const vector signed int vec_1s = vec_splat_s32(1);
const vector unsigned int vec_1 = vec_splat_u32(1);
const vector unsigned short rangered_shift = vec_splat_u16(1);
- const vector signed short signed_bias = vec_sl(vec_splat_u16(4),
+ const vector signed short signed_bias = vec_sl(vec_splat_s16(4),
vec_splat_u16(4));
src0 = vec_ld( 0, block);
if (rangered) {
if (!sign) {
- vec_sub(src0, signed_bias);
- vec_sub(src1, signed_bias);
- vec_sub(src2, signed_bias);
- vec_sub(src3, signed_bias);
- vec_sub(src4, signed_bias);
- vec_sub(src5, signed_bias);
- vec_sub(src6, signed_bias);
- vec_sub(src7, signed_bias);
+ src0 = vec_sub(src0, signed_bias);
+ src1 = vec_sub(src1, signed_bias);
+ src2 = vec_sub(src2, signed_bias);
+ src3 = vec_sub(src3, signed_bias);
+ src4 = vec_sub(src4, signed_bias);
+ src5 = vec_sub(src5, signed_bias);
+ src6 = vec_sub(src6, signed_bias);
+ src7 = vec_sub(src7, signed_bias);
}
- vec_sl(src0, rangered_shift);
- vec_sl(src1, rangered_shift);
- vec_sl(src2, rangered_shift);
- vec_sl(src3, rangered_shift);
- vec_sl(src4, rangered_shift);
- vec_sl(src5, rangered_shift);
- vec_sl(src6, rangered_shift);
- vec_sl(src7, rangered_shift);
+ src0 = vec_sl(src0, rangered_shift);
+ src1 = vec_sl(src1, rangered_shift);
+ src2 = vec_sl(src2, rangered_shift);
+ src3 = vec_sl(src3, rangered_shift);
+ src4 = vec_sl(src4, rangered_shift);
+ src5 = vec_sl(src5, rangered_shift);
+ src6 = vec_sl(src6, rangered_shift);
+ src7 = vec_sl(src7, rangered_shift);
}
vec_st(src0, 0, block);