modified: scroll.c
modified: scroll.exe
c2e.convert_special: 0
e2c.convert_num: 0
openfiles: /dos/z/16/doc/project.txt:60:0:0:
-openfiles: /dos/z/16/scroll.c:1900:1692:1:
+openfiles: /dos/z/16/scroll.c:3046:2949:1:
openfiles: /dos/z/16/modex16.c:6838:6141:0:
openfiles: /dos/z/16/modex16.h:1057:344:0:
openfiles: /dos/z/16/pcxtest.c:753:655:0:
snr_casesens: 1
view_blocks: 1
name: project 16
-replacelist: wPage(spri
replacelist: 34);
replacelist: bg
replacelist: dest
replacelist: player.tx == player.ty
replacelist: TRIGGY
replacelist: TRIGGX
+replacelist: play->
fb_show_hidden_f: 0
editor_tab_width: 4
show_visible_spacing: 1
htmlbar_view: 0
spell_lang: en
ssearch_dotmatchall: 0
-searchlist: return
searchlist: enter
searchlist: bg->tx == bg->ty
searchlist: data
searchlist: MAPX/2
searchlist: mapDrawTile
searchlist: dxThresh
+searchlist: player.
autocomplete: 1
outputb_show_all_output: 0
bookmarks_show_mode: 0
word dyThresh; //????
} map_view_t;
+//TODO: make this into actor_t
struct {
int x; //player exact position on the viewable map
int y; //player exact position on the viewable map
#define SPEED 4
//place holder definitions
-#define MAPX 40
-#define MAPY 30
+#define MAPX 200
+#define MAPY 150
#define TRIGGX 10
#define TRIGGY 9
//#define SWAP(a, b) tmp=a; a=b; b=tmp;