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blizzard: do not depend on VGA internals
author
Paolo Bonzini
<pbonzini@redhat.com>
Fri, 9 Jan 2015 09:59:49 +0000
(10:59 +0100)
committer
Michael Tokarev
<mjt@tls.msk.ru>
Thu, 15 Jan 2015 07:44:13 +0000
(10:44 +0300)
There is nothing that is used by this ARM-specific device.
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
hw/display/blizzard.c
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diff --git
a/hw/display/blizzard.c
b/hw/display/blizzard.c
index
92b1fac
..
5019bbb
100644
(file)
--- a/
hw/display/blizzard.c
+++ b/
hw/display/blizzard.c
@@
-21,7
+21,6
@@
#include "qemu-common.h"
#include "ui/console.h"
#include "hw/devices.h"
-#include "vga_int.h"
#include "ui/pixel_ops.h"
typedef void (*blizzard_fn_t)(uint8_t *, const uint8_t *, unsigned int);