struct diu_ad dummy_ad __aligned(8);
struct diu_ad ad[NUM_AOIS] __aligned(8);
u8 gamma[256 * 3] __aligned(32);
- u8 cursor[MAX_CURS * MAX_CURS * 2] __aligned(32);
+ /* It's easier to parse the cursor data as little-endian */
+ __le16 cursor[MAX_CURS * MAX_CURS] __aligned(32);
+ /* Blank cursor data -- used to hide the cursor */
+ __le16 blank_cursor[MAX_CURS * MAX_CURS] __aligned(32);
uint8_t edid_data[EDID_LENGTH];
bool has_edid;
} __aligned(32);
/* Program DIU registers */
out_be32(&hw->gamma, DMA_ADDR(data, gamma));
- out_be32(&hw->cursor, DMA_ADDR(data, cursor));
out_be32(&hw->bgnd, 0x007F7F7F); /* Set background to grey */
out_be32(&hw->disp_size, (var->yres << 16) | var->xres);
}
/*
+ * Copies a cursor image from user space to the proper place in driver
+ * memory so that the hardware can display the cursor image.
+ *
+ * Cursor data is represented as a sequence of 'width' bits packed into bytes.
+ * That is, the first 8 bits are in the first byte, the second 8 bits in the
+ * second byte, and so on. Therefore, the each row of the cursor is (width +
+ * 7) / 8 bytes of 'data'
+ *
+ * The DIU only supports cursors up to 32x32 (MAX_CURS). We reject cursors
+ * larger than this, so we already know that 'width' <= 32. Therefore, we can
+ * simplify our code by using a 32-bit big-endian integer ("line") to read in
+ * a single line of pixels, and only look at the top 'width' bits of that
+ * integer.
+ *
+ * This could result in an unaligned 32-bit read. For example, if the cursor
+ * is 24x24, then the first three bytes of 'image' contain the pixel data for
+ * the top line of the cursor. We do a 32-bit read of 'image', but we look
+ * only at the top 24 bits. Then we increment 'image' by 3 bytes. The next
+ * read is unaligned. The only problem is that we might read past the end of
+ * 'image' by 1-3 bytes, but that should not cause any problems.
+ */
+static void fsl_diu_load_cursor_image(struct fb_info *info,
+ const void *image, uint16_t bg, uint16_t fg,
+ unsigned int width, unsigned int height)
+{
+ struct mfb_info *mfbi = info->par;
+ struct fsl_diu_data *data = mfbi->parent;
+ __le16 *cursor = data->cursor;
+ __le16 _fg = cpu_to_le16(fg);
+ __le16 _bg = cpu_to_le16(bg);
+ unsigned int h, w;
+
+ for (h = 0; h < height; h++) {
+ uint32_t mask = 1 << 31;
+ uint32_t line = be32_to_cpup(image);
+
+ for (w = 0; w < width; w++) {
+ cursor[w] = (line & mask) ? _fg : _bg;
+ mask >>= 1;
+ }
+
+ cursor += MAX_CURS;
+ image += DIV_ROUND_UP(width, 8);
+ }
+}
+
+/*
+ * Set a hardware cursor. The image data for the cursor is passed via the
+ * fb_cursor object.
+ */
+static int fsl_diu_cursor(struct fb_info *info, struct fb_cursor *cursor)
+{
+ struct mfb_info *mfbi = info->par;
+ struct fsl_diu_data *data = mfbi->parent;
+ struct diu __iomem *hw = data->diu_reg;
+
+ if (cursor->image.width > MAX_CURS || cursor->image.height > MAX_CURS)
+ return -EINVAL;
+
+ /* The cursor size has changed */
+ if (cursor->set & FB_CUR_SETSIZE) {
+ /*
+ * The DIU cursor is a fixed size, so when we get this
+ * message, instead of resizing the cursor, we just clear
+ * all the image data, in expectation of new data. However,
+ * in tests this control does not appear to be normally
+ * called.
