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[Refactor] #38862 Moved angband-version.h from core/ to system/
authorHourier <hourier@users.sourceforge.jp>
Fri, 15 May 2020 14:01:19 +0000 (23:01 +0900)
committerHourier <hourier@users.sourceforge.jp>
Fri, 15 May 2020 14:01:19 +0000 (23:01 +0900)
15 files changed:
Hengband/Hengband/Hengband.vcxproj
Hengband/Hengband/Hengband.vcxproj.filters
src/cmd/cmd-dump.c
src/core/game-play.c
src/core/show-file.c
src/init.c
src/io/character-dump.c
src/io/load.c
src/io/report.c
src/io/save.c
src/main-win.c
src/scores.c
src/system/angband-version.h [moved from src/core/angband-version.h with 100% similarity]
src/wizard/wizard-special-process.c
src/wizard/wizard-spoiler.c

index 17669f6..9fb4ab1 100644 (file)
     <ClInclude Include="..\..\src\core\output-updater.h" />\r
     <ClInclude Include="..\..\src\core\special-internal-keys.h" />\r
     <ClInclude Include="..\..\src\core\stuff-handler.h" />\r
-    <ClInclude Include="..\..\src\core\angband-version.h" />\r
+    <ClInclude Include="..\..\src\system\angband-version.h" />\r
     <ClInclude Include="..\..\src\core\turn-compensator.h" />\r
     <ClInclude Include="..\..\src\effect\effect-characteristics.h" />\r
     <ClInclude Include="..\..\src\effect\effect-feature.h" />\r
index 6dc749a..771589d 100644 (file)
     <ClInclude Include="..\..\src\core\stuff-handler.h">
       <Filter>core</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\core\angband-version.h">
-      <Filter>core</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\core\special-internal-keys.h">
       <Filter>core</Filter>
     </ClInclude>
     <ClInclude Include="..\..\src\floor\geometry.h">
       <Filter>floor</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\system\angband-version.h">
+      <Filter>system</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <None Include="..\..\src\wall.bmp" />
index 2b163af..08d0b9a 100644 (file)
@@ -34,7 +34,7 @@
 #include "cmd/cmd-dump.h"
 #include "cmd/dump-util.h"
 #include "term/gameterm.h"
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "io/dump-remover.h"
 #include "io/read-pref-file.h"
 #include "io/interpret-pref-file.h"
index fb26632..88d5345 100644 (file)
@@ -14,7 +14,7 @@
 #include "core/game-play.h"
 #include "io/signal-handlers.h"
 #include "util.h"
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "core/stuff-handler.h"
 #include "inet.h"
 #include "term/gameterm.h"
index 043bf17..20ea24a 100644 (file)
@@ -1,6 +1,6 @@
 #include "core/show-file.h"
 #include "io/files.h"
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "term/gameterm.h"
 
 /*!
index f19c015..2117530 100644 (file)
@@ -35,7 +35,7 @@
 #include "io/uid-checker.h"
 #include "io/files.h"
 #include "system/system-variables.h"
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "io/read-pref-file.h"
 #include "term/gameterm.h"
 
index ae1f9e9..ba5017a 100644 (file)
@@ -1,5 +1,5 @@
 #include "io/character-dump.h"
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "world/world.h"
 #include "floor/floor-town.h"
 #include "dungeon/dungeon.h"
index f2e4ff0..2305b08 100644 (file)
@@ -43,7 +43,7 @@
 #include "system/angband.h"
 #include "util.h"
 #include "system/system-variables.h" // 暫定、init_flags の扱いを決めた上で消す.
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 
 #include "io/load.h"
 #include "market/building.h"
index d6581d8..19ace79 100644 (file)
@@ -8,7 +8,7 @@
 #include "system/angband.h"
 #include "io/report.h"
 #include "core/turn-compensator.h"
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "core/stuff-handler.h"
 #include "inet.h"
 #include "dungeon/dungeon.h"
index 7c08113..29ede91 100644 (file)
@@ -17,7 +17,7 @@
 #include "io/load.h"
 #include "io/report.h"
 
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "object/artifact.h"
 #include "sort.h"
 #include "dungeon/dungeon.h"
index 5268832..da5074a 100644 (file)
 #include "io/files.h"
 #include "system/system-variables.h"
 #include "core/game-play.h"
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "core/stuff-handler.h"
 #include "core/special-internal-keys.h"
 #include "core/player-processor.h"
index 0d5daf0..f432e35 100644 (file)
@@ -15,7 +15,7 @@
 #include "term/gameterm.h"
 #include "util.h"
 #include "core/turn-compensator.h"
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 
 #include "dungeon/dungeon.h"
 #include "player/race-info-table.h"
index 69debda..0202c8a 100644 (file)
@@ -13,7 +13,7 @@
 #include "system/angband.h"
 #include "wizard/wizard-special-process.h"
 #include "wizard/wizard-spoiler.h"
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "core/stuff-handler.h"
 #include "term/gameterm.h"
 
index 531c91f..39ac6f1 100644 (file)
@@ -15,7 +15,7 @@
 #include "util.h"
 #include "term/gameterm.h"
 
-#include "core/angband-version.h"
+#include "system/angband-version.h"
 #include "object/artifact.h"
 #include "sort.h"
 #include "market/store.h"