#include <cutils/properties.h>
#include <cutils/compiler.h>
-#include <media/AudioTrack.h>
-#include <media/AudioRecord.h>
#include <media/IMediaPlayerService.h>
#include <media/IMediaDeathNotifier.h>
if (mOutBuffer.frameCount == 0) {
mOutBuffer.frameCount = pInBuffer->frameCount;
nsecs_t startTime = systemTime();
- if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
+ if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)NO_MORE_BUFFERS) {
ALOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get());
outputBufferFull = true;
break;
active = mActive;
if (CC_UNLIKELY(!active)) {
ALOGV("Not active and NO_MORE_BUFFERS");
- return AudioTrack::NO_MORE_BUFFERS;
+ return NO_MORE_BUFFERS;
}
result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs));
if (result != NO_ERROR) {
- return AudioTrack::NO_MORE_BUFFERS;
+ return NO_MORE_BUFFERS;
}
// read the server count again
start_loop_here:
}
// if (framesAvail < framesReq) {
-// return AudioTrack::NO_MORE_BUFFERS;
+// return NO_MORE_BUFFERS;
// }
if (framesReq > framesAvail) {
#include <media/IAudioFlingerClient.h>
#include <media/IAudioTrack.h>
#include <media/IAudioRecord.h>
-#include <media/AudioTrack.h>
+#include <media/AudioSystem.h>
#include <utils/Atomic.h>
#include <utils/Errors.h>
bool btNrecIsOff() { return mBtNrecIsOff; }
private:
+
AudioFlinger();
virtual ~AudioFlinger();
private:
+ enum {
+ NO_MORE_BUFFERS = 0x80000001, // same in AudioTrack.h, ok to be different value
+ };
+
status_t obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs);
void clearBufferQueue();