.br
Archive file are also allowed.
.sp
-Example:
+For example:
.br
dir /usr/local/share/timidity/inst/foo.zip#
.br
\fB128\fP.
.TP
.BI "drumset " "[MapID2] number"
+Selects the drum set to modify. Patch mappings that follow will
affect this drum set. You can indicate specific map as a target, by
specifing any ofthe following to \fIMapID2\fP: \fBgm2drum\fP,
\fBsc55drum\fP, \fBsc88drum\fP, \fBsc88prodrum\fP, \fBsc8850drum\fP,
When \fBorder=1\fP, after reading GUS/patch, search for SoundFont.
.TP
.BI amp= amplification
-set the amplification of the whole SoundFont as \fIamplification\fP%.
+Set the amplification of the whole SoundFont as \fIamplification\fP%.
If the value is not specified, it is set by \fB100\fP%.
.TP
.BI cutoff= number
specified at playing, the amplification is no influenced.
.TP
.BI "#extension redamper " "progno " {0|1}
-Specifies whether redamper is enable (\fB1\fP) or disable (\fB0\fP).
+Specifies whether redamper is enable (\fB1\fP) or disable (\fB0\fP) on
+\fIprogno\fP.
.TP
.BI "#extension playnote " "progno note"
Set the frequency of pronounce to \fBnote\fP. If the frequency of
abbreviation of start and end considers that they are \fB0\fP and
\fB127\fP respectively.
.sp
-Example:
+For example:
.br
drumset 0
.br
¥È¥ì¥â¥í¤Ë½¾¤Ã¤Æ¡¤¥Ô¥Ã¥Á¤òÊѲ½¤µ¤»¤ë¿¼ÅÙ¤òÀßÄꤷ¤Þ¤¹¡£¸ú²Ì¤½¤Î¤â¤Î¤Ï¥Ó
¥Ö¥é¡¼¥È¤È°ì½ï¤Ç¤¹¤¬¡¤ÊÌ·ÏÅý¤ÇÆ°ºî¤µ¤»¤¿¤¤¤È¤¤ËÍøÍѤ·¤Þ¤¹¡£Ã±°Ì¤Ï
+\-cent ¤Ç¤¹¡£\fBrate=\fP ¤ÈƱÍÍ¡¤Ê£¿ô¤Î¥µ¥ó¥×¥ë¤ËÂФ¹¤ëÀßÄ꤬²Äǽ¤Ç¤¹¡£
+.TP
.BI tremfc= num[,...]
¥È¥ì¥â¥í¤Ë½¾¤Ã¤Æ¡¤¥Õ¥£¥ë¥¿¡¦¥«¥Ã¥È¥ª¥Õ¼þÇÈ¿ô¤òÊѲ½¤µ¤»¤ë¿¼ÅÙ¤òÀßÄꤷ¤Þ
¤¹¡£¤¤¤ï¤æ¤ë¡Ö¥°¥í¥¦¥ë¸ú²Ì¡×¤òɽ¸½¤Ç¤¤Þ¤¹¡£Ã±°Ì¤½¤Î¾¤Ï
.TP
.B strip={loop|env|tail}
¥¤¥ó¥¹¥Ä¥ë¥á¥ó¥È¤È¤·¤Æ»ÈÍѤ¹¤ë patch ¤Î¥ë¡¼¥×¾ðÊó¤ä¥¨¥ó¥Ù¥í¡¼¥×¾ðÊó¤ä¥Æ
-¥¤¥ë(¥ë¡¼¥×¤Î¸å¤Ë¤¢¤ë¥Ç¡¼¥¿)¤ò¤¹¤Ù¤Æ¶¯À©Åª¤ËÇË´þ¤·¤Þ¤¹¡£¥µ¡¼¥É¥Ñ¡¼¥Æ¥£
+¡¼¥ë(¥ë¡¼¥×¤Î¸å¤Ë¤¢¤ë¥Ç¡¼¥¿)¤ò¤¹¤Ù¤Æ¶¯À©Åª¤ËÇË´þ¤·¤Þ¤¹¡£¥µ¡¼¥É¥Ñ¡¼¥Æ¥£
¡¼¤Î¥¤¥ó¥¹¥Ä¥ë¥á¥ó¥È¤Ë¤Ï¡¤¥ë¡¼¥×¤Î¸å¤Ë¥´¥ß¤¬ÉÕ¤¤¤Æ¤¤¤ë¤â¤Î¤¬¤¢¤ê¡¤¥¤¥ó
¥¹¥Ä¥ë¥á¥ó¥È¤ò±éÁÕ¤¹¤ëÅ٤˥¯¥ê¥Ã¥¥ó¥°¥Î¥¤¥º¤¬Æþ¤Ã¤Æ¤·¤Þ¤¦¤³¤È¤¬¤¢¤ê¤Þ
¤¹¡£¤½¤Î¾ì¹ç¡¤\fBstrip=tail\fP ¥ª¥×¥·¥ç¥ó¤ò»ØÄꤹ¤ì¤Ð²»¼Á¤¬²þÁ±¤µ¤ì¤Þ¤¹¡£