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[Refactor] #3230 Removed player-update-types.h
authorHourier <66951241+Hourier@users.noreply.github.com>
Fri, 5 May 2023 12:52:20 +0000 (21:52 +0900)
committerHourier <66951241+Hourier@users.noreply.github.com>
Sun, 14 May 2023 07:35:44 +0000 (16:35 +0900)
139 files changed:
Hengband/Hengband/Hengband.vcxproj
src/Makefile.am
src/action/movement-execution.cpp
src/action/tunnel-execution.cpp
src/autopick/autopick-destroyer.cpp
src/autopick/autopick-util.cpp
src/avatar/avatar.cpp
src/birth/birth-wizard.cpp
src/birth/quick-start.cpp
src/cmd-action/cmd-attack.cpp
src/cmd-action/cmd-hissatsu.cpp
src/cmd-action/cmd-move.cpp
src/cmd-action/cmd-pet.cpp
src/cmd-action/cmd-racial.cpp
src/cmd-action/cmd-spell.cpp
src/cmd-building/cmd-building.cpp
src/cmd-io/cmd-floor.cpp
src/cmd-item/cmd-eat.cpp
src/cmd-item/cmd-equipment.cpp
src/cmd-item/cmd-item.cpp
src/cmd-item/cmd-refill.cpp
src/cmd-item/cmd-zapwand.cpp
src/cmd-visual/cmd-draw.cpp
src/combat/shoot.cpp
src/core/disturbance.cpp
src/core/game-play.cpp
src/core/player-processor.cpp
src/core/player-update-types.h [deleted file]
src/core/stuff-handler.cpp
src/dungeon/dungeon-processor.cpp
src/dungeon/quest-completion-checker.cpp
src/dungeon/quest.cpp
src/effect/effect-feature.cpp
src/effect/effect-player-resist-hurt.cpp
src/floor/floor-events.cpp
src/grid/feature.cpp
src/hpmp/hp-mp-regenerator.cpp
src/inventory/inventory-curse.cpp
src/inventory/inventory-object.cpp
src/inventory/player-inventory.cpp
src/io/cursor.cpp
src/io/input-key-processor.cpp
src/io/screen-util.cpp
src/market/building-craft-fix.cpp
src/market/building-craft-weapon.cpp
src/market/building-recharger.cpp
src/mind/mind-archer.cpp
src/mind/mind-force-trainer.cpp
src/mind/mind-magic-resistance.cpp
src/mind/mind-mindcrafter.cpp
src/mind/mind-mirror-master.cpp
src/mind/mind-monk.cpp
src/mind/mind-priest.cpp
src/mind/mind-samurai.cpp
src/mind/mind-sniper.cpp
src/mind/mind-weaponsmith.cpp
src/monster-attack/monster-attack-player.cpp
src/monster-attack/monster-attack-status.cpp
src/monster-attack/monster-eating.cpp
src/monster-floor/monster-death.cpp
src/monster-floor/monster-lite.cpp
src/monster-floor/monster-move.cpp
src/monster-floor/monster-remover.cpp
src/monster-floor/one-monster-placer.cpp
src/monster/monster-list.cpp
src/monster/monster-processor.cpp
src/monster/monster-status-setter.cpp
src/monster/monster-status.cpp
src/monster/monster-update.cpp
src/mspell/mspell-dispel.cpp
src/mspell/mspell-floor.cpp
src/mspell/mspell-special.cpp
src/mutation/mutation-investor-remover.cpp
src/object-enchant/object-curse.cpp
src/object-hook/hook-expendable.cpp
src/object-use/quaff/quaff-effects.cpp
src/object-use/quaff/quaff-execution.cpp
src/object-use/read/read-execution.cpp
src/object-use/read/scroll-read-executor.cpp
src/object-use/throw-execution.cpp
src/object-use/use-execution.cpp
src/object-use/zaprod-execution.cpp
src/object-use/zapwand-execution.cpp
src/object/lite-processor.cpp
src/perception/simple-perception.cpp
src/pet/pet-fall-off.cpp
src/pet/pet-util.cpp
src/player-attack/player-attack.cpp
src/player-base/player-class.cpp
src/player-status/player-basic-statistics.cpp
src/player/digestion-processor.cpp
src/player/eldritch-horror.cpp
src/player/player-damage.cpp
src/player/player-move.cpp
src/player/player-skill.cpp
src/player/player-status.cpp
src/player/player-view.cpp
src/player/process-death.cpp
src/racial/racial-kutar.cpp
src/racial/racial-switcher.cpp
src/realm/realm-hex.cpp
src/realm/realm-hissatsu.cpp
src/realm/realm-song.cpp
src/save/floor-writer.cpp
src/specific-object/bloody-moon.cpp
src/specific-object/torch.cpp
src/spell-kind/earthquake.cpp
src/spell-kind/spells-curse-removal.cpp
src/spell-kind/spells-equipment.cpp
src/spell-kind/spells-fetcher.cpp
src/spell-kind/spells-floor.cpp
src/spell-kind/spells-neighbor.cpp
src/spell-kind/spells-perception.cpp
src/spell-kind/spells-sight.cpp
src/spell-kind/spells-teleport.cpp
src/spell-realm/spells-arcane.cpp
src/spell-realm/spells-chaos.cpp
src/spell-realm/spells-craft.cpp
src/spell-realm/spells-crusade.cpp
src/spell-realm/spells-demon.cpp
src/spell-realm/spells-hex.cpp
src/spell-realm/spells-song.cpp
src/spell/spells-object.cpp
src/spell/spells-status.cpp
src/status/action-setter.cpp
src/status/bad-status-setter.cpp
src/status/base-status.cpp
src/status/body-improvement.cpp
src/status/buff-setter.cpp
src/status/shape-changer.cpp
src/status/sight-setter.cpp
src/status/temporary-resistance.cpp
src/store/cmd-store.cpp
src/store/sell-order.cpp
src/target/grid-selector.cpp
src/target/target-checker.cpp
src/target/target-setter.cpp
