struct dma_fence *in_fence;
/* v3d fence to be signaled by IRQ handler when the job is complete. */
- struct dma_fence *done_fence;
+ struct dma_fence *irq_fence;
/* GPU virtual addresses of the start/end of the CL job. */
u32 start, end;
struct dma_fence *in_fence;
/* v3d fence to be signaled by IRQ handler when the job is complete. */
- struct dma_fence *done_fence;
+ struct dma_fence *irq_fence;
struct v3d_dev *v3d;
dma_fence_put(exec->bin.in_fence);
dma_fence_put(exec->render.in_fence);
- dma_fence_put(exec->bin.done_fence);
- dma_fence_put(exec->render.done_fence);
+ dma_fence_put(exec->bin.irq_fence);
+ dma_fence_put(exec->render.irq_fence);
dma_fence_put(exec->bin_done_fence);
dma_fence_put(exec->render_done_fence);
unsigned int i;
dma_fence_put(job->in_fence);
- dma_fence_put(job->done_fence);
+ dma_fence_put(job->irq_fence);
for (i = 0; i < ARRAY_SIZE(job->bo); i++) {
if (job->bo[i])
if (intsts & V3D_INT_FLDONE) {
struct v3d_fence *fence =
- to_v3d_fence(v3d->bin_job->bin.done_fence);
+ to_v3d_fence(v3d->bin_job->bin.irq_fence);
trace_v3d_bcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
if (intsts & V3D_INT_FRDONE) {
struct v3d_fence *fence =
- to_v3d_fence(v3d->render_job->render.done_fence);
+ to_v3d_fence(v3d->render_job->render.irq_fence);
trace_v3d_rcl_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
if (intsts & V3D_HUB_INT_TFUC) {
struct v3d_fence *fence =
- to_v3d_fence(v3d->tfu_job->done_fence);
+ to_v3d_fence(v3d->tfu_job->irq_fence);
trace_v3d_tfu_irq(&v3d->drm, fence->seqno);
dma_fence_signal(&fence->base);
if (IS_ERR(fence))
return NULL;
- if (job->done_fence)
- dma_fence_put(job->done_fence);
- job->done_fence = dma_fence_get(fence);
+ if (job->irq_fence)
+ dma_fence_put(job->irq_fence);
+ job->irq_fence = dma_fence_get(fence);
trace_v3d_submit_cl(dev, q == V3D_RENDER, to_v3d_fence(fence)->seqno,
job->start, job->end);
return NULL;
v3d->tfu_job = job;
- if (job->done_fence)
- dma_fence_put(job->done_fence);
- job->done_fence = dma_fence_get(fence);
+ if (job->irq_fence)
+ dma_fence_put(job->irq_fence);
+ job->irq_fence = dma_fence_get(fence);
trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);