} VideoState;
static void show_help(void);
-static int audio_write_get_buf_size(VideoState *is);
/* options specified by the user */
static AVInputFormat *file_iformat;
}
}
+/* get the current audio output buffer size, in samples. With SDL, we
+ cannot have a precise information */
+static int audio_write_get_buf_size(VideoState *is)
+{
+ return is->audio_buf_size - is->audio_buf_index;
+}
+
static inline int compute_mod(int a, int b)
{
a = a % b;
}
}
-/* get the current audio output buffer size, in samples. With SDL, we
- cannot have a precise information */
-static int audio_write_get_buf_size(VideoState *is)
-{
- return is->audio_buf_size - is->audio_buf_index;
-}
-
-
/* prepare a new audio buffer */
static void sdl_audio_callback(void *opaque, Uint8 *stream, int len)
{