src/wizard/wizard-item-modifier.cpp
src/wizard/wizard-special-process.cpp

index 1a429d8..3390281 100644 (file)
     <ClInclude Include="..\..\src\object-hook\hook-weapon.h" />\r
     <ClInclude Include="..\..\src\object-use\quaff\quaff-execution.h" />\r
     <ClInclude Include="..\..\src\player\attack-defense-types.h" />\r
-    <ClInclude Include="..\..\src\core\player-update-types.h" />\r
     <ClInclude Include="..\..\src\load\angband-version-comparer.h" />\r
     <ClInclude Include="..\..\src\load\birth-loader.h" />\r
     <ClInclude Include="..\..\src\load\dummy-loader.h" />\r
index 1c9173f..10035cb 100644 (file)
@@ -153,7 +153,6 @@ hengband_SOURCES = \
        core/object-compressor.cpp core/object-compressor.h \
        core/player-processor.cpp core/player-processor.h \
        core/player-redraw-types.h \
-       core/player-update-types.h \
        core/score-util.cpp core/score-util.h \
        core/scores.cpp core/scores.h \
        core/show-file.cpp core/show-file.h \
index 593e0ee..42052f5 100644 (file)
@@ -8,7 +8,6 @@
 #include "artifact/fixed-art-types.h"
 #include "cmd-action/cmd-attack.h"
 #include "core/disturbance.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "floor/geometry.h"
 #include "floor/pattern-walk.h"
index 12a00d6..503d3f4 100644 (file)
@@ -4,7 +4,6 @@
  */
 #include "action/tunnel-execution.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "floor/cave.h"
 #include "grid/grid.h"
 #include "io/input-key-requester.h"
index e427d4c..c8d9dc9 100644 (file)
@@ -8,7 +8,6 @@
 #include "autopick/autopick-methods-table.h"
 #include "autopick/autopick-util.h"
 #include "core/disturbance.h"
-#include "core/player-update-types.h"
 #include "flavor/flavor-describer.h"
 #include "game-option/auto-destruction-options.h"
 #include "game-option/input-options.h"
index 3cf0485..25fa019 100644 (file)
@@ -1,6 +1,5 @@
 #include "autopick/autopick-util.h"
 #include "autopick/autopick-menu-data-table.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/input-options.h"
 #include "main/sound-of-music.h"
index d6416a2..224c80e 100644 (file)
@@ -13,7 +13,6 @@
  */
 
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "game-option/text-display-options.h"
 #include "player-info/class-info.h"
 #include "player-info/race-types.h"
index d962742..9ca5050 100644 (file)
@@ -16,7 +16,6 @@
 #include "cmd-io/cmd-gameoption.h"
 #include "cmd-io/cmd-help.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "game-option/birth-options.h"
 #include "io/input-key-acceptor.h"
 #include "main/sound-definitions-table.h"
index 7067914..be23df2 100644 (file)
@@ -2,7 +2,6 @@
 #include "birth/birth-stat.h"
 #include "birth/birth-util.h"
 #include "birth/game-play-initializer.h"
-#include "core/player-update-types.h"
 #include "io/input-key-acceptor.h"
 #include "player-base/player-class.h"
 #include "player-info/class-info.h"
index 7aac9e2..5e81731 100644 (file)
@@ -11,7 +11,6 @@
 #include "combat/attack-criticality.h"
 #include "core/asking-player.h"
 #include "core/disturbance.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "effect/effect-characteristics.h"
index 8032ead..4f4333b 100644 (file)
@@ -13,7 +13,6 @@
 #include "cmd-action/cmd-spell.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/floor-object.h"
index 9ebb088..2ac7b1c 100644 (file)
@@ -7,7 +7,6 @@
 #include "core/asking-player.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "dungeon/quest.h"
 #include "floor/cave.h"
index 52597f3..ff5b902 100644 (file)
@@ -4,7 +4,6 @@
 #include "cmd-io/cmd-dump.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/spells-effect-util.h"
index 68a74b0..00b750b 100644 (file)
@@ -10,7 +10,6 @@
 #include "action/racial-execution.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/text-display-options.h"
 #include "io/command-repeater.h"
index e629c35..9ab5321 100644 (file)
@@ -13,7 +13,6 @@
 #include "cmd-io/cmd-dump.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/floor-object.h"
index c1556b2..fa69172 100644 (file)
@@ -18,7 +18,6 @@
 #include "cmd-io/cmd-dump.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/scores.h"
 #include "core/show-file.h"
 #include "core/special-internal-keys.h"
index d3a11d4..3b65564 100644 (file)
@@ -1,7 +1,6 @@
 #include "cmd-io/cmd-floor.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/geometry.h"
index 5453b99..8a9e4bc 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "cmd-item/cmd-eat.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index 8e6db08..e6fba1e 100644 (file)
@@ -5,7 +5,6 @@
 #include "avatar/avatar.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h" //!< @todo 違和感、何故アイテムを装備するとクエストの成功判定が走るのか?.
