
import java.util.Map;
import java.util.Stack;
import java.util.logging.Logger;
public class SkeletonLoader extends DefaultHandler implements AssetLoader {
private static final Logger logger = Logger.getLogger(SceneLoader.class.getName());
-
private AssetManager assetManager;
private Stack<String> elementStack = new Stack<String>();
-
private HashMap<Integer, Bone> indexToBone = new HashMap<Integer, Bone>();
private HashMap<String, Bone> nameToBone = new HashMap<String, Bone>();
-
private BoneTrack track;
private ArrayList<BoneTrack> tracks = new ArrayList<BoneTrack>();
-
private BoneAnimation animation;
private ArrayList<BoneAnimation> animations;
-
private Bone bone;
private Skeleton skeleton;
-
private ArrayList<Float> times = new ArrayList<Float>();
private ArrayList<Vector3f> translations = new ArrayList<Vector3f>();
private ArrayList<Quaternion> rotations = new ArrayList<Quaternion>();
-
+ private ArrayList<Vector3f> scales = new ArrayList<Vector3f>();
private float time = -1;
private Vector3f position;
private Quaternion rotation;
private Vector3f scale;
-
private float angle;
private Vector3f axis;
- public void startElement(String uri, String localName, String qName, Attributes attribs) throws SAXException{
- if (qName.equals("position") || qName.equals("translate")){
+ public void startElement(String uri, String localName, String qName, Attributes attribs) throws SAXException {
+ if (qName.equals("position") || qName.equals("translate")) {
position = SAXUtil.parseVector3(attribs);
- }else if (qName.equals("rotation") || qName.equals("rotate")){
+ } else if (qName.equals("rotation") || qName.equals("rotate")) {
angle = SAXUtil.parseFloat(attribs.getValue("angle"));
- }else if (qName.equals("axis")){
+ } else if (qName.equals("axis")) {
assert elementStack.peek().equals("rotation")
- || elementStack.peek().equals("rotate");
+ || elementStack.peek().equals("rotate");
axis = SAXUtil.parseVector3(attribs);
- }else if (qName.equals("scale")){
+ } else if (qName.equals("scale")) {
scale = SAXUtil.parseVector3(attribs);
- }else if (qName.equals("keyframe")){
+ } else if (qName.equals("keyframe")) {
assert elementStack.peek().equals("keyframes");
time = SAXUtil.parseFloat(attribs.getValue("time"));
- }else if (qName.equals("keyframes")){
- assert elementStack.peek().equals("track");
- }else if (qName.equals("track")){
+ } else if (qName.equals("keyframes")) {
+ assert elementStack.peek().equals("track");
+ } else if (qName.equals("track")) {
assert elementStack.peek().equals("tracks");
String boneName = SAXUtil.parseString(attribs.getValue("bone"));
Bone bone = nameToBone.get(boneName);
int index = skeleton.getBoneIndex(bone);
track = new BoneTrack(index);
- }else if (qName.equals("boneparent")){
+ } else if (qName.equals("boneparent")) {
assert elementStack.peek().equals("bonehierarchy");
String boneName = attribs.getValue("bone");
String parentName = attribs.getValue("parent");
Bone bone = nameToBone.get(boneName);
Bone parent = nameToBone.get(parentName);
parent.addChild(bone);
- }else if (qName.equals("bone")){
+ } else if (qName.equals("bone")) {
assert elementStack.peek().equals("bones");
-
+
// insert bone into indexed map
bone = new Bone(attribs.getValue("name"));
int id = SAXUtil.parseInt(attribs.getValue("id"));
indexToBone.put(id, bone);
nameToBone.put(bone.getName(), bone);
- }else if (qName.equals("tracks")){
+ } else if (qName.equals("tracks")) {
assert elementStack.peek().equals("animation");
tracks.clear();
- }else if (qName.equals("animation")){
+ } else if (qName.equals("animation")) {
assert elementStack.peek().equals("animations");
String name = SAXUtil.parseString(attribs.getValue("name"));
float length = SAXUtil.parseFloat(attribs.getValue("length"));
animation = new BoneAnimation(name, length);
- }else if (qName.equals("bonehierarchy")){
+ } else if (qName.equals("bonehierarchy")) {
assert elementStack.peek().equals("skeleton");
- }else if (qName.equals("animations")){
+ } else if (qName.equals("animations")) {
assert elementStack.peek().equals("skeleton");
animations = new ArrayList<BoneAnimation>();
- }else if (qName.equals("bones")){
+ } else if (qName.equals("bones")) {
assert elementStack.peek().equals("skeleton");
- }else if (qName.equals("skeleton")){
+ } else if (qName.equals("skeleton")) {
