#include "android_runtime/android_view_Surface.h"
#include "android_runtime/android_util_AssetManager.h"
#include "android/graphics/GraphicsJNI.h"
+#include "android/native_window.h"
+#include "android/native_window_jni.h"
#include <rsEnv.h>
#include <rsApiStubs.h>
(RsAllocation)alloc, (Surface *)sur);
}
- sp<Surface> s;
+ ANativeWindow *anw = nullptr;
if (sur != 0) {
- s = android_view_Surface_getSurface(_env, sur);
+ anw = ANativeWindow_fromSurface(_env, sur);
}
- rsAllocationSetSurface((RsContext)con, (RsAllocation)alloc,
- static_cast<ANativeWindow *>(s.get()));
+ rsAllocationSetSurface((RsContext)con, (RsAllocation)alloc, anw);
}
static void