 #include "flavor/flavor-describer.h"
index a00c6df..b307ab5 100644 (file)
@@ -23,7 +23,6 @@
 #include "combat/shoot.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index 2075d9f..7ac24c0 100644 (file)
@@ -1,6 +1,5 @@
 #include "cmd-item/cmd-refill.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "floor/floor-object.h"
 #include "inventory/inventory-object.h"
 #include "inventory/inventory-slot-types.h"
index a8f4adf..76c128e 100644 (file)
@@ -1,7 +1,6 @@
 #include "cmd-item/cmd-zapwand.h"
 #include "action/action-limited.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "effect/attribute-types.h"
 #include "floor/floor-object.h"
index f7e0aec..a9ac65b 100644 (file)
@@ -1,7 +1,6 @@
 #include "cmd-visual/cmd-draw.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "io/files-util.h"
index cae54bc..5ecf517 100644 (file)
@@ -3,7 +3,6 @@
 #include "avatar/avatar.h"
 #include "combat/attack-criticality.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index c9e0651..ec60cf2 100644 (file)
@@ -1,7 +1,6 @@
 #include "core/disturbance.h"
 #include "action/travel-execution.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "game-option/disturbance-options.h"
 #include "game-option/map-screen-options.h"
 #include "io/input-key-requester.h"
index 8e260c5..92cccc8 100644 (file)
@@ -18,7 +18,6 @@
 #include "core/asking-player.h"
 #include "core/game-closer.h"
 #include "core/player-processor.h"
-#include "core/player-update-types.h"
 #include "core/score-util.h"
 #include "core/scores.h"
 #include "core/speed-table.h"
index 031325b..ecc75f6 100644 (file)
@@ -3,7 +3,6 @@
 #include "action/travel-execution.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/special-internal-keys.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
diff --git a/src/core/player-update-types.h b/src/core/player-update-types.h
deleted file mode 100644 (file)
index 979bec0..0000000
+++ /dev/null
@@ -1,24 +0,0 @@
-#pragma once
-
-// clang-format off
-enum player_update_type {
-    PU_BONUS            = 0x00000001L, /*!< ステータス更新フラグ: 能力値修正 / Calculate bonuses */
-    PU_TORCH            = 0x00000002L, /*!< ステータス更新フラグ: 光源半径 / Calculate torch radius */
-    PU_HP               = 0x00000010L, /*!< ステータス更新フラグ: HP / Calculate chp and mhp */
-    PU_MP               = 0x00000020L, /*!< ステータス更新フラグ: MP / Calculate csp and msp */
-    PU_SPELLS           = 0x00000040L, /*!< ステータス更新フラグ: 魔法学習数 / Calculate spells */
-    PU_COMBINATION      = 0x00000100L, /*!< アイテム処理フラグ: アイテムの結合を要する / Combine the pack */
-    PU_REORDER          = 0x00000200L, /*!< アイテム処理フラグ: アイテムの並び替えを要する / Reorder the pack */
-    PU_AUTO_DESTRUCTION = 0x00000400L, /*!< アイテム処理フラグ: アイテムの自動破壊を要する / Auto-destroy marked item */
-    PU_UN_VIEW          = 0x00010000L, /*!< ステータス更新フラグ: 地形の視界外化 / Forget view */
-    PU_UN_LITE          = 0x00020000L, /*!< ステータス更新フラグ: 明暗範囲の視界外化 / Forget lite */
-    PU_VIEW             = 0x00100000L, /*!< ステータス更新フラグ: 視界 / Update view */
-    PU_LITE             = 0x00200000L, /*!< ステータス更新フラグ: 明暗範囲 / Update lite */
-    PU_MONSTER_LITE     = 0x00400000L, /*!< ステータス更新フラグ: モンスターの光源範囲 / Monster illumination */
-    PU_DELAY_VISIBILITY = 0x00800000L, /*!< ステータス更新フラグ: 視界の追加更新 / Mega-Hack -- Delayed visual update */
