#define CAVE_MNDK 0x8000 /* Darken by monster */
/* Used only while cave generation */
-#define CAVE_FLOOR 0x0200
+#define CAVE_FLOOR 0x0200 /*!< フロア属性のあるマス */
#define CAVE_EXTRA 0x0400
#define CAVE_INNER 0x0800
#define CAVE_OUTER 0x1000
-/* File: h-basic.h */
+/*!
+ * @file h-basic.h
+ * @brief 変愚時追加された基本事項ののヘッダーファイル /
+ * The most basic "include" file. This file simply includes other low level header files.
+ * @date 2014/08/15
+ * @author
+ * 不明(変愚蛮怒スタッフ?)
+ */
+
#ifndef INCLUDED_H_BASIC_H
#define INCLUDED_H_BASIC_H
-/*
- * The most basic "include" file.
- *
- * This file simply includes other low level header files.
- */
-
#ifdef HAVE_CONFIG_H
#include "autoconf.h"
#endif /* HAVE_CONFIG_H */
-/* File: h-config.h */
-
-#ifndef INCLUDED_H_CONFIG_H
-#define INCLUDED_H_CONFIG_H
-
-/*
+/*!
+ * @file h-config.h
+ * @brief 変愚時追加された基本事項ののヘッダーファイル /
+ * The most basic "include" file. This file simply includes other low level header files.
+ * @date 2014/08/15
+ * @author
+ * 不明(変愚蛮怒スタッフ?)
+ * @details
+ * <pre>
* Choose the hardware, operating system, and compiler.
* Also, choose various "system level" compilation options.
* A lot of these definitions take effect in "h-system.h"
- *
* Note that you may find it simpler to define some of these
* options in the "Makefile", especially any options describing
* what "system" is being used.
+ * no system definitions are needed for 4.3BSD, SUN OS, DG/UX
+ * </pre>
*/
+#ifndef INCLUDED_H_CONFIG_H
+#define INCLUDED_H_CONFIG_H
-/*
- * no system definitions are needed for 4.3BSD, SUN OS, DG/UX
- */
/*
* OPTION: Compile on a Macintosh (see "A-mac-h" or "A-mac-pch")