*/
#include "nellymoser.h"
-#include "libavutil/random.h"
+#include "libavutil/lfg.h"
+#include "libavutil/random_seed.h"
#include "avcodec.h"
#include "dsputil.h"
AVCodecContext* avctx;
DECLARE_ALIGNED_16(float,float_buf[NELLY_SAMPLES]);
float state[128];
- AVRandomState random_state;
+ AVLFG random_state;
GetBitContext gb;
int add_bias;
float scale_bias;
for (j = 0; j < NELLY_FILL_LEN; j++) {
if (bits[j] <= 0) {
aptr[j] = M_SQRT1_2*pows[j];
- if (av_random(&s->random_state) & 1)
+ if (av_lfg_get(&s->random_state) & 1)
aptr[j] *= -1.0;
} else {
v = get_bits(&s->gb, bits[j]);
NellyMoserDecodeContext *s = avctx->priv_data;
s->avctx = avctx;
- av_random_init(&s->random_state, 0);
+ av_lfg_init(&s->random_state, ff_random_get_seed());
ff_mdct_init(&s->imdct_ctx, 8, 1);
dsputil_init(&s->dsp, avctx);