-    PU_MONSTER_STATUSES = 0x01000000L, /*!< ステータス更新フラグ: モンスターのステータス / Update monsters */
-    PU_DISTANCE         = 0x02000000L, /*!< ステータス更新フラグ: プレイヤーとモンスターの距離 / Update distances */
-    PU_FLOW             = 0x10000000L, /*!< ステータス更新フラグ: プレイヤーから各マスへの到達距離 / Update flow */
-};
-
-// clang-format on
index 7192c67..5a3a570 100644 (file)
@@ -1,6 +1,5 @@
 #include "core/stuff-handler.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "player/player-status.h"
 #include "system/player-type-definition.h"
index 6a9c8b5..8e72889 100644 (file)
@@ -5,7 +5,6 @@
 #include "core/object-compressor.h"
 #include "core/player-processor.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/turn-compensator.h"
 #include "core/window-redrawer.h"
index eed22d1..c1c281b 100644 (file)
@@ -1,5 +1,4 @@
 #include "dungeon/quest-completion-checker.h"
-#include "core/player-update-types.h"
 #include "dungeon/quest.h"
 #include "effect/effect-characteristics.h"
 #include "floor/cave.h"
index 46ffece..dd1d9b7 100644 (file)
@@ -2,7 +2,6 @@
 #include "artifact/fixed-art-types.h"
 #include "cmd-io/cmd-dump.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "floor/cave.h"
 #include "floor/floor-events.h"
 #include "floor/floor-mode-changer.h"
index cb419a3..cc1e978 100644 (file)
@@ -1,5 +1,4 @@
 #include "effect/effect-feature.h"
-#include "core/player-update-types.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h" // 暫定、後で消す.
index 18dce12..a475424 100644 (file)
@@ -2,7 +2,6 @@
 #include "artifact/fixed-art-types.h"
 #include "blue-magic/blue-magic-checker.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "effect/effect-player.h"
 #include "hpmp/hp-mp-processor.h"
index ca62fdf..1d59ff4 100644 (file)
@@ -2,7 +2,6 @@
 #include "cmd-io/cmd-dump.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h"
index f6ff1b7..e9fde07 100644 (file)
@@ -1,5 +1,4 @@
 #include "grid/feature.h"
-#include "core/player-update-types.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "floor/cave.h"
 #include "floor/geometry.h"
index 57be135..ad00dab 100644 (file)
@@ -1,7 +1,6 @@
 #include "hpmp/hp-mp-regenerator.h"
 #include "cmd-item/cmd-magiceat.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "inventory/inventory-slot-types.h"
 #include "monster-race/monster-race.h"
index d8138b0..c45fb60 100644 (file)
@@ -3,7 +3,6 @@
 #include "core/asking-player.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
 #include "inventory/inventory-slot-types.h"
index 9e83d65..869e56d 100644 (file)
@@ -1,5 +1,4 @@
 #include "inventory/inventory-object.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "floor/floor-object.h"
index bc6ebc3..f3c777d 100644 (file)
@@ -3,7 +3,6 @@
 #include "core/asking-player.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h"
index b735591..e0bf8ed 100644 (file)
@@ -1,6 +1,5 @@
 #include "io/cursor.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "effect/effect-characteristics.h"
 #include "effect/spells-effect-util.h"
index 4c66945..85df61b 100644 (file)
@@ -47,7 +47,6 @@
 #include "cmd-visual/cmd-visuals.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/special-internal-keys.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h" //!< @do_cmd_quest() がある。後で移設する.
