}
// Resize based on the minimum load factor.
Resize(min_index);
- // When we hit elements_until_expand_, we are at the max load factor and must expand again.
- elements_until_expand_ = NumBuckets() * max_load_factor_;
}
// Expand / shrink the table to the new specified size.
if (owned_data) {
allocfn_.deallocate(old_data, old_num_buckets);
}
+
+ // When we hit elements_until_expand_, we are at the max load factor and must expand again.
+ elements_until_expand_ = NumBuckets() * max_load_factor_;
}
ALWAYS_INLINE size_t FirstAvailableSlot(size_t index) const {
+ DCHECK_LT(index, NumBuckets()); // Don't try to get a slot out of range.
+ size_t non_empty_count = 0;
while (!emptyfn_.IsEmpty(data_[index])) {
index = NextIndex(index);
+ non_empty_count++;
+ DCHECK_LE(non_empty_count, NumBuckets()); // Don't loop forever.
}
return index;
}
Pred pred_; // Equals function.
size_t num_elements_; // Number of inserted elements.
size_t num_buckets_; // Number of hash table buckets.
- size_t elements_until_expand_; // Maxmimum number of elements until we expand the table.
+ size_t elements_until_expand_; // Maximum number of elements until we expand the table.
bool owns_data_; // If we own data_ and are responsible for freeing it.
T* data_; // Backing storage.
double min_load_factor_;
}
}
+TEST_F(HashSetTest, TestShrink) {
+ HashSet<std::string, IsEmptyFnString> hash_set;
+ std::vector<std::string> strings = {"a", "b", "c", "d", "e", "f", "g"};
+ for (size_t i = 0; i < strings.size(); ++i) {
+ // Insert some strings into the beginning of our hash set to establish an initial size
+ hash_set.Insert(strings[i]);
+ }
+
+ hash_set.ShrinkToMaximumLoad();
+ const double initial_load = hash_set.CalculateLoadFactor();
+
+ // Insert a bunch of random strings to guarantee that we grow the capacity.
+ std::vector<std::string> random_strings;
+ static constexpr size_t count = 1000;
+ for (size_t i = 0; i < count; ++i) {
+ random_strings.push_back(RandomString(10));
+ hash_set.Insert(random_strings[i]);
+ }
+
+ // Erase all the extra strings which guarantees that our load factor will be really bad.
+ for (size_t i = 0; i < count; ++i) {
+ hash_set.Erase(hash_set.Find(random_strings[i]));
+ }
+
+ const double bad_load = hash_set.CalculateLoadFactor();
+ EXPECT_GT(initial_load, bad_load);
+
+ // Shrink again, the load factor should be good again.
+ hash_set.ShrinkToMaximumLoad();
+ EXPECT_DOUBLE_EQ(initial_load, hash_set.CalculateLoadFactor());
+}
+
TEST_F(HashSetTest, TestStress) {
HashSet<std::string, IsEmptyFnString> hash_set;
std::unordered_multiset<std::string> std_set;