int col, row;
BitVector32 bitMasker = new BitVector32(0);
- var rowSection = BitVector32.CreateSection(ChunkSize);
- var colSection = BitVector32.CreateSection(ChunkSize, rowSection);
+ var rowSection = BitVector32.CreateSection(( short )(ChunkSize - 1));
+ var colSection = BitVector32.CreateSection(( short )(ChunkSize - 1), rowSection);
for (uint rowcol = 0; rowcol < (ChunkSize * ChunkSize); rowcol++) {
bitMasker = new BitVector32(data: ( int )rowcol);