index 362a612..4a2bafb 100644 (file)
@@ -12,7 +12,6 @@
 #include "io/screen-util.h"
 #include "core/player-processor.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "dungeon/quest.h"
 #include "effect/effect-characteristics.h"
index 0122fb6..2deda51 100644 (file)
@@ -3,7 +3,6 @@
 #include "artifact/fixed-art-types.h"
 #include "artifact/random-art-effects.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index 29f715d..518570a 100644 (file)
@@ -2,7 +2,6 @@
 #include "artifact/fixed-art-types.h"
 #include "combat/attack-accuracy.h"
 #include "combat/shoot.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index fb94576..6f5ec2a 100644 (file)
@@ -1,7 +1,6 @@
 #include "market/building-recharger.h"
 #include "autopick/autopick.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index 6906915..2988bf3 100644 (file)
@@ -2,7 +2,6 @@
 #include "action/action-limited.h"
 #include "autopick/autopick.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "flavor/flavor-describer.h"
 #include "floor/cave.h"
 #include "floor/floor-object.h"
index 555b67b..ea0c02c 100644 (file)
@@ -2,7 +2,6 @@
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "effect/attribute-types.h"
 #include "effect/spells-effect-util.h"
index 40dc6d4..41c2434 100644 (file)
@@ -1,7 +1,6 @@
 #include "mind/mind-magic-resistance.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "system/player-type-definition.h"
index 8366d7f..8da1290 100644 (file)
@@ -1,7 +1,6 @@
 #include "mind/mind-mindcrafter.h"
 #include "autopick/autopick.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index 34c7fd1..c98e7a6 100644 (file)
@@ -8,7 +8,6 @@
 #include "mind/mind-mirror-master.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index 6bd3191..2505170 100644 (file)
@@ -1,7 +1,6 @@
 #include "mind/mind-monk.h"
 #include "action/action-limited.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "io/input-key-acceptor.h"
 #include "mind/stances-table.h"
 #include "player-base/player-class.h"
index 63aec85..6f6b5a0 100644 (file)
@@ -1,5 +1,4 @@
 #include "mind/mind-priest.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index e6c526b..ab84686 100644 (file)
@@ -9,7 +9,6 @@
 #include "avatar/avatar.h"
 #include "cmd-action/cmd-attack.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "inventory/inventory-slot-types.h"
 #include "io/input-key-acceptor.h"
 #include "mind/stances-table.h"
index 0eec940..94156f1 100644 (file)
@@ -10,7 +10,6 @@
 #include "cmd-action/cmd-shoot.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/geometry.h"
index 8e70c39..284d7b0 100644 (file)
@@ -2,7 +2,6 @@
 #include "action/action-limited.h"
 #include "autopick/autopick.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index eabd212..51a890f 100644 (file)
@@ -13,7 +13,6 @@
 #include "combat/combat-options-type.h"
 #include "combat/hallucination-attacks-table.h"
 #include "core/disturbance.h"
-#include "core/player-update-types.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "floor/geometry.h"
 #include "inventory/inventory-slot-types.h"
index 3f94d2c..70bfdcd 100644 (file)
@@ -5,7 +5,6 @@
  */
 
 #include "monster-attack/monster-attack-status.h"
-#include "core/player-update-types.h"
 #include "mind/mind-mirror-master.h"
 #include "monster-attack/monster-attack-player.h"
 #include "monster-race/monster-race.h"
index 3438a23..1761758 100644 (file)
@@ -7,7 +7,6 @@
 #include "monster-attack/monster-eating.h"
 #include "avatar/avatar.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index d5bf1b7..36b927a 100644 (file)
@@ -3,7 +3,6 @@
 #include "artifact/fixed-art-types.h"
 #include "cmd-building/cmd-building.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "dungeon/quest-completion-checker.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index 7577d4c..45bbbb6 100644 (file)
@@ -1,5 +1,4 @@
 #include "monster-floor/monster-lite.h"
-#include "core/player-update-types.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "floor/cave.h"
 #include "grid/feature-flag-types.h"
index ff307f7..c3d36ad 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "monster-floor/monster-move.h"
 #include "core/disturbance.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "core/window-redrawer.h"
 #include "effect/attribute-types.h"
index 498d9dd..3d47fc9 100644 (file)
@@ -1,5 +1,4 @@
 #include "monster-floor/monster-remover.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "floor/cave.h"
 #include "floor/floor-object.h"
index 022ca21..e6fedb7 100644 (file)
@@ -5,7 +5,6 @@
  */
 
