}
}
- var extDetail: ShipDetailViewController?
- var extShipAnimating: Bool = false
+ private var extDetail: ShipDetailViewController?
+ private var extShipAnimating: Bool = false
weak var delegate: FleetViewControllerDelegate?
var enableAnimation: Bool = false
}
}
- @objc var totalSakuteki: Double { return sakutekiCalculator.calculate(ships) }
+ @objc private var totalSakuteki: Double { return sakutekiCalculator.calculate(ships) }
@objc var totalSeiku: Int { return ships.reduce(0) { $0 + $1.seiku } }
@objc var totalCalclatedSeiku: Int { return ships.reduce(0) { $0 + totalSeiku(of: $1) } }
- @objc var totalLevel: Int { return ships.reduce(0) { $0 + $1.lv } }
- @objc var totalDrums: Int { return ships.reduce(0) { $0 + totalDrums(of: $1) } }
+ @objc private var totalLevel: Int { return ships.reduce(0) { $0 + $1.lv } }
+ @objc private var totalDrums: Int { return ships.reduce(0) { $0 + totalDrums(of: $1) } }
@objc var totalTPValue: Int {
return ships
.reduce(0, +)
}
- func totalSeiku(of ship: Ship) -> Int {
+ private func totalSeiku(of ship: Ship) -> Int {
return SeikuCalclator(ship: ship).totalSeiku
}
- func totalDrums(of ship: Ship) -> Int {
+ private func totalDrums(of ship: Ship) -> Int {
return (0...4).flatMap(ship.slotItem).filter { $0.slotitem_id == 75 }.count
}
extension FleetViewController {
- func buildAnchorageRepairHolder() {
+ private func buildAnchorageRepairHolder() {
AppDelegate.shared.addCounterUpdate { [weak self] in
private var repairShipIds: [Int] { return [19] }
- @objc dynamic var repairable: Bool {
+ @objc private dynamic var repairable: Bool {
guard let flagShip = fleet?[0] else { return false }