audio_output_flags_t flags,
const audio_offload_info_t *offloadInfo)
{
- status_t status;
PlaybackThread *thread = NULL;
struct audio_config config;
config.sample_rate = (pSamplingRate != NULL) ? *pSamplingRate : 0;
mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
- status = hwDevHal->open_output_stream(hwDevHal,
+ status_t status = hwDevHal->open_output_stream(hwDevHal,
id,
*pDevices,
(audio_output_flags_t)flags,
void AudioFlinger::DirectOutputThread::threadLoop_mix()
{
- AudioBufferProvider::Buffer buffer;
size_t frameCount = mFrameCount;
int8_t *curBuf = (int8_t *)mMixBuffer;
// output audio to hardware
while (frameCount) {
+ AudioBufferProvider::Buffer buffer;
buffer.frameCount = frameCount;
mActiveTrack->getNextBuffer(&buffer);
if (CC_UNLIKELY(buffer.raw == NULL)) {