ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava = false);
~ToneGenerator();
- bool startTone(int toneType, int durationMs = -1);
+ bool startTone(tone_type toneType, int durationMs = -1);
void stopTone();
bool isInited() { return (mState == TONE_IDLE)?false:true;}
bool prepareWave();
unsigned int numWaves(unsigned int segmentIdx);
void clearWaveGens();
- int getToneForRegion(int toneType);
+ tone_type getToneForRegion(tone_type toneType);
// WaveGenerator generates a single sine wave
class WaveGenerator {
// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
// to actual tone for current region.
-const unsigned char ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
+const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
{ // ANSI
TONE_ANSI_DIAL, // TONE_SUP_DIAL
TONE_ANSI_BUSY, // TONE_SUP_BUSY
// none
//
////////////////////////////////////////////////////////////////////////////////
-bool ToneGenerator::startTone(int toneType, int durationMs) {
+bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
bool lResult = false;
status_t lStatus;
// none
//
////////////////////////////////////////////////////////////////////////////////
-int ToneGenerator::getToneForRegion(int toneType) {
- int regionTone;
+ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
+ tone_type regionTone;
if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
regionTone = toneType;
} else {
- regionTone = sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
+ regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
}
ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
return NO_ERROR;
}
-void AudioPolicyService::AudioCommandThread::startToneCommand(int type, audio_stream_type_t stream)
+void AudioPolicyService::AudioCommandThread::startToneCommand(ToneGenerator::tone_type type,
+ audio_stream_type_t stream)
{
AudioCommand *command = new AudioCommand();
command->mCommand = START_TONE;
virtual bool threadLoop();
void exit();
- void startToneCommand(int type = 0, audio_stream_type_t stream = AUDIO_STREAM_VOICE_CALL);
+ void startToneCommand(ToneGenerator::tone_type type,
+ audio_stream_type_t stream);
void stopToneCommand();
status_t volumeCommand(audio_stream_type_t stream, float volume, int output, int delayMs = 0);
status_t parametersCommand(int ioHandle, const char *keyValuePairs, int delayMs = 0);
class ToneData {
public:
- int mType; // tone type (START_TONE only)
+ ToneGenerator::tone_type mType; // tone type (START_TONE only)
audio_stream_type_t mStream; // stream type (START_TONE only)
};