[removed] newTexture method that takes a ByteBuffer. It's all going away anyway.
@Override public GLCommon getGLCommon () {\r
return gl;\r
}\r
-\r
- @Override\r
- public Texture newTexture(ByteBuffer buffer, Format format, int width,\r
- int height, TextureFilter minFilter, TextureFilter magFilter,\r
- TextureWrap uWrap, TextureWrap vWrap) {\r
- throw new GdxRuntimeException("not implemented");\r
- }\r
}\r
canvas.getContext().makeCurrent();\r
listener.dispose();\r
}\r
-\r
- @Override\r
- public Texture newTexture(ByteBuffer buffer, Format format, int width,\r
- int height, TextureFilter minFilter, TextureFilter magFilter,\r
- TextureWrap uWrap, TextureWrap vWrap) {\r
- throw new GdxRuntimeException("not implemented");\r
- }\r
}\r
Gdx.gl11 = gl11;\r
Gdx.gl20 = gl20;\r
}\r
-\r
- @Override\r
- public Texture newTexture(ByteBuffer buffer, Format format, int width,\r
- int height, TextureFilter minFilter, TextureFilter magFilter,\r
- TextureWrap uWrap, TextureWrap vWrap) {\r
- throw new GdxRuntimeException("not implemented");\r
- }\r
}\r
Texture.TextureFilter magFilter, Texture.TextureWrap uWrap,\r
Texture.TextureWrap vWrap);\r
\r
- public Texture newTexture (ByteBuffer buffer, Format format, int width, int height, TextureFilter minFilter,\r
- TextureFilter magFilter, TextureWrap uWrap, TextureWrap vWrap);\r
-\r
/**\r
* @return the {@link GraphicsType} of this Graphics instance\r
*/\r