 #include "monster-floor/one-monster-placer.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "dungeon/quest.h"
 #include "effect/attribute-types.h"
index e0ec4f9..43de24f 100644 (file)
@@ -10,7 +10,6 @@
  */
 
 #include "monster/monster-list.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "floor/cave.h"
index a35aa51..9f1d658 100644 (file)
@@ -15,7 +15,6 @@
 #include "monster/monster-processor.h"
 #include "avatar/avatar.h"
 #include "cmd-io/cmd-dump.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "floor/cave.h"
 #include "floor/geometry.h"
index a946726..0671f0a 100644 (file)
@@ -2,7 +2,6 @@
 #include "avatar/avatar.h"
 #include "cmd-visual/cmd-draw.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
index 209e11c..6c5f2ca 100644 (file)
@@ -1,6 +1,5 @@
 #include "monster/monster-status.h"
 #include "autopick/autopick-pref-processor.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "floor/cave.h"
 #include "floor/geometry.h"
index 8804c4b..782073b 100644 (file)
@@ -7,7 +7,6 @@
 #include "monster/monster-update.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "floor/cave.h"
index ecea9fb..34db674 100644 (file)
@@ -1,7 +1,6 @@
 #include "mspell/mspell-dispel.h"
 #include "blue-magic/blue-magic-checker.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "core/window-redrawer.h"
 #include "mind/mind-force-trainer.h"
index f917e98..ad9eb74 100644 (file)
@@ -7,7 +7,6 @@
 #include "mspell/mspell-floor.h"
 #include "blue-magic/blue-magic-checker.h"
 #include "core/disturbance.h"
-#include "core/player-update-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index bbe6560..10307e9 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "mspell/mspell-special.h"
 #include "core/disturbance.h"
-#include "core/player-update-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index ef81a9a..6e51d6e 100644 (file)
@@ -1,6 +1,5 @@
 #include "mutation/mutation-investor-remover.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "mutation/gain-mutation-switcher.h"
 #include "mutation/lose-mutation-switcher.h"
index bbbfe62..ca85e1f 100644 (file)
@@ -1,5 +1,4 @@
 #include "object-enchant/object-curse.h"
-#include "core/player-update-types.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
 #include "inventory/inventory-slot-types.h"
index 9b70da9..91d3838 100644 (file)
@@ -1,6 +1,5 @@
 #include "object-hook/hook-expendable.h"
 #include "artifact/fixed-art-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "monster-race/monster-race.h"
 #include "object-enchant/item-feeling.h"
index 21903d6..77b47a2 100644 (file)
@@ -7,7 +7,6 @@
 #include "object-use/quaff/quaff-effects.h"
 #include "avatar/avatar.h"
 #include "birth/birth-stat.h"
-#include "core/player-update-types.h"
 #include "game-option/birth-options.h"
 #include "mutation/mutation-investor-remover.h"
 #include "object/object-info.h"
index 0d27095..f7076ea 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "object-use/quaff/quaff-execution.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
 #include "inventory/inventory-object.h"
index dfec0bc..1a6e231 100644 (file)
@@ -7,7 +7,6 @@
 #include "object-use/read/read-execution.h"
 #include "action/action-limited.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "inventory/inventory-object.h"
 #include "main/sound-definitions-table.h"
index 7676a58..038e28f 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "object-use/read/scroll-read-executor.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "monster-floor/monster-summon.h"
 #include "monster-floor/place-monster-types.h"
 #include "player-base/player-class.h"
index 2b3d5e4..e30928c 100644 (file)
@@ -11,7 +11,6 @@
 #include "combat/attack-power-table.h"
 #include "combat/shoot.h"
 #include "combat/slaying.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/attribute-types.h"
index a825b64..c14a43f 100644 (file)
@@ -7,7 +7,6 @@
 #include "action/action-limited.h"
 #include "avatar/avatar.h"
 #include "cmd-item/cmd-usestaff.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "floor/floor-object.h"
 #include "game-option/disturbance-options.h"
index 7a9a0ae..a9e0fc1 100644 (file)
@@ -7,7 +7,6 @@
 #include "action/action-limited.h"
 #include "avatar/avatar.h"
 #include "cmd-item/cmd-zaprod.h" // 相互依存。暫定的措置、後で何とかする.
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
 #include "main/sound-definitions-table.h"
index fd64224..b4bb841 100644 (file)
@@ -2,7 +2,6 @@
 #include "action/action-limited.h"
 #include "avatar/avatar.h"
 #include "cmd-item/cmd-zapwand.h" // 相互依存。暫定的措置、後で何とかする.
