declare double @llvm.minnum.f64(double, double) #0
declare <2 x double> @llvm.minnum.v2f64(<2 x double>, <2 x double>) #0
-declare float @llvm.fmax.f32(float, float) #0
+declare float @llvm.maxnum.f32(float, float) #0
; CHECK-LABEL: @constant_fold_minnum_f32
; CHECK-NEXT: ret float 1.000000e+00
ret float %c
}
-; CHECK-LABEL: @minnum_x_fmax_x_y
-; CHECK-NEXT: call float @llvm.fmax.f32
+; CHECK-LABEL: @minnum_x_maxnum_x_y
+; CHECK-NEXT: call float @llvm.maxnum.f32
; CHECK-NEXT: call float @llvm.minnum.f32
; CHECK-NEXT: ret float
-define float @minnum_x_fmax_x_y(float %x, float %y) #0 {
- %a = call float @llvm.fmax.f32(float %x, float %y) #0
+define float @minnum_x_maxnum_x_y(float %x, float %y) #0 {
+ %a = call float @llvm.maxnum.f32(float %x, float %y) #0
%b = call float @llvm.minnum.f32(float %x, float %a) #0
ret float %b
}
-; CHECK-LABEL: @fmax_x_minnum_x_y
+; CHECK-LABEL: @maxnum_x_minnum_x_y
; CHECK-NEXT: call float @llvm.minnum.f32
-; CHECK-NEXT: call float @llvm.fmax.f32
+; CHECK-NEXT: call float @llvm.maxnum.f32
; CHECK-NEXT: ret float
-define float @fmax_x_minnum_x_y(float %x, float %y) #0 {
+define float @maxnum_x_minnum_x_y(float %x, float %y) #0 {
%a = call float @llvm.minnum.f32(float %x, float %y) #0
- %b = call float @llvm.fmax.f32(float %x, float %a) #0
+ %b = call float @llvm.maxnum.f32(float %x, float %a) #0
ret float %b
}