*
* .. code-block:: c
*
- * FIXTURE_DATA(datatype name)
+ * FIXTURE_DATA(datatype_name)
*
+ * Almost always, you want just FIXTURE() instead (see below).
* This call may be used when the type of the fixture data
* is needed. In general, this should not be needed unless
* the *self* is being passed to a helper directly.
*
* .. code-block:: c
*
- * FIXTURE(datatype name) {
+ * FIXTURE(fixture_name) {
* type property1;
* ...
* };
*
* .. code-block:: c
*
- * FIXTURE_SETUP(fixture name) { implementation }
+ * FIXTURE_SETUP(fixture_name) { implementation }
*
* Populates the required "setup" function for a fixture. An instance of the
* datatype defined with FIXTURE_DATA() will be exposed as *self* for the
*
* .. code-block:: c
*
- * FIXTURE_TEARDOWN(fixture name) { implementation }
+ * FIXTURE_TEARDOWN(fixture_name) { implementation }
*
* Populates the required "teardown" function for a fixture. An instance of the
* datatype defined with FIXTURE_DATA() will be exposed as *self* for the
*
* .. code-block:: c
*
- * FIXTURE_VARIANT(datatype name) {
+ * FIXTURE_VARIANT(fixture_name) {
* type property1;
* ...
* };
*
* .. code-block:: c
*
- * FIXTURE_ADD(datatype name) {
- * .property1 = val1;
+ * FIXTURE_VARIANT_ADD(fixture_name, variant_name) {
+ * .property1 = val1,
* ...
* };
*