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "floor/floor-object.h"
 #include "game-option/disturbance-options.h"
index d7c21db..c61270c 100644 (file)
@@ -1,6 +1,5 @@
 #include "object/lite-processor.h"
 #include "core/disturbance.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
 #include "inventory/inventory-slot-types.h"
index 1fea215..19b22ed 100644 (file)
@@ -8,7 +8,6 @@
 #include "autopick/autopick.h"
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flag-inscriptions-table.h"
 #include "flavor/flavor-describer.h"
index e4c5730..17c839d 100644 (file)
@@ -6,7 +6,6 @@
 
 #include "pet/pet-fall-off.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/cave.h"
index 05adfdb..f9b1132 100644 (file)
@@ -1,5 +1,4 @@
 #include "pet/pet-util.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "grid/grid.h"
 #include "monster-race/monster-race.h"
index 664880f..0e7a9d8 100644 (file)
@@ -12,7 +12,6 @@
 #include "combat/attack-criticality.h"
 #include "combat/martial-arts-table.h"
 #include "combat/slaying.h"
-#include "core/player-update-types.h"
 #include "floor/cave.h"
 #include "floor/geometry.h"
 #include "game-option/cheat-types.h"
index 2320e43..7ce373c 100644 (file)
@@ -6,7 +6,6 @@
  */
 #include "player-base/player-class.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "inventory/inventory-slot-types.h"
 #include "mind/mind-elementalist.h"
 #include "player-info/bard-data-type.h"
index daea78c..3c34b2e 100644 (file)
@@ -1,6 +1,5 @@
 #include "player-status/player-basic-statistics.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "mutation/mutation-flag-types.h"
 #include "object/object-flags.h"
index c9e7de3..d362b6b 100644 (file)
@@ -2,7 +2,6 @@
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
 #include "floor/wild.h"
index ae0894b..467075a 100644 (file)
@@ -5,7 +5,6 @@
  */
 
 #include "player/eldritch-horror.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "locale/english.h"
 #include "monster-race/monster-race-hook.h"
index ac06485..7bae7ad 100644 (file)
@@ -6,7 +6,6 @@
 #include "core/asking-player.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h"
index 5e7dc2b..fc6e80d 100644 (file)
@@ -8,7 +8,6 @@
 #include "player/player-move.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/special-internal-keys.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
index fadf125..c2e69df 100644 (file)
@@ -1,5 +1,4 @@
 #include "player/player-skill.h"
-#include "core/player-update-types.h"
 #include "monster-race/monster-race.h"
 #include "player-base/player-class.h"
 #include "player-base/player-race.h"
index 0f759a4..55ca998 100644 (file)
@@ -10,7 +10,6 @@
 #include "combat/attack-power-table.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
index 5a2f763..1c91957 100644 (file)
@@ -1,5 +1,4 @@
 #include "player/player-view.h"
-#include "core/player-update-types.h"
 #include "floor/cave.h"
 #include "floor/line-of-sight.h"
 #include "game-option/map-screen-options.h"
index f80853f..91c5005 100644 (file)
@@ -8,7 +8,6 @@
 
 #include "player/process-death.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "flavor/flavor-describer.h"
 #include "floor/floor-town.h"
index c73c339..c52e73d 100644 (file)
@@ -1,7 +1,6 @@
 #include "racial/racial-kutar.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "system/player-type-definition.h"
index 1ea8456..c363fad 100644 (file)
@@ -17,7 +17,6 @@
 #include "cmd-item/cmd-magiceat.h"
 #include "cmd-item/cmd-zapwand.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/spells-effect-util.h"
index dec32d0..ddda552 100644 (file)
@@ -10,7 +10,6 @@
 #include "cmd-item/cmd-quaff.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index dd6ba5f..b5f4eca 100644 (file)
@@ -6,7 +6,6 @@
 #include "combat/combat-options-type.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "effect/attribute-types.h"
index 66a43fb..adebc4f 100644 (file)
@@ -1,6 +1,5 @@
 #include "cmd-action/cmd-spell.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index ddf5ba3..0878219 100644 (file)
@@ -1,6 +1,5 @@
 #include "save/floor-writer.h"
 #include "core/object-compressor.h"
-#include "core/player-update-types.h"
 #include "floor/floor-events.h"
 #include "floor/floor-save-util.h"
 #include "floor/floor-save.h"
index 64b4590..057ce16 100644 (file)
@@ -1,6 +1,5 @@
 #include "specific-object/bloody-moon.h"
 #include "artifact/fixed-art-types.h"
-#include "core/player-update-types.h"
 #include "object-enchant/object-boost.h"
 #include "object-enchant/tr-types.h"
 #include "player-base/player-race.h"
index 7d0bd36..b616985 100644 (file)
@@ -1,5 +1,4 @@
 #include "specific-object/torch.h"
-#include "core/player-update-types.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "floor/cave.h"
 #include "grid/grid.h"
index bb72243..9a5ac9c 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-kind/earthquake.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h"
index cc6cc3c..a624557 100644 (file)
@@ -1,5 +1,4 @@
 #include "spell-kind/spells-curse-removal.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "inventory/inventory-slot-types.h"
 #include "object-enchant/item-feeling.h"
index 13e7107..3184823 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-kind/spells-equipment.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index 4f1bead..def895b 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-kind/spells-fetcher.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index f8c1de0..742d5eb 100644 (file)
@@ -8,7 +8,6 @@
 #include "action/travel-execution.h"
