static GAME_TEXT MN_SEARCH_STR[] = "Search by string";
static GAME_TEXT MN_SEARCH_FORW[] = "Search forward";
static GAME_TEXT MN_SEARCH_BACK[] = "Search backward";
-static GAME_TEXT MN_SEARCH_OBJ[] = "Search by inventory list object";
+static GAME_TEXT MN_SEARCH_OBJ[] = "Search by inventory object";
static GAME_TEXT MN_SEARCH_DESTROYED[] = "Search by destroyed object";
static GAME_TEXT MN_INSERT[] = "Insert...";
/* 日本語版追加 */
/* 1 ページ戻るコマンド: 我が家のページ数が多いので重宝するはず By BUG */
if (st_ptr->stock_num <= store_bottom) {
- msg_print(_("これで全部です。", "Entire client_ptr->inventory_list is shown."));
+ msg_print(_("これで全部です。", "Entire inventory is shown."));
}
else {
store_top -= store_bottom;
{
if (st_ptr->stock_num <= store_bottom)
{
- msg_print(_("これで全部です。", "Entire client_ptr->inventory_list is shown."));
+ msg_print(_("これで全部です。", "Entire inventory is shown."));
}
else
{