/// type.
uint64_t getTypeSize(const Type *Ty) const;
+ /// getABITypeSize - Return the number of bytes allocated for the specified
+ /// type when used as an element in a larger object, including alignment
+ /// padding.
+ uint64_t getABITypeSize(const Type *Ty) const {
+ unsigned char Align = getABITypeAlignment(Ty);
+ return (getTypeSize(Ty) + Align - 1)/Align*Align;
+ }
+
/// getTypeSizeInBits - Return the number of bits necessary to hold the
/// specified type.
uint64_t getTypeSizeInBits(const Type* Ty) const;
+ /// getABITypeSizeInBits - Return the number of bytes allocated for the
+ /// specified type when used as an element in a larger object, including
+ /// alignment padding.
+ uint64_t getABITypeSizeInBits(const Type* Ty) const;
+
/// getABITypeAlignment - Return the minimum ABI-required alignment for the
/// specified type.
unsigned char getABITypeAlignment(const Type *Ty) const;
return getTypeSize(Ty) * 8;
}
-
+uint64_t TargetData::getABITypeSizeInBits(const Type *Ty) const {
+ if (Ty->isInteger())
+ return cast<IntegerType>(Ty)->getBitWidth();
+ else
+ return getABITypeSize(Ty) * 8;
+}
/*!
\param abi_or_pref Flag that determines which alignment is returned. true
returns the ABI alignment, false returns the preferred alignment.