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Bump up the priority on the decoding thread.
author
François Revol
<revol@free.fr>
Tue, 12 Nov 2002 02:20:02 +0000
(
02:20
+0000)
committer
François Revol
<revol@free.fr>
Tue, 12 Nov 2002 02:20:02 +0000
(
02:20
+0000)
Originally committed as revision 1201 to svn://svn.ffmpeg.org/ffmpeg/trunk
libav/beosaudio.cpp
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diff --git
a/libav/beosaudio.cpp
b/libav/beosaudio.cpp
index
9912370
..
a1ae0a5
100644
(file)
--- a/
libav/beosaudio.cpp
+++ b/
libav/beosaudio.cpp
@@
-228,8
+228,7
@@
static int audio_open(AudioData *s, int is_output)
s->player->Start();
s->player->SetHasData(true);
/* bump up the priority (avoid realtime though) */
-// set_thread_priority(find_thread(NULL), B_URGENT_DISPLAY_PRIORITY+1);
-// set_thread_priority(find_thread(NULL), B_LOW_PRIORITY);
+ set_thread_priority(find_thread(NULL), B_DISPLAY_PRIORITY+1);
return 0;
}