+ */
+ memset(data->cursor, 0, sizeof(data->cursor));
+ }
+
+ /* The cursor position has changed (cursor->image.dx|dy) */
+ if (cursor->set & FB_CUR_SETPOS) {
+ uint32_t xx, yy;
+
+ yy = (cursor->image.dy - info->var.yoffset) & 0x7ff;
+ xx = (cursor->image.dx - info->var.xoffset) & 0x7ff;
+
+ out_be32(&hw->curs_pos, yy << 16 | xx);
+ }
+
+ /*
+ * FB_CUR_SETIMAGE - the cursor image has changed
+ * FB_CUR_SETCMAP - the cursor colors has changed
+ * FB_CUR_SETSHAPE - the cursor bitmask has changed
+ */
+ if (cursor->set & (FB_CUR_SETSHAPE | FB_CUR_SETCMAP | FB_CUR_SETIMAGE)) {
+ unsigned int image_size =
+ DIV_ROUND_UP(cursor->image.width, 8) * cursor->image.height;
+ unsigned int image_words =
+ DIV_ROUND_UP(image_size, sizeof(uint32_t));
+ unsigned int bg_idx = cursor->image.bg_color;
+ unsigned int fg_idx = cursor->image.fg_color;
+ uint8_t buffer[image_size];
+ uint32_t *image, *source, *mask;
+ uint16_t fg, bg;
+ unsigned int i;
+
+ if (info->state != FBINFO_STATE_RUNNING)
+ return 0;
+
+ /*
+ * Determine the size of the cursor image data. Normally,
+ * it's 8x16.
+ */
+ image_size = DIV_ROUND_UP(cursor->image.width, 8) *
+ cursor->image.height;
+
+ bg = ((info->cmap.red[bg_idx] & 0xf8) << 7) |
+ ((info->cmap.green[bg_idx] & 0xf8) << 2) |
+ ((info->cmap.blue[bg_idx] & 0xf8) >> 3) |
+ 1 << 15;
+
+ fg = ((info->cmap.red[fg_idx] & 0xf8) << 7) |
+ ((info->cmap.green[fg_idx] & 0xf8) << 2) |
+ ((info->cmap.blue[fg_idx] & 0xf8) >> 3) |
+ 1 << 15;
+
+ /* Use 32-bit operations on the data to improve performance */
+ image = (uint32_t *)buffer;
+ source = (uint32_t *)cursor->image.data;
+ mask = (uint32_t *)cursor->mask;
+
+ if (cursor->rop == ROP_XOR)
+ for (i = 0; i < image_words; i++)
+ image[i] = source[i] ^ mask[i];
+ else
+ for (i = 0; i < image_words; i++)
+ image[i] = source[i] & mask[i];
+
+ fsl_diu_load_cursor_image(info, image, bg, fg,
+ cursor->image.width, cursor->image.height);
+ };
+
+ /*
+ * Show or hide the cursor. The cursor data is always stored in the
+ * 'cursor' memory block, and the actual cursor position is always in
+ * the DIU's CURS_POS register. To hide the cursor, we redirect the
+ * CURSOR register to a blank cursor. The show the cursor, we
+ * redirect the CURSOR register to the real cursor data.
+ */
+ if (cursor->enable)
+ out_be32(&hw->cursor, DMA_ADDR(data, cursor));
+ else
+ out_be32(&hw->cursor, DMA_ADDR(data, blank_cursor));
+
+ return 0;
+}
+
+/*
* Using the fb_var_screeninfo in fb_info we set the resolution of this
* particular framebuffer. This function alters the fb_fix_screeninfo stored
* in fb_info. It does not alter var in fb_info since we are using that
.fb_ioctl = fsl_diu_ioctl,
.fb_open = fsl_diu_open,
.fb_release = fsl_diu_release,
+ .fb_cursor = fsl_diu_cursor,
};
static int install_fb(struct fb_info *info)