assert elementStack.size() == 0;
}
elementStack.add(qName);
}
public void endElement(String uri, String name, String qName) {
- if (qName.equals("translate") || qName.equals("position")){
- }else if (qName.equals("axis")){
- }else if (qName.equals("rotate") || qName.equals("rotation")){
+ if (qName.equals("translate") || qName.equals("position") || qName.equals("scale")) {
+ } else if (qName.equals("axis")) {
+ } else if (qName.equals("rotate") || qName.equals("rotation")) {
rotation = new Quaternion();
axis.normalizeLocal();
rotation.fromAngleNormalAxis(angle, axis);
angle = 0;
axis = null;
- }else if (qName.equals("bone")){
+ } else if (qName.equals("bone")) {
bone.setBindTransforms(position, rotation, scale);
bone = null;
position = null;
rotation = null;
scale = null;
- }else if (qName.equals("bonehierarchy")){
+ } else if (qName.equals("bonehierarchy")) {
Bone[] bones = new Bone[indexToBone.size()];
// find bones without a parent and attach them to the skeleton
// also assign the bones to the bonelist
- for (Map.Entry<Integer, Bone> entry: indexToBone.entrySet()){
+ for (Map.Entry<Integer, Bone> entry : indexToBone.entrySet()) {
Bone bone = entry.getValue();
bones[entry.getKey()] = bone;
}
indexToBone.clear();
skeleton = new Skeleton(bones);
- }else if (qName.equals("animation")){
+ } else if (qName.equals("animation")) {
animations.add(animation);
animation = null;
- }else if (qName.equals("track")){
- if (track != null){ // if track has keyframes
+ } else if (qName.equals("track")) {
+ if (track != null) { // if track has keyframes
tracks.add(track);
track = null;
}
- }else if (qName.equals("tracks")){
+ } else if (qName.equals("tracks")) {
BoneTrack[] trackList = tracks.toArray(new BoneTrack[tracks.size()]);
animation.setTracks(trackList);
tracks.clear();
- }else if (qName.equals("keyframe")){
+ } else if (qName.equals("keyframe")) {
assert time >= 0;
assert position != null;
assert rotation != null;
times.add(time);
translations.add(position);
rotations.add(rotation);
+ if (scale != null) {
+ scales.add(scale);
+ }else{
+ scales.add(new Vector3f(1,1,1));
+ }
time = -1;
position = null;
rotation = null;
scale = null;
- }else if (qName.equals("keyframes")){
- if (times.size() > 0){
+ } else if (qName.equals("keyframes")) {
+ if (times.size() > 0) {
float[] timesArray = new float[times.size()];
- for (int i = 0; i < timesArray.length; i++)
+ for (int i = 0; i < timesArray.length; i++) {
timesArray[i] = times.get(i);
+ }
Vector3f[] transArray = translations.toArray(new Vector3f[translations.size()]);
Quaternion[] rotArray = rotations.toArray(new Quaternion[rotations.size()]);
- track.setKeyframes(timesArray, transArray, rotArray);
- }else{
+ Vector3f[] scalesArray = scales.toArray(new Vector3f[scales.size()]);
+
+ track.setKeyframes(timesArray, transArray, rotArray, scalesArray);
+ //track.setKeyframes(timesArray, transArray, rotArray);
+ } else {
track = null;
}
times.clear();
translations.clear();
rotations.clear();
- }else if (qName.equals("skeleton")){
+ scales.clear();
+ } else if (qName.equals("skeleton")) {
nameToBone.clear();
}
assert elementStack.peek().equals(qName);
* Reset the SkeletonLoader in case an error occured while parsing XML.
* This allows future use of the loader even after an error.
*/
- private void fullReset(){
+ private void fullReset() {
elementStack.clear();
indexToBone.clear();
nameToBone.clear();
track = null;
tracks.clear();
animation = null;
- if (animations != null)
+ if (animations != null) {
animations.clear();
-
+ }
+
bone = null;
skeleton = null;
times.clear();
axis = null;
}
- public Object load(InputStream in) throws IOException{
- try{
+ public Object load(InputStream in) throws IOException {
+ try {
XMLReader xr = XMLReaderFactory.createXMLReader();
xr.setContentHandler(this);
xr.setErrorHandler(this);
InputStreamReader r = new InputStreamReader(in);
xr.parse(new InputSource(r));
- if (animations == null){
+ if (animations == null) {
animations = new ArrayList<BoneAnimation>();
}
AnimData data = new AnimData(skeleton, animations);
skeleton = null;
animations = null;
return data;
- } catch (SAXException ex){
+ } catch (SAXException ex) {
IOException ioEx = new IOException("Error while parsing Ogre3D dotScene");
ioEx.initCause(ex);
fullReset();
in.close();
return obj;
}
-
}