 #include "cmd-io/cmd-dump.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/dungeon-flag-types.h"
 #include "dungeon/quest.h"
index 78e7306..0b64232 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-kind/spells-neighbor.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index 687c26c..f7ca2dd 100644 (file)
@@ -1,7 +1,6 @@
 #include "spell-kind/spells-perception.h"
 #include "autopick/autopick.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
index 4d8bcca..5d89cf9 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-kind/spells-sight.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/attribute-types.h"
index b013cb9..46b4dc7 100644 (file)
@@ -7,7 +7,6 @@
 #include "spell-kind/spells-teleport.h"
 #include "avatar/avatar.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index 121c8f4..ae5abfb 100644 (file)
@@ -1,5 +1,4 @@
 #include "spell-realm/spells-arcane.h"
-#include "core/player-update-types.h"
 #include "inventory/inventory-slot-types.h"
 #include "object/tval-types.h"
 #include "sv-definition/sv-lite-types.h"
index e9dcb15..85cadef 100644 (file)
@@ -1,6 +1,5 @@
 #include "spell-realm/spells-chaos.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h"
 #include "effect/attribute-types.h"
index df78a9e..c8d1bad 100644 (file)
@@ -2,7 +2,6 @@
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index 76475e5..df0bcdf 100644 (file)
@@ -7,7 +7,6 @@
 #include "spell-realm/spells-crusade.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "effect/attribute-types.h"
 #include "effect/effect-characteristics.h"
index 8d887de..6f97d96 100644 (file)
@@ -1,7 +1,6 @@
 #include "spell-realm/spells-demon.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "system/player-type-definition.h"
index 17f88e2..0a53a7c 100644 (file)
@@ -1,7 +1,6 @@
 #include "spell-realm/spells-hex.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "effect/effect-characteristics.h"
 #include "effect/effect-processor.h"
index a618f24..dd82013 100644 (file)
@@ -1,7 +1,6 @@
 #include "spell-realm/spells-song.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
index 3bd2f35..21209bc 100644 (file)
@@ -7,7 +7,6 @@
 #include "spell/spells-object.h"
 #include "artifact/fixed-art-types.h"
 #include "avatar/avatar.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
 #include "flavor/object-flavor-types.h"
index 376a8da..4771d41 100644 (file)
@@ -9,7 +9,6 @@
 #include "cmd-action/cmd-spell.h"
 #include "cmd-item/cmd-magiceat.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "effect/attribute-types.h"
index 4c5e4d4..226a65b 100644 (file)
@@ -13,7 +13,6 @@
 
 #include "status/action-setter.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "player-base/player-class.h"
 #include "player-info/bluemage-data-type.h"
 #include "player-info/monk-data-type.h"
index ed23d9f..5744336 100644 (file)
@@ -2,7 +2,6 @@
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
index d2d68d2..02983d4 100644 (file)
@@ -1,7 +1,6 @@
 #include "status/base-status.h"
 #include "avatar/avatar.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/birth-options.h"
 #include "inventory/inventory-slot-types.h"
index 5f11d95..8663533 100644 (file)
@@ -2,7 +2,6 @@
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
index 0f5f13a..ef8f073 100644 (file)
@@ -2,7 +2,6 @@
 #include "avatar/avatar.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/speed-table.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
index a7b328f..bda82af 100644 (file)
@@ -5,7 +5,6 @@
 #include "birth/birth-stat.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "grid/grid.h"
index a0ccc25..c406c48 100644 (file)
@@ -1,7 +1,6 @@
 #include "status/sight-setter.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "player/player-status.h"
index 9801be7..eaf7696 100644 (file)
@@ -1,7 +1,6 @@
 #include "status/temporary-resistance.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "game-option/disturbance-options.h"
 #include "system/player-type-definition.h"
index cd373d5..ab0c911 100644 (file)
@@ -1,7 +1,6 @@
 #include "store/cmd-store.h"
 #include "cmd-io/macro-util.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
index 8c6ec39..85a3922 100644 (file)
@@ -3,7 +3,6 @@
 #include "autopick/autopick.h"
 #include "avatar/avatar.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "flavor/flavor-describer.h"
index f552936..4fa874a 100644 (file)
@@ -1,6 +1,5 @@
 #include "target/grid-selector.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/cave.h"
index 426285d..d8a778f 100644 (file)
@@ -12,7 +12,6 @@
 #include "target/target-checker.h"
 #include "core/disturbance.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/window-redrawer.h"
 #include "game-option/disturbance-options.h"
 #include "game-option/map-screen-options.h"
index c918bb9..2ee8f1f 100644 (file)
@@ -1,6 +1,5 @@
 #include "target/target-setter.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "floor/geometry.h"
index c3e82dc..f30f5ed 100644 (file)
@@ -4,7 +4,6 @@
 #include "artifact/random-art-effects.h"
 #include "artifact/random-art-generator.h"
 #include "core/asking-player.h"
-#include "core/player-update-types.h"
 #include "core/show-file.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
index ef2fb49..416dc2b 100644 (file)
@@ -19,7 +19,6 @@
 #include "cmd-visual/cmd-draw.h"
 #include "core/asking-player.h"
 #include "core/player-redraw-types.h"
-#include "core/player-update-types.h"
 #include "core/stuff-handler.h"
 #include "core/window-redrawer.h"
 #include "dungeon/quest.h"